[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1602] branches/de/de.po:

bf-translations at blender.org bf-translations at blender.org
Thu Mar 7 16:54:40 CET 2013


Revision: 1602
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1602
Author:   tim_occ
Date:     2013-03-07 15:54:40 +0000 (Thu, 07 Mar 2013)
Log Message:
-----------


Modified Paths:
--------------
    branches/de/de.po

Modified: branches/de/de.po
===================================================================
--- branches/de/de.po	2013-03-07 15:32:44 UTC (rev 1601)
+++ branches/de/de.po	2013-03-07 15:54:40 UTC (rev 1602)
@@ -19,7 +19,7 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.5.4"
+"X-Generator: Poedit 1.5.4\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -905,7 +905,9 @@
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
 #. :src: bpy.types.ShapeActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.property
@@ -1000,7 +1002,10 @@
 
 #. :src: bpy.types.ActionActuator.priority
 #. :src: bpy.types.ShapeActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.layer
@@ -1127,7 +1132,9 @@
 msgstr "Hinzufügen"
 
 #. :src: bpy.types.ActionActuator.use_additive
-msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
+msgid ""
+"Action is added to the current loc/rot/scale in global or local coordinate "
+"according to Local flag"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.use_force
@@ -1144,7 +1151,9 @@
 msgstr "Kraft"
 
 #. :src: bpy.types.ActionActuator.use_force
-msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
+msgid ""
+"Apply Action as a global or local force depending on the local option "
+"(dynamic objects only)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.use_local
@@ -1352,8 +1361,12 @@
 msgstr "Sekundäres Ziel"
 
 #. :src: bpy.types.ArmatureActuator.secondary_target
-msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
-msgstr "Setzt dieses Objekt als sekundäres Ziel der Beschränkung (nur IK polares Ziel im Moment)"
+msgid ""
+"Set this object as the secondary target of the constraint (only IK polar "
+"target at the moment)"
+msgstr ""
+"Setzt dieses Objekt als sekundäres Ziel der Beschränkung (nur IK polares "
+"Ziel im Moment)"
 
 #. :src: bpy.types.ArmatureActuator.weight
 #. :src: bpy.types.BezierSplinePoint.weight_softbody
@@ -1439,8 +1452,7 @@
 #. :src: bpy.types.RandomActuator.int_min
 #. :src: bpy.types.RandomActuator.float_min
 #. :src: bpy.types.WM_OT_properties_edit.min
-#: scripts/addons/cycles/ui.py:110
-#: scripts/addons/cycles/ui.py:123
+#: scripts/addons/cycles/ui.py:110 scripts/addons/cycles/ui.py:123
 #: scripts/startup/bl_ui/properties_data_armature.py:275
 #: scripts/startup/bl_ui/properties_data_mesh.py:304
 #: scripts/startup/bl_ui/properties_object_constraint.py:252
@@ -1476,8 +1488,7 @@
 #. :src: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
 #. :src: bpy.types.BRUSH_OT_curve_preset.shape:'MAX'
 #. :src: bpy.types.WM_OT_properties_edit.max
-#: scripts/addons/cycles/ui.py:109
-#: scripts/addons/cycles/ui.py:122
+#: scripts/addons/cycles/ui.py:109 scripts/addons/cycles/ui.py:122
 #: scripts/startup/bl_ui/properties_data_armature.py:276
 #: scripts/startup/bl_ui/properties_data_mesh.py:305
 #: scripts/startup/bl_ui/properties_game.py:633
@@ -1566,7 +1577,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'POS_X'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'POS_X'
 msgid "+X"
-msgstr ""
+msgstr "+X"
 
 #. :src: bpy.types.CameraActuator.axis:'POS_X'
 msgid "Camera tries to get behind the X axis"
@@ -1577,7 +1588,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'POS_Y'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'POS_Y'
 msgid "+Y"
-msgstr ""
+msgstr "+Y"
 
 #. :src: bpy.types.CameraActuator.axis:'POS_Y'
 msgid "Camera tries to get behind the Y axis"
@@ -1595,7 +1606,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'NEG_X'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'NEG_X'
 msgid "-X"
-msgstr ""
+msgstr "-X"
 
 #. :src: bpy.types.CameraActuator.axis:'NEG_X'
 msgid "Camera tries to get behind the -X axis"
@@ -1613,7 +1624,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'NEG_Y'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'NEG_Y'
 msgid "-Y"
-msgstr ""
+msgstr "-Y"
 
 #. :src: bpy.types.CameraActuator.axis:'NEG_Y'
 msgid "Camera tries to get behind the -Y axis"
@@ -1969,8 +1980,7 @@
 #. :src: bpy.types.NearSensor.distance
 #. :src: bpy.types.RadarSensor.distance
 #. :src: bpy.types.WorldLighting.distance
-#: scripts/addons/cycles/ui.py:357
-#: scripts/addons/cycles/ui.py:706
+#: scripts/addons/cycles/ui.py:357 scripts/addons/cycles/ui.py:706
 #: scripts/startup/bl_ui/properties_data_bone.py:352
 #: scripts/startup/bl_ui/properties_data_camera.py:173
 #: scripts/startup/bl_ui/properties_data_lamp.py:181
@@ -2093,7 +2103,9 @@
 msgstr "Min. Winkel"
 
 #. :src: bpy.types.ConstraintActuator.angle_min
-msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Minimum angle (in degree) to maintain with target direction (no correction "
+"is done if angle with target direction is between min and max)"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.angle_max
@@ -2104,7 +2116,9 @@
 msgstr "Max. Winkel"
 
 #. :src: bpy.types.ConstraintActuator.angle_max
-msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Maximum angle (in degree) allowed with target direction (no correction is "
+"done if angle with target direction is between min and max)"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.fh_height
@@ -2138,7 +2152,9 @@
 msgstr "N"
 
 #. :src: bpy.types.ConstraintActuator.use_normal
-msgid "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"
+msgid ""
+"Set object axis along (local axis) or parallel (global axis) to the normal "
+"at hit position"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.use_persistent
@@ -2147,7 +2163,8 @@
 
 #. :src: bpy.types.ConstraintActuator.use_persistent
 msgid "Persistent actuator: stays active even if ray does not reach target"
-msgstr "Anhaltender Aktor: bleibt aktiv, selbst wenn Strahlziel nicht erreicht wurde."
+msgstr ""
+"Anhaltender Aktor: bleibt aktiv, selbst wenn Strahlziel nicht erreicht wurde."
 
 #. :src: bpy.types.ConstraintActuator.use_material_detect
 #. :src: bpy.types.CollisionSensor.use_material
@@ -2319,7 +2336,9 @@
 
 #. :src: bpy.types.EditObjectActuator.object
 msgid "Add this Object and all its children (can't be on a visible layer)"
-msgstr "Dieses Objekt und alle seine Kinder hinzufügen (dürfen nicht auf einer sichtbaren Ebene sein)"
+msgstr ""
+"Dieses Objekt und alle seine Kinder hinzufügen (dürfen nicht auf einer "
+"sichtbaren Ebene sein)"
 
 #. :src: bpy.types.EditObjectActuator.track_object
 msgid "Track to this Object"
@@ -2348,7 +2367,9 @@
 msgstr "Mesh"
 
 #. :src: bpy.types.EditObjectActuator.mesh
-msgid "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"
+msgid ""
+"Replace the existing, when left blank 'Phys' will remake the existing "
+"physics mesh"
 msgstr ""
 
 #. :src: bpy.types.EditObjectActuator.time
@@ -2410,7 +2431,9 @@
 msgstr "Physik"
 
 #. :src: bpy.types.EditObjectActuator.use_replace_physics_mesh
-msgid "Replace the physics mesh (triangle bounds only - compound shapes not supported)"
+msgid ""
+"Replace the physics mesh (triangle bounds only - compound shapes not "
+"supported)"
 msgstr ""
 
 #. :src: bpy.types.EditObjectActuator.use_3d_tracking
@@ -2708,8 +2731,12 @@
 msgstr "Datei"
 
 #. :src: bpy.types.GameActuator.filename
-msgid "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"
-msgstr "Lade diese blend Datei, verwende den \"//\" Prefix für einen relativen Pfad zur aktuellen blend Datei"
+msgid ""
+"Load this blend file, use the \"//\" prefix for a path relative to the "
+"current blend file"
+msgstr ""
+"Lade diese blend Datei, verwende den \"//\" Prefix für einen relativen Pfad "
+"zur aktuellen blend Datei"
 
 #. :src: bpy.types.MessageActuator
 msgid "Message Actuator"
@@ -2722,7 +2749,8 @@
 msgstr "Nach"
 
 #. :src: bpy.types.MessageActuator.to_property
-msgid "Optional, send message to objects with this name only, or empty to broadcast"
+msgid ""
+"Optional, send message to objects with this name only, or empty to broadcast"
 msgstr ""
 
 #. :src: bpy.types.MessageActuator.subject
@@ -2809,7 +2837,8 @@
 msgstr "Bezugsobjekt"
 
 #. :src: bpy.types.ObjectActuator.reference_object
-msgid "Reference object for velocity calculation, leave empty for world reference"
+msgid ""
+"Reference object for velocity calculation, leave empty for world reference"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.damping
@@ -3051,7 +3080,10 @@
 msgstr "Drehkraft"
 
 #. :src: bpy.types.ObjectActuator.linear_velocity
-msgid "Linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force - Null velocity is a valid target)"
+msgid ""
+"Linear velocity (in Servo mode it sets the target relative linear velocity, "
+"it will be achieved by automatic application of force - Null velocity is a "
+"valid target)"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.angular_velocity
@@ -3167,7 +3199,7 @@
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:931
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:962
 msgid "X"
-msgstr ""
+msgstr "X"
 
 #. :src: bpy.types.ObjectActuator.use_servo_limit_x
 msgid "Set limit to force along the X axis"
@@ -3247,7 +3279,7 @@
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:932
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:963
 msgid "Y"
-msgstr ""
+msgstr "Y"
 
 #. :src: bpy.types.ObjectActuator.use_servo_limit_y
 msgid "Set limit to force along the Y axis"
@@ -3296,7 +3328,7 @@
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:933
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:964
 msgid "Z"
-msgstr ""
+msgstr "Z"
 

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-translations-svn mailing list