[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1924] branches/uk/uk.po: Ukrainian update
bf-translations at blender.org
bf-translations at blender.org
Wed May 29 20:32:03 CEST 2013
Revision: 1924
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1924
Author: lxlalexlxl
Date: 2013-05-29 18:32:02 +0000 (Wed, 29 May 2013)
Log Message:
-----------
Ukrainian update
Modified Paths:
--------------
branches/uk/uk.po
Modified: branches/uk/uk.po
===================================================================
--- branches/uk/uk.po 2013-05-29 18:18:15 UTC (rev 1923)
+++ branches/uk/uk.po 2013-05-29 18:32:02 UTC (rev 1924)
@@ -3,13 +3,20 @@
# This file is distributed under the same license as the Blender package.
#
# Translators:
+# lxlalexlxl <pilipchukap at rambler.ru>, 2013
# lxlalexlxl <pilipchukap at rambler.ru>, 2012-2013
+# lxlalexlxl <pilipchukap at rambler.ru>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Blender 2.67 (sub 1) (r57057)\n"
"Report-Msgid-Bugs-To: \n"
+<<<<<<< .mine
"POT-Creation-Date: 2013-05-27 19:38:22\n"
+"PO-Revision-Date: 2013-05-28 23:16+0000\n"
+=======
+"POT-Creation-Date: 2013-05-27 19:38:22\n"
"PO-Revision-Date: 2013-05-18 21:52+0000\n"
+>>>>>>> .r1922
"Last-Translator: lxlalexlxl <pilipchukap at rambler.ru>\n"
"Language-Team: Ukrainian (Ukraine) (http://www.transifex.com/projects/p/blender/language/uk_UA/)\n"
"MIME-Version: 1.0\n"
@@ -18,117 +25,16 @@
"Language: uk_UA\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);"
-#. bpy.types.ActionGroup
#. :src: bpy.types.ActionGroup
+#. :src: bpy.types.ActionGroup
msgid "Action Group"
msgstr "Група дій"
-#. bpy.types.ActionGroup
#. :src: bpy.types.ActionGroup
+#. :src: bpy.types.ActionGroup
msgid "Groups of F-Curves"
msgstr "Групи F-кривих"
-#. bpy.types.ActionGroup.name
-#. bpy.types.Actuator.name
-#. bpy.types.BoidRule.name
-#. bpy.types.BoidState.name
-#. bpy.types.Bone.name
-#. bpy.types.BoneGroup.name
-#. bpy.types.Constraint.name
-#. bpy.types.Controller.name
-#. bpy.types.DriverVariable.name
-#. bpy.types.DynamicPaintSurface.name
-#. bpy.types.EditBone.name
-#. bpy.types.EnumPropertyItem.name
-#. bpy.types.GameProperty.name
-#. bpy.types.ID.name
-#. bpy.types.KeyConfig.name
-#. bpy.types.KeyMap.name
-#. bpy.types.KeyMapItem.name
-#. bpy.types.MaskLayer.name
-#. bpy.types.MaterialSlot.name
-#. bpy.types.MeshColorLayer.name
-#. bpy.types.MeshFloatPropertyLayer.name
-#. bpy.types.MeshIntPropertyLayer.name
-#. bpy.types.MeshLoopColorLayer.name
-#. bpy.types.MeshSkinVertexLayer.name
-#. bpy.types.MeshStringPropertyLayer.name
-#. bpy.types.MeshTextureFaceLayer.name
-#. bpy.types.MeshTexturePolyLayer.name
-#. bpy.types.MeshUVLoopLayer.name
-#. bpy.types.Modifier.name
-#. bpy.types.MovieTrackingDopesheet.sort_method:'NAME'
-#. bpy.types.MovieTrackingObject.name
-#. bpy.types.MovieTrackingTrack.name
-#. bpy.types.NlaStrip.name
-#. bpy.types.NlaTrack.name
-#. bpy.types.Node.name
-#. bpy.types.NodeInternalSocketTemplate.name
-#. bpy.types.NodeOutputFileSlotLayer.name
-#. bpy.types.NodeSocket.name
-#. bpy.types.NodeSocketInterface.name
-#. bpy.types.ANIM_OT_channels_group.name
-#. bpy.types.ARMATURE_OT_bone_primitive_add.name
-#. bpy.types.CAMERA_OT_preset_add.name
-#. bpy.types.CLIP_OT_camera_preset_add.name
-#. bpy.types.CLIP_OT_track_color_preset_add.name
-#. bpy.types.CLIP_OT_tracking_settings_preset_add.name
-#. bpy.types.CLOTH_OT_preset_add.name
-#. bpy.types.FLUID_OT_preset_add.name
-#. bpy.types.GROUP_OT_create.name
-#. bpy.types.IMAGE_OT_new.name
-#. bpy.types.LAMP_OT_sunsky_preset_add.name
-#. bpy.types.LOGIC_OT_actuator_add.name
-#. bpy.types.LOGIC_OT_controller_add.name
-#. bpy.types.LOGIC_OT_sensor_add.name
-#. bpy.types.MARKER_OT_rename.name
-#. bpy.types.MASK_OT_layer_new.name
-#. bpy.types.MASK_OT_new.name
-#. bpy.types.MATERIAL_OT_sss_preset_add.name
-#. bpy.types.MESH_OT_drop_named_image.name
-#. bpy.types.NODE_OT_add_file.name
-#. bpy.types.NODE_OT_new_node_tree.name
-#. bpy.types.NODE_OT_node_color_preset_add.name
-#. bpy.types.OBJECT_OT_add_named.name
-#. bpy.types.OBJECT_OT_drop_named_image.name
-#. bpy.types.OBJECT_OT_drop_named_material.name
-#. bpy.types.OBJECT_OT_game_property_new.name
-#. bpy.types.OBJECT_OT_group_instance_add.name
-#. bpy.types.RENDER_OT_cycles_integrator_preset_add.name
-#. bpy.types.RENDER_OT_preset_add.name
-#. bpy.types.SCENE_OT_freestyle_fill_range_by_selection.name
-#. bpy.types.SEQUENCER_OT_strip_modifier_move.name
-#. bpy.types.SEQUENCER_OT_strip_modifier_remove.name
-#. bpy.types.TRANSFORM_OT_create_orientation.name
-#. bpy.types.VIEW3D_OT_background_image_add.name
-#. bpy.types.WM_OT_call_menu.name
-#. bpy.types.WM_OT_interaction_preset_add.name
-#. bpy.types.WM_OT_interface_theme_preset_add.name
-#. bpy.types.WM_OT_keyconfig_preset_add.name
-#. bpy.types.WM_OT_operator_preset_add.name
-#. bpy.types.ParticleDupliWeight.name
-#. bpy.types.ParticleSystem.name
-#. bpy.types.ParticleTarget.name
-#. bpy.types.PointCache.name
-#. bpy.types.PoseBone.name
-#. bpy.types.PropertyGroup.name
-#. bpy.types.MocapConstraint.name
-#. bpy.types.OperatorFileListElement.name
-#. bpy.types.RenderLayer.name
-#. bpy.types.SceneRenderLayer.name
-#. bpy.types.Sensor.name
-#. bpy.types.Sequence.name
-#. bpy.types.SequenceModifier.name
-#. bpy.types.ShapeKey.name
-#. bpy.types.SpaceUserPreferences.filter_type:'NAME'
-#. bpy.types.TextureSlot.name
-#. bpy.types.Theme.name
-#. bpy.types.TimelineMarker.name
-#. bpy.types.TransformOrientation.name
-#. bpy.types.VertexGroup.name
-#. scripts/startup/bl_ui/properties_data_camera.py:192
-#. scripts/startup/bl_ui/properties_object.py:223
-#. source/blender/editors/space_node/drawnode.c:758
#. :src: bpy.types.ActionGroup.name
#. :src: bpy.types.Actuator.name
#. :src: bpy.types.BoidRule.name
@@ -227,105 +133,133 @@
#. :src: bpy.types.TimelineMarker.name
#. :src: bpy.types.TransformOrientation.name
#. :src: bpy.types.VertexGroup.name
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:192
+#. :src: scripts/startup/bl_ui/properties_object.py:223
+#. :src: source/blender/editors/space_node/drawnode.c:758
+#. :src: bpy.types.ActionGroup.name
+#. :src: bpy.types.Actuator.name
+#. :src: bpy.types.BoidRule.name
+#. :src: bpy.types.BoidState.name
+#. :src: bpy.types.Bone.name
+#. :src: bpy.types.BoneGroup.name
+#. :src: bpy.types.Constraint.name
+#. :src: bpy.types.Controller.name
+#. :src: bpy.types.DriverVariable.name
+#. :src: bpy.types.DynamicPaintSurface.name
+#. :src: bpy.types.EditBone.name
+#. :src: bpy.types.EnumPropertyItem.name
+#. :src: bpy.types.GameProperty.name
+#. :src: bpy.types.ID.name
+#. :src: bpy.types.KeyConfig.name
+#. :src: bpy.types.KeyMap.name
+#. :src: bpy.types.KeyMapItem.name
+#. :src: bpy.types.MaskLayer.name
+#. :src: bpy.types.MaterialSlot.name
+#. :src: bpy.types.MeshColorLayer.name
+#. :src: bpy.types.MeshFloatPropertyLayer.name
+#. :src: bpy.types.MeshIntPropertyLayer.name
+#. :src: bpy.types.MeshLoopColorLayer.name
+#. :src: bpy.types.MeshSkinVertexLayer.name
+#. :src: bpy.types.MeshStringPropertyLayer.name
+#. :src: bpy.types.MeshTextureFaceLayer.name
+#. :src: bpy.types.MeshTexturePolyLayer.name
+#. :src: bpy.types.MeshUVLoopLayer.name
+#. :src: bpy.types.Modifier.name
+#. :src: bpy.types.MovieTrackingDopesheet.sort_method:'NAME'
+#. :src: bpy.types.MovieTrackingObject.name
+#. :src: bpy.types.MovieTrackingTrack.name
+#. :src: bpy.types.NlaStrip.name
+#. :src: bpy.types.NlaTrack.name
+#. :src: bpy.types.Node.name
+#. :src: bpy.types.NodeInternalSocketTemplate.name
+#. :src: bpy.types.NodeOutputFileSlotLayer.name
+#. :src: bpy.types.NodeSocket.name
+#. :src: bpy.types.NodeSocketInterface.name
+#. :src: bpy.types.ANIM_OT_channels_group.name
+#. :src: bpy.types.ARMATURE_OT_bone_primitive_add.name
+#. :src: bpy.types.CAMERA_OT_preset_add.name
+#. :src: bpy.types.CLIP_OT_camera_preset_add.name
+#. :src: bpy.types.CLIP_OT_track_color_preset_add.name
+#. :src: bpy.types.CLIP_OT_tracking_settings_preset_add.name
+#. :src: bpy.types.CLOTH_OT_preset_add.name
+#. :src: bpy.types.FLUID_OT_preset_add.name
+#. :src: bpy.types.GROUP_OT_create.name
+#. :src: bpy.types.IMAGE_OT_new.name
+#. :src: bpy.types.LAMP_OT_sunsky_preset_add.name
+#. :src: bpy.types.LOGIC_OT_actuator_add.name
+#. :src: bpy.types.LOGIC_OT_controller_add.name
+#. :src: bpy.types.LOGIC_OT_sensor_add.name
+#. :src: bpy.types.MARKER_OT_rename.name
+#. :src: bpy.types.MASK_OT_layer_new.name
+#. :src: bpy.types.MASK_OT_new.name
+#. :src: bpy.types.MATERIAL_OT_sss_preset_add.name
+#. :src: bpy.types.MESH_OT_drop_named_image.name
+#. :src: bpy.types.NODE_OT_add_file.name
+#. :src: bpy.types.NODE_OT_new_node_tree.name
+#. :src: bpy.types.NODE_OT_node_color_preset_add.name
+#. :src: bpy.types.OBJECT_OT_add_named.name
+#. :src: bpy.types.OBJECT_OT_drop_named_image.name
+#. :src: bpy.types.OBJECT_OT_drop_named_material.name
+#. :src: bpy.types.OBJECT_OT_game_property_new.name
+#. :src: bpy.types.OBJECT_OT_group_instance_add.name
+#. :src: bpy.types.RENDER_OT_cycles_integrator_preset_add.name
+#. :src: bpy.types.RENDER_OT_preset_add.name
+#. :src: bpy.types.SCENE_OT_freestyle_fill_range_by_selection.name
+#. :src: bpy.types.SEQUENCER_OT_strip_modifier_move.name
+#. :src: bpy.types.SEQUENCER_OT_strip_modifier_remove.name
+#. :src: bpy.types.TRANSFORM_OT_create_orientation.name
+#. :src: bpy.types.VIEW3D_OT_background_image_add.name
+#. :src: bpy.types.WM_OT_call_menu.name
+#. :src: bpy.types.WM_OT_interaction_preset_add.name
+#. :src: bpy.types.WM_OT_interface_theme_preset_add.name
+#. :src: bpy.types.WM_OT_keyconfig_preset_add.name
+#. :src: bpy.types.WM_OT_operator_preset_add.name
+#. :src: bpy.types.ParticleDupliWeight.name
+#. :src: bpy.types.ParticleSystem.name
+#. :src: bpy.types.ParticleTarget.name
+#. :src: bpy.types.PointCache.name
+#. :src: bpy.types.PoseBone.name
+#. :src: bpy.types.PropertyGroup.name
+#. :src: bpy.types.MocapConstraint.name
+#. :src: bpy.types.OperatorFileListElement.name
+#. :src: bpy.types.RenderLayer.name
+#. :src: bpy.types.SceneRenderLayer.name
+#. :src: bpy.types.Sensor.name
+#. :src: bpy.types.Sequence.name
+#. :src: bpy.types.SequenceModifier.name
+#. :src: bpy.types.ShapeKey.name
+#. :src: bpy.types.SpaceUserPreferences.filter_type:'NAME'
+#. :src: bpy.types.TextureSlot.name
+#. :src: bpy.types.Theme.name
+#. :src: bpy.types.TimelineMarker.name
+#. :src: bpy.types.TransformOrientation.name
+#. :src: bpy.types.VertexGroup.name
#: scripts/startup/bl_ui/properties_data_camera.py:192
#: scripts/startup/bl_ui/properties_object.py:223
#: source/blender/editors/space_node/drawnode.c:758
msgid "Name"
msgstr "Назва"
-#. bpy.types.ActionGroup.channels
-#. bpy.types.Image.channels
-#. bpy.types.KeyMap.region_type:'CHANNELS'
-#. bpy.types.Region.type:'CHANNELS'
-#. bpy.types.ThemeDopeSheet.channels
-#. scripts/startup/bl_ui/space_userpref.py:434
@@ Diff output truncated at 10240 characters. @@
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