[Bf-translations-svn] [c980697] master: Updated from svn repo (r3122)

Bastien Montagne noreply at git.blender.org
Fri Oct 3 15:56:01 CEST 2014


Commit: c980697651ad7f21a7cd8ad23dc26e482b5fa752
Author: Bastien Montagne
Date:   Fri Oct 3 15:55:15 2014 +0200
Branches: master
https://developer.blender.org/rBTc980697651ad7f21a7cd8ad23dc26e482b5fa752

Updated from svn repo (r3122)

2.72 release commit!

===================================================================

M	po/es.po
M	po/es_ES.po
M	po/ja.po
M	po/pt.po
M	po/pt_BR.po
M	po/uk.po
M	po/zh_CN.po
M	po/zh_TW.po

===================================================================

diff --git a/po/es.po b/po/es.po
index 47244f1..96806e1 100644
--- a/po/es.po
+++ b/po/es.po
@@ -1644,8 +1644,7 @@ msgstr "Altura"
 #. :src: bpy.types.FreestyleLineStyle.integration_type:'MIN'
 #. :src: bpy.types.OBJECT_OT_vertex_warp.min
 #. :src: bpy.types.WM_OT_properties_edit.min
-#: scripts/addons/cycles/ui.py:208
-#: scripts/addons/cycles/ui.py:222
+#: scripts/addons/cycles/ui.py:208 scripts/addons/cycles/ui.py:222
 #: scripts/startup/bl_ui/properties_constraint.py:252
 #: scripts/startup/bl_ui/properties_constraint.py:259
 #: scripts/startup/bl_ui/properties_constraint.py:266
@@ -1689,8 +1688,7 @@ msgstr "Mín"
 #. :src: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
 #. :src: bpy.types.OBJECT_OT_vertex_warp.max
 #. :src: bpy.types.WM_OT_properties_edit.max
-#: scripts/addons/cycles/ui.py:207
-#: scripts/addons/cycles/ui.py:221
+#: scripts/addons/cycles/ui.py:207 scripts/addons/cycles/ui.py:221
 #: scripts/startup/bl_ui/properties_constraint.py:253
 #: scripts/startup/bl_ui/properties_constraint.py:260
 #: scripts/startup/bl_ui/properties_constraint.py:267
@@ -2132,8 +2130,7 @@ msgstr "Longitud máxima del rayo"
 #. :src: bpy.types.NearSensor.distance
 #. :src: bpy.types.RadarSensor.distance
 #. :src: bpy.types.WorldLighting.distance
-#: scripts/addons/cycles/ui.py:457
-#: scripts/addons/cycles/ui.py:851
+#: scripts/addons/cycles/ui.py:457 scripts/addons/cycles/ui.py:851
 #: scripts/startup/bl_ui/properties_constraint.py:218
 #: scripts/startup/bl_ui/properties_data_bone.py:355
 #: scripts/startup/bl_ui/properties_data_camera.py:173
@@ -5721,8 +5718,7 @@ msgstr "Desplaza la imagen verticalmente desde el origen global"
 #. :src: bpy.types.SmokeFlowSettings.texture_size
 #. :src: bpy.types.TextureSlot.scale
 #. :src: bpy.types.ParticleSettingsTextureSlot.use_map_size
-#: scripts/addons/cycles/ui.py:776
-#: scripts/addons/cycles/ui.py:465
+#: scripts/addons/cycles/ui.py:776 scripts/addons/cycles/ui.py:465
 #: scripts/addons/cycles/ui.py:719
 #: scripts/startup/bl_ui/properties_data_camera.py:197
 #: scripts/startup/bl_ui/properties_data_camera.py:143
@@ -7541,8 +7537,7 @@ msgstr "Ambigüedad de regla"
 #. :src: bpy.types.CyclesWorld_PT_volume
 #. :src: bpy.types.SmokeFlowSettings.volume_density
 #. :src: bpy.types.ToolSettings.snap_element:'VOLUME'
-#: scripts/addons/cycles/ui.py:228
-#: scripts/addons/cycles/ui.py:155
+#: scripts/addons/cycles/ui.py:228 scripts/addons/cycles/ui.py:155
 #: source/blender/nodes/shader/nodes/node_shader_output_material.c:33
 #: source/blender/nodes/shader/nodes/node_shader_output_world.c:33
 #: source/blender/nodes/shader/nodes/node_shader_volume_absorption.c:38
@@ -7813,7 +7808,7 @@ msgstr "Tamaño Y del hueso-B"
 
 #. :src: bpy.types.Bone.hide
 msgid "Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes)"
-msgstr "El hueso no es visible cuando no está en modo edición (p.ej: en modos objeto o pose)"
+msgstr "El hueso no es visible cuando no está en modo Edición (p.ej: en modos Objeto o Pose)"
 
 #. :src: bpy.types.Bone.select_head
 msgid "Select Head"
@@ -8445,7 +8440,7 @@ msgstr "Grosor interior"
 
 #. :src: bpy.types.CollisionSettings.thickness_inner
 msgid "Inner face thickness (only used by softbodies)"
-msgstr ""
+msgstr "Grosor interior de caras (solo usado por cuerpos blandos)"
 
 #. :src: bpy.types.CollisionSettings.thickness_outer
 msgid "Outer Thickness"
@@ -9103,10 +9098,8 @@ msgstr "Tono"
 #. :src: bpy.types.TextureSlot.blend_type:'COLOR'
 #. :src: bpy.types.LampTextureSlot.use_map_color
 #. :src: bpy.types.UnifiedPaintSettings.color
-#: scripts/addons/cycles/ui.py:394
-#: scripts/addons/cycles/ui.py:399
-#: scripts/addons/cycles/ui.py:404
-#: scripts/addons/cycles/ui.py:409
+#: scripts/addons/cycles/ui.py:394 scripts/addons/cycles/ui.py:399
+#: scripts/addons/cycles/ui.py:404 scripts/addons/cycles/ui.py:409
 #: scripts/addons/cycles/ui.py:810
 #: scripts/startup/bl_ui/properties_material.py:543
 #: scripts/startup/bl_ui/properties_paint_common.py:55
@@ -11477,11 +11470,11 @@ msgstr "Permite la rotación en todos los ejes, con límites para los ejes de co
 
 #. :src: bpy.types.RigidBodyJointConstraint.pivot_type:'GENERIC_6_DOF'
 msgid "Generic 6 DoF"
-msgstr "Genérico de 6 GDL"
+msgstr "Genérico LDM de 6 grados"
 
 #. :src: bpy.types.RigidBodyJointConstraint.pivot_type:'GENERIC_6_DOF'
 msgid "No constraints by default, limits can be set individually"
-msgstr "Sin restricciones predefinidas, es posible definir límites individualmente"
+msgstr "6 grados de libertad de movimiento. Sin límites predefinidos, es posible definirlos individualmente"
 
 #. :src: bpy.types.RigidBodyJointConstraint.pivot_x
 #. :src: bpy.types.LineStyleGeometryModifier_2DTransform.pivot_x
@@ -13519,8 +13512,7 @@ msgstr "Solo reflejar"
 #. :src: bpy.types.TRANSFORM_OT_tosphere.value
 #. :src: bpy.types.TRANSFORM_OT_vert_slide.value
 #. :src: bpy.types.WorldLighting.ao_factor
-#: scripts/addons/cycles/ui.py:850
-#: scripts/addons/cycles/ui.py:1159
+#: scripts/addons/cycles/ui.py:850 scripts/addons/cycles/ui.py:1159
 #: scripts/startup/bl_ui/properties_data_lamp.py:151
 #: scripts/startup/bl_ui/properties_data_modifier.py:417
 #: scripts/startup/bl_ui/properties_data_modifier.py:806
@@ -14211,8 +14203,7 @@ msgstr "Guarda esta capa de salida"
 #. :src: bpy.types.TEXTURE_PT_preview
 #. :src: bpy.types.WORLD_PT_preview
 #. :src: bpy.types.Region.type:'PREVIEW'
-#: scripts/addons/cycles/ui.py:137
-#: scripts/addons/cycles/ui.py:141
+#: scripts/addons/cycles/ui.py:137 scripts/addons/cycles/ui.py:141
 #: scripts/startup/bl_ui/properties_data_modifier.py:520
 #: scripts/startup/bl_ui/properties_physics_fluid.py:84
 msgid "Preview"
@@ -15926,8 +15917,7 @@ msgstr "Crea una fuerza basada en el flujo de aire de la simulación de humo"
 #. :src: bpy.types.MESH_OT_blend_from_shape.shape
 #. :src: bpy.types.DATA_PT_shape_curve
 #. :src: bpy.types.CyclesCurveRenderSettings.shape
-#: scripts/addons/cycles/ui.py:1228
-#: scripts/addons/cycles/ui.py:1311
+#: scripts/addons/cycles/ui.py:1228 scripts/addons/cycles/ui.py:1311
 #: scripts/startup/bl_ui/properties_physics_rigidbody.py:71
 msgid "Shape"
 msgstr "Forma"
@@ -17455,8 +17445,7 @@ msgstr "Nombre del conjunto de líneas"
 #. :src: bpy.types.RENDER_PT_render
 #. :src: bpy.types.SpaceProperties.context:'RENDER'
 #. :src: Addons' categories
-#: scripts/addons/cycles/ui.py:136
-#: scripts/addons/cycles/ui.py:140
+#: scripts/addons/cycles/ui.py:136 scripts/addons/cycles/ui.py:140
 #: scripts/startup/bl_ui/properties_data_metaball.py:66
 #: scripts/startup/bl_ui/properties_data_modifier.py:522
 #: scripts/startup/bl_ui/properties_data_modifier.py:843
@@ -19406,15 +19395,15 @@ msgstr "Demorar deformación"
 
 #. :src: bpy.types.Armature.use_deform_delay
 msgid "Don't deform children when manipulating bones in Pose Mode"
-msgstr "No deformar a los subordinados al manipular huesos en modo pose"
+msgstr "No deforma a los subordinados al manipular huesos en modo Pose"
 
 #. :src: bpy.types.Armature.use_mirror_x
 msgid "X-Axis Mirror"
-msgstr "Simetría X"
+msgstr "Simetría en X"
 
 #. :src: bpy.types.Armature.use_mirror_x
 msgid "Apply changes to matching bone on opposite side of X-Axis"
-msgstr "Aplicar los cambios al hueso correspondiente del lado opuesto del eje X"
+msgstr "Aplica los cambios al hueso correspondiente del lado opuesto del eje X"
 
 #. :src: bpy.types.Armature.use_auto_ik
 msgid "Auto IK"
@@ -20890,11 +20879,11 @@ msgstr "Desplazamiento vertical de la cámara perspectiva"
 
 #. :src: bpy.types.Camera.dof_distance
 msgid "DOF Distance"
-msgstr "Distancia de PdC"
+msgstr "Distancia prof. campo"
 
 #. :src: bpy.types.Camera.dof_distance
 msgid "Distance to the focus point for depth of field"
-msgstr "Distancia al plano de enfoque de la cámara"
+msgstr "Distancia al plano de enfoque de la cámara (Profundidad de Campo)"
 
 #. :src: bpy.types.Camera.show_limits
 msgid "Show Limits"
@@ -20969,7 +20958,7 @@ msgstr "Especificar la lente como ángulo de campo visual"
 
 #. :src: bpy.types.Camera.dof_object
 msgid "DOF Object"
-msgstr "Objeto de PdC"
+msgstr "Objeto prof. campo"
 
 #. :src: bpy.types.Camera.dof_object
 msgid "Use this object to define the depth of field focal point"
@@ -23139,8 +23128,7 @@ msgstr "Crea brillos especulares"
 #. :src: bpy.types.RenderPass.type:'DIFFUSE'
 #. :src: bpy.types.SceneRenderLayer.use_pass_diffuse
 #. :src: bpy.types.MaterialTextureSlot.use_map_diffuse
-#: scripts/addons/cycles/ui.py:225
-#: scripts/addons/cycles/ui.py:149
+#: scripts/addons/cycles/ui.py:225 scripts/addons/cycles/ui.py:149
 #: source/blender/editors/space_outliner/outliner_tree.c:336
 #: source/blender/nodes/composite/nodes/node_composite_image.c:53
 #: source/blender/nodes/shader/nodes/node_shader_material.c:71
@@ -24664,7 +24652,7 @@ msgstr "Activa o desactiva cada textura"
 #. :src: bpy.types.UserSolidLight.diffuse_color
 #: source/blender/nodes/composite/nodes/node_composite_image.c:67
 msgid "Diffuse Color"
-msgstr "Color de difusión"
+msgstr "Color difusión"
 
 #. :src: bpy.types.Material.diffuse_color
 msgid "Diffuse color of the material"
@@ -24678,7 +24666,7 @@ msgstr "Color de difusión del material"
 #. :src: bpy.types.MaterialTextureSlot.use_map_color_spec
 #. :src: bpy.types.UserSolidLight.specular_color
 msgid "Specular Color"
-msgstr "Color de especularidad"
+msgstr "Color especularidad"
 
 #. :src: bpy.types.Material.specular_color
 msgid "Specular color of the material"
@@ -24687,7 +24675,7 @@ msgstr "Color de especularidad del material"
 #. :src: bpy.types.Material.mirror_color
 #. :src: bpy.types.PAINT_OT_add_texture_paint_slot.type:'MIRROR_COLOR'
 msgid "Mirror Color"
-msgstr "Color de reflexión"
+msgstr "Color reflexión"
 
 #. :src: bpy.types.Material.mirror_color
 msgid "Mirror color of the material"
@@ -24699,7 +24687,7 @@ msgstr "Transparencia alfa del material"
 
 #. :src: bpy.types.Material.specular_alpha
 msgid "Specular Alpha"
-msgstr "Especularidad alfa"
+msgstr "Alfa especularidad"
 
 #. :src: bpy.types.Material.specular_alpha
 msgid "Alpha transparency for specular areas"
@@ -24707,7 +24695,7 @@ msgstr "Transparencia alfa para áreas especulares"
 
 #. :src: bpy.types.Material.use_diffuse_ramp
 msgid "Use Dif

@@ Diff output truncated at 10240 characters. @@



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