[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3318] branches/it/it.po: Updated italian translation, from blend.it, thanks.

bf-translations at blender.org bf-translations at blender.org
Mon Feb 16 16:47:17 CET 2015


Revision: 3318
          https://developer.blender.org/rBTS3318
Author:   mont29
Date:     2015-02-16 15:47:16 +0000 (Mon, 16 Feb 2015)
Log Message:
-----------
Updated italian translation, from blend.it, thanks.

Modified Paths:
--------------
    branches/it/it.po

Modified: branches/it/it.po
===================================================================
--- branches/it/it.po	2015-02-12 23:45:02 UTC (rev 3317)
+++ branches/it/it.po	2015-02-16 15:47:16 UTC (rev 3318)
@@ -1,9 +1,9 @@
 # Blender translation
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.73 (sub 6) (b'31e26bb')\n"
+"Project-Id-Version: Blender 2.73 (sub 5) (b'37a08ae')\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2015-02-09 21:02:04\n"
+"POT-Creation-Date: 2015-02-03 20:25:51\n"
 "PO-Revision-Date: \n"
 "Last-Translator: blend-it\n"
 "Language-Team: \n"
@@ -11,7 +11,7 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.7.3"
+"X-Generator: Poedit 1.5.4\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -838,7 +838,7 @@
 #. :src: bpy.types.BrushTextureSlot.mask_map_mode:'RANDOM'
 #. :src: bpy.types.BrushTextureSlot.use_random
 #. :src: bpy.types.ToolSettings.proportional_edit_falloff:'RANDOM'
-#: scripts/startup/bl_ui/properties_data_modifier.py:677
+#: scripts/startup/bl_ui/properties_data_modifier.py:663
 #: scripts/startup/bl_ui/properties_paint_common.py:301
 #: scripts/startup/bl_ui/properties_paint_common.py:260
 #: scripts/startup/bl_ui/properties_paint_common.py:256
@@ -886,7 +886,7 @@
 #: scripts/addons/cycles/ui.py:339
 #: scripts/startup/bl_ui/properties_render.py:366
 #: scripts/startup/bl_ui/properties_render_layer.py:88
-#: source/blender/editors/screen/screen_ops.c:3833
+#: source/blender/editors/screen/screen_ops.c:3810
 #: source/blender/editors/space_logic/logic_window.c:416
 msgid "Scene"
 msgstr "Scena"
@@ -1035,8 +1035,12 @@
 msgstr "Continua"
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
-msgstr "Ripristina l'ultimo fotogramma all'accensione/spegnimento, altrimenti riproduce dall'inizio ogni volta"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
+msgstr ""
+"Ripristina l'ultimo fotogramma all'accensione/spegnimento, altrimenti "
+"riproduce dall'inizio ogni volta"
 
 #. :src: bpy.types.ActionActuator.property
 msgid "Use this property to define the Action position"
@@ -1124,8 +1128,14 @@
 msgstr "Priorità"
 
 #. :src: bpy.types.ActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
-msgstr "Priorità di esecuzione - i numeri più bassi, sovrascrivono le azioni con i numeri più alti (con 2 o più azioni contemporaneamente, il canale principale deve essere più in basso nella lista)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
+msgstr ""
+"Priorità di esecuzione - i numeri più bassi, sovrascrivono le azioni con i "
+"numeri più alti (con 2 o più azioni contemporaneamente, il canale principale "
+"deve essere più in basso nella lista)"
 
 #. :src: bpy.types.ActionActuator.layer
 #. :src: bpy.types.Brush.sculpt_tool:'LAYER'
@@ -1200,7 +1210,8 @@
 
 #. :src: bpy.types.ActionActuator.frame_property
 msgid "Assign the action's current frame number to this property"
-msgstr "Assegna il numero di fotogramma corrente dell'azione a questa proprietà"
+msgstr ""
+"Assegna il numero di fotogramma corrente dell'azione a questa proprietà"
 
 #. :src: bpy.types.ActionActuator.use_additive
 #. :src: bpy.types.ActionActuator.blend_mode:'ADD'
@@ -1240,7 +1251,6 @@
 #. :src: bpy.types.NODE_MT_add
 #. :src: bpy.types.SEQUENCER_MT_add
 #. :src: bpy.types.DataTransferModifier.mix_mode:'ADD'
-#. :src: bpy.types.NormalEditModifier.mix_mode:'ADD'
 #. :src: bpy.types.VertexWeightMixModifier.mix_mode:'ADD'
 #. :src: bpy.types.NlaStrip.blend_type:'ADD'
 #. :src: bpy.types.CompositorNodeBoxMask.mask_type:'ADD'
@@ -1277,8 +1287,12 @@
 msgstr "Aggiungi"
 
 #. :src: bpy.types.ActionActuator.use_additive
-msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
-msgstr "L'azione viene aggiunta all'attuale locazione/rotazione/scala nelle coordinate globali o locali in accordo col flag Locale"
+msgid ""
+"Action is added to the current loc/rot/scale in global or local coordinate "
+"according to Local flag"
+msgstr ""
+"L'azione viene aggiunta all'attuale posizione/rotazione/scala nelle "
+"coordinate globali o locali in accordo col flag Locale"
 
 #. :src: bpy.types.ActionActuator.use_force
 #. :src: bpy.types.ConstraintActuator.fh_force
@@ -1287,6 +1301,7 @@
 #. :src: bpy.types.EffectorWeights.force
 #. :src: bpy.types.FieldSettings.type:'FORCE'
 #. :src: bpy.types.MaterialPhysics.fh_force
+#. :src: bpy.types.HookModifier.force
 #. :src: bpy.types.OBJECT_OT_effector_add.type:'FORCE'
 #: scripts/startup/bl_ui/properties_particle.py:653
 msgid "Force"
@@ -1293,8 +1308,12 @@
 msgstr "Forza"
 
 #. :src: bpy.types.ActionActuator.use_force
-msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
-msgstr "Applicare l'azione come forza globale o locale dipende dall'opzione locale (solo oggetti dinamici)"
+msgid ""
+"Apply Action as a global or local force depending on the local option "
+"(dynamic objects only)"
+msgstr ""
+"Applicare l'azione come forza globale o locale dipende dall'opzione locale "
+"(solo oggetti dinamici)"
 
 #. :src: bpy.types.ActionActuator.use_local
 #. :src: bpy.types.ConstraintActuator.use_local
@@ -1312,7 +1331,9 @@
 
 #. :src: bpy.types.ActionActuator.use_local
 msgid "Let the Action act in local coordinates, used in Force and Add mode"
-msgstr "Lascia l'Azione agire in coordinate locali, usato in modalità Forza e Aggiungi"
+msgstr ""
+"Lascia l'Azione agire in coordinate locali, usato in modalità Forza e "
+"Aggiungi"
 
 #. :src: bpy.types.ActionActuator.apply_to_children
 #. :src: bpy.types.OBJECT_OT_select_hierarchy.direction:'CHILD'
@@ -1480,7 +1501,7 @@
 #: scripts/startup/bl_ui/properties_constraint.py:142
 #: source/blender/editors/armature/armature_naming.c:83
 #: source/blender/editors/armature/armature_naming.c:96
-#: source/blender/editors/space_outliner/outliner_edit.c:1592
+#: source/blender/editors/space_outliner/outliner_edit.c:1589
 msgid "Bone"
 msgstr "Osso"
 
@@ -1518,8 +1539,9 @@
 #. :src: bpy.types.LineStyleAlphaModifier_DistanceFromObject.target
 #. :src: bpy.types.LineStyleColorModifier_DistanceFromObject.target
 #. :src: bpy.types.LineStyleThicknessModifier_DistanceFromObject.target
-#. :src: bpy.types.NormalEditModifier.target
 #. :src: bpy.types.ShrinkwrapModifier.target
+#. :src: bpy.types.UVWarpModifier.object_from
+#. :src: bpy.types.UVWarpModifier.object_to
 #. :src: bpy.types.IMPORT_ANIM_OT_bvh.target
 #. :src: bpy.types.OBJECT_OT_convert.target
 #. :src: bpy.types.TRANSFORM_OT_bend.snap_target
@@ -1554,8 +1576,12 @@
 msgstr "Obiettivo Secondario"
 
 #. :src: bpy.types.ArmatureActuator.secondary_target
-msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
-msgstr "Imposta questo oggetto come l'obiettivo secondario del vincolo (solo obiettivo polare IK al momento)"
+msgid ""
+"Set this object as the secondary target of the constraint (only IK polar "
+"target at the moment)"
+msgstr ""
+"Imposta questo oggetto come l'obiettivo secondario del vincolo (solo "
+"obiettivo polare IK al momento)"
 
 #. :src: bpy.types.ArmatureActuator.weight
 #. :src: bpy.types.BezierSplinePoint.weight_softbody
@@ -1665,8 +1691,7 @@
 #. :src: bpy.types.FreestyleLineStyle.integration_type:'MIN'
 #. :src: bpy.types.OBJECT_OT_vertex_warp.min
 #. :src: bpy.types.WM_OT_properties_edit.min
-#: scripts/addons/cycles/ui.py:208
-#: scripts/addons/cycles/ui.py:222
+#: scripts/addons/cycles/ui.py:208 scripts/addons/cycles/ui.py:222
 #: scripts/startup/bl_ui/properties_constraint.py:252
 #: scripts/startup/bl_ui/properties_constraint.py:259
 #: scripts/startup/bl_ui/properties_constraint.py:266
@@ -1691,9 +1716,9 @@
 #: source/blender/editors/animation/fmodifier_ui.c:434
 #: source/blender/editors/space_node/drawnode.c:749
 #: source/blender/editors/space_node/drawnode.c:1409
-#: source/blender/editors/space_node/drawnode.c:3009
-#: source/blender/editors/space_node/drawnode.c:3018
-#: source/blender/editors/space_node/drawnode.c:3032
+#: source/blender/editors/space_node/drawnode.c:3002
+#: source/blender/editors/space_node/drawnode.c:3011
+#: source/blender/editors/space_node/drawnode.c:3025
 msgid "Min"
 msgstr "Min"
 
@@ -1710,8 +1735,7 @@
 #. :src: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
 #. :src: bpy.types.OBJECT_OT_vertex_warp.max
 #. :src: bpy.types.WM_OT_properties_edit.max
-#: scripts/addons/cycles/ui.py:207
-#: scripts/addons/cycles/ui.py:221
+#: scripts/addons/cycles/ui.py:207 scripts/addons/cycles/ui.py:221
 #: scripts/startup/bl_ui/properties_constraint.py:253
 #: scripts/startup/bl_ui/properties_constraint.py:260
 #: scripts/startup/bl_ui/properties_constraint.py:267
@@ -1742,9 +1766,9 @@
 #: source/blender/editors/animation/fmodifier_ui.c:435
 #: source/blender/editors/space_node/drawnode.c:755
 #: source/blender/editors/space_node/drawnode.c:1410
-#: source/blender/editors/space_node/drawnode.c:3010
-#: source/blender/editors/space_node/drawnode.c:3019
-#: source/blender/editors/space_node/drawnode.c:3033
+#: source/blender/editors/space_node/drawnode.c:3003
+#: source/blender/editors/space_node/drawnode.c:3012
+#: source/blender/editors/space_node/drawnode.c:3026
 msgid "Max"
 msgstr "Max"
 
@@ -1756,7 +1780,7 @@
 #. :src: bpy.types.GameObjectSettings.damping
 #. :src: bpy.types.MaterialPhysics.fh_damping
 #. :src: bpy.types.OceanModifier.damping
-#: scripts/startup/bl_ui/properties_data_modifier.py:960
+#: scripts/startup/bl_ui/properties_data_modifier.py:946
 #: scripts/startup/bl_ui/properties_particle.py:352
 #: scripts/startup/bl_ui/properties_physics_common.py:259
 #: scripts/startup/bl_ui/properties_physics_softbody.py:114
@@ -1934,7 +1958,7 @@
 #: scripts/startup/bl_ui/properties_data_bone.py:265
 #: scripts/startup/bl_ui/properties_data_bone.py:282
 #: scripts/startup/bl_ui/properties_data_bone.py:300
-#: scripts/startup/bl_ui/properties_data_modifier.py:730
+#: scripts/startup/bl_ui/properties_data_modifier.py:716
 msgid "Limit"
 msgstr "Limite"
 

@@ Diff output truncated at 10240 characters. @@


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