[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3047] branches/es/es.po: Spanish update - [100%]

bf-translations at blender.org bf-translations at blender.org
Thu Aug 28 02:51:54 CEST 2014


Revision: 3047
          https://developer.blender.org/rBTS3047
Author:   gab3d
Date:     2014-08-28 00:51:53 +0000 (Thu, 28 Aug 2014)
Log Message:
-----------
Spanish update - [100%]

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2014-08-28 00:04:28 UTC (rev 3046)
+++ branches/es/es.po	2014-08-28 00:51:53 UTC (rev 3047)
@@ -45802,20 +45802,21 @@
 
 #. :src: bpy.types.CompositorNodeSunBeams
 msgid "Sun Beams"
-msgstr ""
+msgstr "Rayos de sol"
 
 #. :src: bpy.types.CompositorNodeSunBeams.source
 msgid "Source point of rays as a factor of the image width & height"
 msgstr ""
+"Punto de origen de los rayos, como factor del ancho y altura de la imagen"
 
 #. :src: bpy.types.CompositorNodeSunBeams.ray_length
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:39
 msgid "Ray Length"
-msgstr "Longitud del rayo"
+msgstr "Longitud rayos"
 
 #. :src: bpy.types.CompositorNodeSunBeams.ray_length
 msgid "Length of rays as a factor of the image size"
-msgstr ""
+msgstr "Longitud de los rayos, como factor del tamaño de la imagen"
 
 #. :src: bpy.types.CompositorNodeSwitch
 #. :src: bpy.types.CompositorNodeSwitch.check
@@ -58331,14 +58332,13 @@
 
 #. :src: bpy.types.MESH_OT_dissolve_mode.use_boundary_tear
 #. :src: bpy.types.MESH_OT_dissolve_verts.use_boundary_tear
-#, fuzzy
 msgid "Tear Boundary"
-msgstr "Límitrofes"
+msgstr "Desprender límites"
 
 #. :src: bpy.types.MESH_OT_dissolve_mode.use_boundary_tear
 #. :src: bpy.types.MESH_OT_dissolve_verts.use_boundary_tear
 msgid "Split off face corners instead of merging faces"
-msgstr "Dividir las esquinas de las caras en vez de fusionar las caras"
+msgstr "Divide las esquinas de las caras"
 
 #. :src: bpy.types.MESH_OT_dissolve_verts
 msgctxt "Operator"
@@ -67761,11 +67761,11 @@
 #. :src: bpy.types.SCENE_OT_freestyle_stroke_material_create
 msgctxt "Operator"
 msgid "Create Freestyle Stroke Material"
-msgstr ""
+msgstr "Crear material de trazo de Freestyle"
 
 #. :src: bpy.types.SCENE_OT_freestyle_stroke_material_create
 msgid "Create Freestyle stroke material for testing"
-msgstr ""
+msgstr "Crea un material de trazo de Freestyle para pruebas"
 
 #. :src: bpy.types.SCENE_OT_freestyle_thickness_modifier_add
 msgctxt "Operator"
@@ -108737,7 +108737,7 @@
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:40
 msgid "Ray Depth"
-msgstr "Profundidad del rayo"
+msgstr "Profundidad rayos"
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:41
 msgid "Transparent Depth"



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