[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2877] branches/zh_CN/zh_CN.po:
bf-translations at blender.org
bf-translations at blender.org
Fri Jun 13 19:57:37 CEST 2014
Revision: 2877
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2877
Author: leon_cheung
Date: 2014-06-13 17:57:37 +0000 (Fri, 13 Jun 2014)
Log Message:
-----------
Modified Paths:
--------------
branches/zh_CN/zh_CN.po
Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po 2014-06-13 17:48:19 UTC (rev 2876)
+++ branches/zh_CN/zh_CN.po 2014-06-13 17:57:37 UTC (rev 2877)
@@ -33507,7 +33507,7 @@
#. :src: bpy.types.LineStyleGeometryModifier_2DTransform.pivot:'CENTER'
msgid "Stroke Center"
-msgstr ""
+msgstr "笔触中心"
#. :src: bpy.types.LineStyleGeometryModifier_2DTransform.pivot:'START'
msgid "Stroke Start"
@@ -33520,7 +33520,7 @@
#. :src: bpy.types.LineStyleGeometryModifier_2DTransform.pivot:'PARAM'
#. :src: bpy.types.LineStyleGeometryModifier_2DTransform.pivot_u
msgid "Stroke Point Parameter"
-msgstr ""
+msgstr "笔触点参数"
#. :src: bpy.types.LineStyleGeometryModifier_2DTransform.pivot:'ABSOLUTE'
msgid "Absolute 2D Point"
@@ -33562,12 +33562,12 @@
#. :src: bpy.types.LineStyleGeometryModifier_BackboneStretcher.backbone_length
#. :src: bpy.types.LineStyleGeometryModifier_Blueprint.backbone_length
msgid "Backbone Length"
-msgstr ""
+msgstr "主干长度"
#. :src: bpy.types.LineStyleGeometryModifier_BackboneStretcher.backbone_length
#. :src: bpy.types.LineStyleGeometryModifier_Blueprint.backbone_length
msgid "Amount of backbone stretching"
-msgstr ""
+msgstr "主干拉伸量"
#. :src: bpy.types.LineStyleGeometryModifier_BezierCurve
msgid ""
@@ -33636,7 +33636,7 @@
#. :src: bpy.types.LineStyleGeometryModifier_Blueprint.random_backbone
msgid "Random Backbone"
-msgstr ""
+msgstr "随机主干"
#. :src: bpy.types.LineStyleGeometryModifier_Blueprint.random_backbone
msgid "Randomness of the backbone stretching"
@@ -33659,17 +33659,17 @@
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise1D.frequency
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise2D.frequency
msgid "Frequency of the Perlin noise"
-msgstr ""
+msgstr "柏林噪波频率"
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise1D.amplitude
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise2D.amplitude
msgid "Amplitude of the Perlin noise"
-msgstr ""
+msgstr "柏林噪波振幅"
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise1D.octaves
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise2D.octaves
msgid "Number of octaves (i.e., the amount of detail of the Perlin noise)"
-msgstr ""
+msgstr "倍频数量 (例如, 柏林噪波的细节量)"
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise1D.angle
#. :src: bpy.types.LineStyleGeometryModifier_PerlinNoise2D.angle
@@ -33730,40 +33730,42 @@
#. :src: bpy.types.LineStyleGeometryModifier_SinusDisplacement.phase
msgid "Phase of the sinus displacement"
-msgstr ""
+msgstr "凹陷位移的阶段"
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise
msgid "Add spatial noise to stroke backbone geometry"
-msgstr ""
+msgstr "为笔触主干构型添加空间噪波"
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise.amplitude
msgid "Amplitude of the spatial noise"
-msgstr ""
+msgstr "空间噪波的振幅"
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise.scale
msgid "Scale of the spatial noise"
-msgstr ""
+msgstr "空间噪波比例"
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise.octaves
msgid "Number of octaves (i.e., the amount of detail of the spatial noise)"
-msgstr ""
+msgstr "倍频数量 (例如, 空间噪波的细节量)"
+# pblc
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise.smooth
msgid "If true, the spatial noise is smooth"
-msgstr ""
+msgstr "若启用, 则平滑显示空间噪波"
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise.use_pure_random
msgid "Pure Random"
-msgstr ""
+msgstr "纯随机"
+# pblc
#. :src: bpy.types.LineStyleGeometryModifier_SpatialNoise.use_pure_random
msgid "If true, the spatial noise does not show any coherence"
-msgstr ""
+msgstr "若启用, 则不同调显示空间噪波"
#. :src: bpy.types.LineStyleGeometryModifier_TipRemover
msgid ""
"Remove a piece of stroke at the beginning and the end of stroke backbone"
-msgstr ""
+msgstr "移除一个笔触"
#. :src: bpy.types.LineStyleGeometryModifier_TipRemover.tip_length
msgid "Tip Length"
@@ -33771,11 +33773,11 @@
#. :src: bpy.types.LineStyleGeometryModifier_TipRemover.tip_length
msgid "Length of tips to be removed"
-msgstr ""
+msgstr "要移除的端点长度"
#. :src: bpy.types.LineStyleThicknessModifier
msgid "Line Style Thickness Modifier"
-msgstr ""
+msgstr "线条样式粗细度修改器"
#. :src: bpy.types.LineStyleThicknessModifier
msgid "Base type to define line thickness modifiers"
@@ -33783,7 +33785,7 @@
#. :src: bpy.types.LineStyleThicknessModifier_AlongStroke
msgid "Change line thickness along stroke"
-msgstr ""
+msgstr "线条粗细沿笔触变化"
#. :src: bpy.types.LineStyleThicknessModifier_AlongStroke.type:'CALLIGRAPHY'
#. :src: bpy.types.LineStyleThicknessModifier_Calligraphy
@@ -33793,14 +33795,14 @@
#. :src: bpy.types.LineStyleThicknessModifier_Material.type:'CALLIGRAPHY'
#. :src: bpy.types.SCENE_OT_freestyle_thickness_modifier_add.type:'CALLIGRAPHY'
msgid "Calligraphy"
-msgstr ""
+msgstr "书法样式"
#. :src: bpy.types.LineStyleThicknessModifier_AlongStroke.value_min
#. :src: bpy.types.LineStyleThicknessModifier_DistanceFromCamera.value_min
#. :src: bpy.types.LineStyleThicknessModifier_DistanceFromObject.value_min
#. :src: bpy.types.LineStyleThicknessModifier_Material.value_min
msgid "Value Min"
-msgstr ""
+msgstr "最小值"
#. :src: bpy.types.LineStyleThicknessModifier_AlongStroke.value_min
#. :src: bpy.types.LineStyleThicknessModifier_DistanceFromCamera.value_min
@@ -33814,7 +33816,7 @@
#. :src: bpy.types.LineStyleThicknessModifier_DistanceFromObject.value_max
#. :src: bpy.types.LineStyleThicknessModifier_Material.value_max
msgid "Value Max"
-msgstr ""
+msgstr "最大值"
#. :src: bpy.types.LineStyleThicknessModifier_AlongStroke.value_max
#. :src: bpy.types.LineStyleThicknessModifier_DistanceFromCamera.value_max
@@ -34341,7 +34343,7 @@
#. :src: bpy.types.MaskSplinePoint.handle_right_type:'ALIGNED'
#. :src: bpy.types.MASK_OT_handle_type_set.type:'ALIGNED'
msgid "Aligned Single"
-msgstr ""
+msgstr "单边对齐"
#. :src: bpy.types.MaskSplinePoint.weight
msgid "Weight of the point"
@@ -36039,7 +36041,7 @@
#. :src: bpy.types.ThemeImageEditor.freestyle_face_mark
#. :src: bpy.types.ThemeView3D.freestyle_face_mark
msgid "Freestyle Face Mark"
-msgstr ""
+msgstr "Freestyle 面标记"
#. :src: bpy.types.MeshPolygon.use_freestyle_mark
msgid "Face mark for Freestyle line rendering"
@@ -36055,11 +36057,11 @@
#. :src: bpy.types.MeshPolygon.center
msgid "Polygon Center"
-msgstr ""
+msgstr "多边形中心"
#. :src: bpy.types.MeshPolygon.center
msgid "Center of this polygon"
-msgstr ""
+msgstr "此多边形的中心"
#. :src: bpy.types.MeshPolygon.area
msgid "Polygon Area"
@@ -36071,7 +36073,7 @@
#. :src: bpy.types.MeshPolygon.index
msgid "Index of this polygon"
-msgstr ""
+msgstr "此多边形的索引"
#. :src: bpy.types.MeshSkinVertex
msgid "Skin Vertex"
@@ -36114,7 +36116,7 @@
#. :src: bpy.types.MeshStatVis
msgid "Mesh Visualize Statistics"
-msgstr ""
+msgstr "网格可视化统计"
#. :src: bpy.types.MeshStatVis.type
msgid "Type of data to visualize/check"
@@ -36982,17 +36984,17 @@
#. :src: bpy.types.BevelModifier.offset_type:'OFFSET'
#. :src: bpy.types.MESH_OT_bevel.offset_type:'OFFSET'
msgid "Amount is offset of new edges from original"
-msgstr ""
+msgstr "倒角量为新生成边与原始边之间的偏移量"
#. :src: bpy.types.BevelModifier.offset_type:'WIDTH'
#. :src: bpy.types.MESH_OT_bevel.offset_type:'WIDTH'
msgid "Amount is width of new face"
-msgstr ""
+msgstr "倒角量为新生成面的宽度"
#. :src: bpy.types.BevelModifier.offset_type:'DEPTH'
#. :src: bpy.types.MESH_OT_bevel.offset_type:'DEPTH'
msgid "Amount is perpendicular distance from original edge to bevel face"
-msgstr ""
+msgstr "倒角量为原始边到倒角面的垂直距离"
#. :src: bpy.types.BevelModifier.offset_type:'PERCENT'
#. :src: bpy.types.CURVE_OT_select_random.percent
@@ -37008,16 +37010,16 @@
#. :src: bpy.types.BevelModifier.offset_type:'PERCENT'
#. :src: bpy.types.MESH_OT_bevel.offset_type:'PERCENT'
msgid "Amount is percent of adjacent edge length"
-msgstr ""
+msgstr "倒角量为邻边长度百分比"
#. :src: bpy.types.BevelModifier.profile
#. :src: bpy.types.MESH_OT_bevel.profile
msgid "Profile"
-msgstr ""
+msgstr "轮廓"
#. :src: bpy.types.BevelModifier.profile
msgid "The profile shape (0.5 = round)"
-msgstr ""
+msgstr "轮廓形状 (0.5 = 圆形)"
#. :src: bpy.types.BooleanModifier
msgid "Boolean Modifier"
@@ -37269,26 +37271,26 @@
#. :src: bpy.types.DecimateModifier.delimit
#. :src: bpy.types.MESH_OT_dissolve_limited.delimit
msgid "Delimit"
-msgstr ""
+msgstr "划界"
#. :src: bpy.types.DecimateModifier.delimit
msgid "Limit merging geometry"
-msgstr ""
+msgstr "限制合并几何体"
#. :src: bpy.types.DecimateModifier.delimit:'NORMAL'
#. :src: bpy.types.MESH_OT_dissolve_limited.delimit:'NORMAL'
msgid "Delimit by face directions"
-msgstr ""
+msgstr "按面朝向划界"
#. :src: bpy.types.DecimateModifier.delimit:'MATERIAL'
#. :src: bpy.types.MESH_OT_dissolve_limited.delimit:'MATERIAL'
msgid "Delimit by face material"
-msgstr ""
+msgstr "按面材质划界"
#. :src: bpy.types.DecimateModifier.delimit:'SEAM'
#. :src: bpy.types.MESH_OT_dissolve_limited.delimit:'SEAM'
msgid "Delimit by edge seams"
-msgstr ""
+msgstr "按标记边划界"
#. :src: bpy.types.DecimateModifier.face_count
msgid "Face Count"
@@ -37567,11 +37569,11 @@
#. :src: bpy.types.LaplacianDeformModifier.vertex_group
msgid "Vertex Group for Anchors"
-msgstr ""
+msgstr "用于锚点的顶点组"
#. :src: bpy.types.LaplacianDeformModifier.vertex_group
msgid "Name of Vertex Group which determines Anchors"
-msgstr ""
+msgstr "定义锚点的顶点组名称"
#. :src: bpy.types.LaplacianDeformModifier.is_bind
#. :src: bpy.types.MeshDeformModifier.is_bound
@@ -38485,7 +38487,7 @@
#. :src: bpy.types.ScrewModifier.use_stretch_u
msgid "Stretch the U coordinates between 0-1 when UV's are present"
-msgstr ""
+msgstr "当显示 UV 时, 在坐标域 0-1 内拉伸 U 向坐标"
#. :src: bpy.types.ScrewModifier.use_stretch_v
msgid "Stretch V"
@@ -38493,7 +38495,7 @@
#. :src: bpy.types.ScrewModifier.use_stretch_v
msgid "Stretch the V coordinates between 0-1 when UV's are present"
-msgstr ""
+msgstr "当显示 UV 时, 在坐标域 0-1 内拉伸 V 向坐标"
#. :src: bpy.types.ShrinkwrapModifier
msgid "Shrinkwrap Modifier"
@@ -38895,12 +38897,12 @@
#. :src: bpy.types.TriangulateModifier.quad_method
#. :src: bpy.types.MESH_OT_quads_convert_to_tris.quad_method
msgid "Quad Method"
-msgstr ""
+msgstr "矩形面划分方法"
#. :src: bpy.types.TriangulateModifier.quad_method
#. :src: bpy.types.MESH_OT_quads_convert_to_tris.quad_method
msgid "Method for splitting the quads into triangles"
-msgstr ""
+msgstr "矩形面拆分三角面的方式"
#. :src: bpy.types.TriangulateModifier.quad_method:'BEAUTY'
#. :src: bpy.types.MESH_OT_quads_convert_to_tris.quad_method:'BEAUTY'
@@ -38910,7 +38912,7 @@
@@ Diff output truncated at 10240 characters. @@
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