[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3569] branches/fr/fr.po: Updated french translations (100% done).
bf-translations at blender.org
bf-translations at blender.org
Mon Jun 1 20:47:36 CEST 2015
Revision: 3569
https://developer.blender.org/rBTS3569
Author: mont29
Date: 2015-06-01 18:47:35 +0000 (Mon, 01 Jun 2015)
Log Message:
-----------
Updated french translations (100% done).
Modified Paths:
--------------
branches/fr/fr.po
Modified: branches/fr/fr.po
===================================================================
--- branches/fr/fr.po 2015-06-01 18:46:06 UTC (rev 3568)
+++ branches/fr/fr.po 2015-06-01 18:47:35 UTC (rev 3569)
@@ -58377,25 +58377,23 @@
#. :src: bpy.types.MESH_OT_convex_hull.face_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.face_threshold
-#, fuzzy
msgid "Max Face Angle"
-msgstr "Angles des faces"
+msgstr "Angle de face max"
#. :src: bpy.types.MESH_OT_convex_hull.face_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.face_threshold
msgid "Face angle limit"
-msgstr ""
+msgstr "Angle de face limit"
#. :src: bpy.types.MESH_OT_convex_hull.shape_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.shape_threshold
-#, fuzzy
msgid "Max Shape Angle"
-msgstr "Angle max"
+msgstr "Angle de forme max"
#. :src: bpy.types.MESH_OT_convex_hull.shape_threshold
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.shape_threshold
msgid "Shape angle limit"
-msgstr ""
+msgstr "Angle de forme limit"
#. :src: bpy.types.MESH_OT_convex_hull.uvs
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.uvs
@@ -58409,9 +58407,8 @@
#. :src: bpy.types.MESH_OT_convex_hull.seam
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.seam
-#, fuzzy
msgid "Compare Seam"
-msgstr "Comparer Dure"
+msgstr "Comparer Couture"
#. :src: bpy.types.MESH_OT_convex_hull.sharp
#. :src: bpy.types.MESH_OT_tris_convert_to_quads.sharp
@@ -61169,11 +61166,11 @@
#. :src: bpy.types.NLA_OT_bake.use_current_action
msgid "Overwrite Current Action"
-msgstr ""
+msgstr "Écraser action actuelle"
#. :src: bpy.types.NLA_OT_bake.use_current_action
msgid "Bake animation into current action, instead of creating a new one (useful for baking only part of bones in an armature)"
-msgstr ""
+msgstr "Pré-calculer les animations dans l’action actuelle, au lieu d’en créer une nouvelle (utile pour pré-calculer seulement une partie des os dans une armature)"
#. :src: bpy.types.NLA_OT_bake.bake_types
msgid "Which data's transformations to bake"
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