[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3335] branches/pl/pl.po: Some more words, some of them un-translatable :(

bf-translations at blender.org bf-translations at blender.org
Fri Feb 27 22:49:44 CET 2015


Revision: 3335
          https://developer.blender.org/rBTS3335
Author:   piotao
Date:     2015-02-27 21:49:44 +0000 (Fri, 27 Feb 2015)
Log Message:
-----------
Some more words, some of them un-translatable :(

Modified Paths:
--------------
    branches/pl/pl.po

Modified: branches/pl/pl.po
===================================================================
--- branches/pl/pl.po	2015-02-27 18:56:11 UTC (rev 3334)
+++ branches/pl/pl.po	2015-02-27 21:49:44 UTC (rev 3335)
@@ -8,7 +8,7 @@
 "Project-Id-Version: Blender 2.73 (sub 8) (b'00a3c9a')\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2015-02-16 20:44:07\n"
-"PO-Revision-Date: 2015-02-27 19:56+0100\n"
+"PO-Revision-Date: 2015-02-27 22:49+0100\n"
 "Last-Translator: Piotr Arlukowicz <piotao at polskikursblendera.pl>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
 "Language: PL\n"
@@ -4348,11 +4348,12 @@
 
 #. :src: bpy.types.SoundActuator.rolloff_factor_3d
 msgid "Rolloff"
-msgstr ""
+msgstr "Propagacja"
 
 #. :src: bpy.types.SoundActuator.rolloff_factor_3d
 msgid "The influence factor on volume depending on distance"
 msgstr ""
+"Współczynnik określa jak bardzo dźwięk osłabia się ze wzrostem odległości"
 
 #. :src: bpy.types.SoundActuator.cone_outer_gain_3d
 msgid "Cone Outer Gain"
@@ -4382,19 +4383,19 @@
 
 #. :src: bpy.types.SoundActuator.use_sound_3d
 msgid "3D Sound"
-msgstr ""
+msgstr "Dźwięk 3D"
 
 #. :src: bpy.types.SoundActuator.use_sound_3d
 msgid "Enable/Disable 3D Sound"
-msgstr ""
+msgstr "Włącz/wyłącz dźwięk 3D"
 
 #. :src: bpy.types.StateActuator
 msgid "State Actuator"
-msgstr ""
+msgstr "Mechanizm stanu"
 
 #. :src: bpy.types.StateActuator
 msgid "Actuator to handle states"
-msgstr ""
+msgstr "Mechanizm do obsługi stanów gry"
 
 #. :src: bpy.types.StateActuator.operation
 #. :src: bpy.types.BooleanModifier.operation
@@ -4404,47 +4405,47 @@
 #. :src: bpy.types.TextureNodeMath.operation
 #. :src: bpy.types.OBJECT_OT_game_property_copy.operation
 msgid "Operation"
-msgstr ""
+msgstr "Operacje"
 
 #. :src: bpy.types.StateActuator.operation
 msgid "Select the bit operation on object state mask"
-msgstr ""
+msgstr "Wybierz bit operacje na masce stanów obiektu"
 
 #. :src: bpy.types.StateActuator.operation:'SET'
 msgid "Set State"
-msgstr ""
+msgstr "Ustaw stan"
 
 #. :src: bpy.types.StateActuator.operation:'ADD'
 msgid "Add State"
-msgstr ""
+msgstr "Dodaj stan"
 
 #. :src: bpy.types.StateActuator.operation:'REMOVE'
 msgid "Remove State"
-msgstr ""
+msgstr "Usuń stan"
 
 #. :src: bpy.types.StateActuator.operation:'CHANGE'
 msgid "Change State"
-msgstr ""
+msgstr "Zmień stan"
 
 #. :src: bpy.types.SteeringActuator
 msgid "Steering Actuator"
-msgstr ""
+msgstr "Mechanizm sterujący"
 
 #. :src: bpy.types.SteeringActuator.mode
 msgid "Behavior"
-msgstr ""
+msgstr "Zachowanie"
 
 #. :src: bpy.types.SteeringActuator.mode:'SEEK'
 msgid "Seek"
-msgstr ""
+msgstr "Wyszukiwanie"
 
 #. :src: bpy.types.SteeringActuator.mode:'FLEE'
 msgid "Flee"
-msgstr ""
+msgstr "Ucieczka"
 
 #. :src: bpy.types.SteeringActuator.mode:'PATHFOLLOWING'
 msgid "Path following"
-msgstr ""
+msgstr "Podążanie za ścieżką"
 
 #. :src: bpy.types.SteeringActuator.velocity
 #. :src: bpy.types.DynamicPaintSurface.drip_velocity
@@ -4460,37 +4461,37 @@
 #. :src: scripts/startup/bl_ui/properties_physics_cloth.py:87
 #. :src: scripts/startup/bl_ui/space_view3d_toolbar.py:1810
 msgid "Velocity"
-msgstr ""
+msgstr "Prędkość"
 
 #. :src: bpy.types.SteeringActuator.velocity
 msgid "Velocity magnitude"
-msgstr ""
+msgstr "Zwiększanie prędkości"
 
 #. :src: bpy.types.SteeringActuator.acceleration
 #. :src: bpy.types.DynamicPaintSurface.drip_acceleration
 #. :src: bpy.types.ParticleSettings.draw_color:'ACCELERATION'
 msgid "Acceleration"
-msgstr ""
+msgstr "Przyspieszenie"
 
 #. :src: bpy.types.SteeringActuator.acceleration
 msgid "Max acceleration"
-msgstr ""
+msgstr "Maksymalne przyspieszenie"
 
 #. :src: bpy.types.SteeringActuator.turn_speed
 msgid "Turn Speed"
-msgstr ""
+msgstr "Prędkość zwrotów"
 
 #. :src: bpy.types.SteeringActuator.turn_speed
 msgid "Max turn speed"
-msgstr ""
+msgstr "Maksymalna prędkość zwrotów"
 
 #. :src: bpy.types.SteeringActuator.distance
 msgid "Dist"
-msgstr ""
+msgstr "Odległość"
 
 #. :src: bpy.types.SteeringActuator.distance
 msgid "Relax distance"
-msgstr ""
+msgstr "Odległość w której nastąpi uspokojenie"
 
 #. :src: bpy.types.SteeringActuator.target
 #. :src: bpy.types.ActionConstraint.target
@@ -4517,45 +4518,45 @@
 #. :src: bpy.types.OUTLINER_OT_scene_drop.object
 #. :src: bpy.types.ParticleTarget.object
 msgid "Target Object"
-msgstr ""
+msgstr "Obiekt docelowy"
 
 #. :src: bpy.types.SteeringActuator.target
 msgid "Target object"
-msgstr ""
+msgstr "Obiekt docelowy"
 
 #. :src: bpy.types.SteeringActuator.self_terminated
 msgid "Self Terminated"
-msgstr ""
+msgstr "Samoczynne zakończenie"
 
 #. :src: bpy.types.SteeringActuator.self_terminated
 msgid "Terminate when target is reached"
-msgstr ""
+msgstr "Zakończ gdy cel jest osiągnięty"
 
 #. :src: bpy.types.SteeringActuator.show_visualization
 msgid "Visualize"
-msgstr ""
+msgstr "Wizualizuj"
 
 #. :src: bpy.types.SteeringActuator.show_visualization
 msgid "Enable debug visualization for 'Path following'"
-msgstr ""
+msgstr "Wyświetlaj diagnostykę dla 'Podążania za ścieżką'"
 
 #. :src: bpy.types.SteeringActuator.update_period
 msgid "Update period"
-msgstr ""
+msgstr "Okres aktualizacji"
 
 #. :src: bpy.types.SteeringActuator.update_period
 msgid "Path update period"
-msgstr ""
+msgstr "Okres aktualizacji ścieżki"
 
 #. :src: bpy.types.SteeringActuator.navmesh
 msgid "Navigation Mesh Object"
-msgstr ""
+msgstr "Obiekt siatki nawigacyjnej"
 
 #. :src: bpy.types.SteeringActuator.navmesh
 #. :src: bpy.types.GameObjectSettings.physics_type:'NAVMESH'
 #. :src: bpy.types.SCENE_PT_game_navmesh
 msgid "Navigation mesh"
-msgstr ""
+msgstr "Siatka nawigacyjna"
 
 #. :src: bpy.types.SteeringActuator.facing
 #. :src: source/blender/nodes/shader/nodes/node_shader_layer_weight.c:39



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