[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3574] branches/ja: New translations from r3568.
bf-translations at blender.org
bf-translations at blender.org
Tue Jun 2 01:55:02 CEST 2015
Revision: 3574
https://developer.blender.org/rBTS3574
Author: yamyam
Date: 2015-06-01 23:55:01 +0000 (Mon, 01 Jun 2015)
Log Message:
-----------
New translations from r3568.
Revision Links:
--------------
https://developer.blender.org/rBTS3568
Modified Paths:
--------------
branches/ja/ja.mo
branches/ja/ja.po
Modified: branches/ja/ja.mo
===================================================================
(Binary files differ)
Modified: branches/ja/ja.po
===================================================================
--- branches/ja/ja.po 2015-06-01 21:32:46 UTC (rev 3573)
+++ branches/ja/ja.po 2015-06-01 23:55:01 UTC (rev 3574)
@@ -57288,25 +57288,23 @@
#. :src: bpy.types.MESH_OT_convex_hull.face_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.face_threshold
-#, fuzzy
msgid "Max Face Angle"
-msgstr "面の角度"
+msgstr "面の最大角度"
#. :src: bpy.types.MESH_OT_convex_hull.face_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.face_threshold
msgid "Face angle limit"
-msgstr ""
+msgstr "面の限界角度"
#. :src: bpy.types.MESH_OT_convex_hull.shape_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.shape_threshold
-#, fuzzy
msgid "Max Shape Angle"
-msgstr "最大角度"
+msgstr "形状の最大角度"
#. :src: bpy.types.MESH_OT_convex_hull.shape_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.shape_threshold
msgid "Shape angle limit"
-msgstr ""
+msgstr "形状の限界角度"
#. :src: bpy.types.MESH_OT_convex_hull.uvs
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.uvs
@@ -57320,9 +57318,8 @@
#. :src: bpy.types.MESH_OT_convex_hull.seam
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.seam
-#, fuzzy
msgid "Compare Seam"
-msgstr "シャープを比較"
+msgstr "シームを比較"
#. :src: bpy.types.MESH_OT_convex_hull.sharp
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.sharp
@@ -60028,11 +60025,11 @@
#. :src: bpy.types.NLA_OT_bake.use_current_action
msgid "Overwrite Current Action"
-msgstr ""
+msgstr "現在のアクションを上書き"
#. :src: bpy.types.NLA_OT_bake.use_current_action
msgid "Bake animation into current action, instead of creating a new one (useful for baking only part of bones in an armature)"
-msgstr ""
+msgstr "新たにアクションを作成せず、現在のアクションにアニメーションをベイクします\n(アーマチュア内の一部のボーンのみへのベイクに便利です)"
#. :src: bpy.types.NLA_OT_bake.bake_types
msgid "Which data's transformations to bake"
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