[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2077] branches/es/es.po: Spanish revision

bf-translations at blender.org bf-translations at blender.org
Sun Jun 30 20:13:43 CEST 2013


Revision: 2077
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2077
Author:   gab3d
Date:     2013-06-30 18:13:43 +0000 (Sun, 30 Jun 2013)
Log Message:
-----------
Spanish revision

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2013-06-29 22:55:36 UTC (rev 2076)
+++ branches/es/es.po	2013-06-30 18:13:43 UTC (rev 2077)
@@ -12,7 +12,7 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.5.4\n"
+"X-Generator: Poedit 1.5.5\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -23126,7 +23126,7 @@
 #. :src: bpy.types.PointLamp.linear_attenuation
 #. :src: bpy.types.SpotLamp.linear_attenuation
 msgid "Linear distance attenuation"
-msgstr "Atenuación de distancia lineal"
+msgstr "Atenuación lineal de distancia"
 
 #. :src: bpy.types.PointLamp.quadratic_attenuation
 #. :src: bpy.types.SpotLamp.quadratic_attenuation
@@ -23136,7 +23136,7 @@
 #. :src: bpy.types.PointLamp.quadratic_attenuation
 #. :src: bpy.types.SpotLamp.quadratic_attenuation
 msgid "Quadratic distance attenuation"
-msgstr "Atenuación de distancia cuadrática"
+msgstr "Atenuación cuadrática de distancia"
 
 #. :src: bpy.types.PointLamp.shadow_ray_samples
 #. :src: bpy.types.SpotLamp.shadow_ray_samples
@@ -28956,7 +28956,7 @@
 #: scripts/startup/bl_ui/properties_physics_common.py:261
 #: source/blender/nodes/shader/nodes/node_shader_light_falloff.c:40
 msgid "Quadratic"
-msgstr "Cuadrática"
+msgstr "Cuadrático"
 
 #. :src: bpy.types.BlendTexture.progression:'QUADRATIC'
 #. :src: bpy.types.ShaderNodeTexGradient.gradient_type:'QUADRATIC'
@@ -36552,17 +36552,17 @@
 #. :src: bpy.types.Modifier.type:'VERTEX_WEIGHT_EDIT'
 #. :src: bpy.types.OBJECT_OT_modifier_add.type:'VERTEX_WEIGHT_EDIT'
 msgid "Vertex Weight Edit"
-msgstr "Editar influencias vértices"
+msgstr "Editar influencias de vértices"
 
 #. :src: bpy.types.Modifier.type:'VERTEX_WEIGHT_MIX'
 #. :src: bpy.types.OBJECT_OT_modifier_add.type:'VERTEX_WEIGHT_MIX'
 msgid "Vertex Weight Mix"
-msgstr "Mezclar influencias vértices"
+msgstr "Mezclar influencias de vértices"
 
 #. :src: bpy.types.Modifier.type:'VERTEX_WEIGHT_PROXIMITY'
 #. :src: bpy.types.OBJECT_OT_modifier_add.type:'VERTEX_WEIGHT_PROXIMITY'
 msgid "Vertex Weight Proximity"
-msgstr "Influencias vértices por proximidad"
+msgstr "Influencias de vértices por proximidad"
 
 #. :src: bpy.types.Modifier.type:'ARRAY'
 #. :src: bpy.types.OBJECT_OT_modifier_add.type:'ARRAY'
@@ -43549,7 +43549,7 @@
 
 #. :src: bpy.types.ShaderNodeLayerWeight
 msgid "LayerWeight"
-msgstr "InfluenciaCapa"
+msgstr "Influencia de capa"
 
 #. :src: bpy.types.ShaderNodeLightFalloff
 msgid "Light Falloff"
@@ -100568,7 +100568,7 @@
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:1186
 msgid "Vertex Weights"
-msgstr "Influencias vértices"
+msgstr "Influencias de vértices"
 
 #: source/blender/editors/space_view3d/view3d_draw.c:804
 msgid "Front Ortho"



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