[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2063] branches/ko/ko.po: Korean translation from POT r2053 (71% done), by geun-tak jeong, thanks.

bf-translations at blender.org bf-translations at blender.org
Mon Jun 24 08:02:46 CEST 2013


Revision: 2063
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2063
Author:   mont29
Date:     2013-06-24 06:02:45 +0000 (Mon, 24 Jun 2013)
Log Message:
-----------
Korean translation from POT r2053 (71% done), by geun-tak jeong, thanks.

Revision Links:
--------------
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2053

Modified Paths:
--------------
    branches/ko/ko.po

Modified: branches/ko/ko.po
===================================================================
--- branches/ko/ko.po	2013-06-22 22:26:26 UTC (rev 2062)
+++ branches/ko/ko.po	2013-06-24 06:02:45 UTC (rev 2063)
@@ -5,10 +5,10 @@
 #
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.67 (sub 1) (r57532)\n"
+"Project-Id-Version: Blender korean\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2013-06-17 21:22:54\n"
-"PO-Revision-Date: 2013-04-30 00:15+0900\n"
+"POT-Creation-Date: 2013-06-10 20:11:20\n"
+"PO-Revision-Date: 2013-06-17 00:12+0900\n"
 "Last-Translator: Geuntak Jeong <beroberos at gmail.com>\n"
 "Language-Team: Geuntak Jeong <beroberos at gmail.com>\n"
 "Language: ko\n"
@@ -16,7 +16,7 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "X-Launchpad-Export-Date: 2012-12-17 08:52+0000\n"
-"X-Generator: Poedit 1.5.5"
+"X-Generator: Poedit 1.5.5\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -124,9 +124,9 @@
 #. :src: bpy.types.TimelineMarker.name
 #. :src: bpy.types.TransformOrientation.name
 #. :src: bpy.types.VertexGroup.name
-#: scripts/startup/bl_ui/properties_data_camera.py:192
-#: scripts/startup/bl_ui/properties_object.py:223
-#: source/blender/editors/space_node/drawnode.c:758
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:192
+#. :src: scripts/startup/bl_ui/properties_object.py:223
+#. :src: source/blender/editors/space_node/drawnode.c:758
 msgid "Name"
 msgstr "이름"
 
@@ -135,7 +135,7 @@
 #. :src: bpy.types.KeyMap.region_type:'CHANNELS'
 #. :src: bpy.types.Region.type:'CHANNELS'
 #. :src: bpy.types.ThemeDopeSheet.channels
-#: scripts/startup/bl_ui/space_userpref.py:381
+#. :src: scripts/startup/bl_ui/space_userpref.py:381
 msgid "Channels"
 msgstr "채널"
 
@@ -233,7 +233,7 @@
 #. :src: bpy.types.OBJECT_OT_vertex_group_lock.action:'LOCK'
 #. :src: bpy.types.RegionView3D.lock_rotation
 #. :src: bpy.types.Sequence.lock
-#: scripts/startup/bl_ui/properties_particle.py:926
+#. :src: scripts/startup/bl_ui/properties_particle.py:926
 msgid "Lock"
 msgstr "잠금 "
 
@@ -407,8 +407,8 @@
 #. :src: bpy.types.ActionGroup.colors
 #. :src: bpy.types.BoneGroup.colors
 #. :src: bpy.types.TEXTURE_PT_colors
-#: scripts/startup/bl_ui/properties_data_armature.py:93
-#: scripts/startup/bl_ui/properties_world.py:268
+#. :src: scripts/startup/bl_ui/properties_data_armature.py:93
+#. :src: scripts/startup/bl_ui/properties_world.py:268
 msgid "Colors"
 msgstr "색상"
 
@@ -561,15 +561,15 @@
 #. :src: bpy.types.SequenceModifier.type
 #. :src: bpy.types.Space.type
 #. :src: bpy.types.Spline.type
-#: scripts/startup/bl_ui/properties_data_camera.py:94
-#: scripts/startup/bl_ui/properties_game.py:679
-#: scripts/startup/bl_ui/properties_object.py:211
-#: scripts/startup/bl_ui/properties_particle.py:119
-#: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
-#: scripts/startup/bl_ui/properties_texture.py:308
-#: scripts/startup/bl_ui/properties_texture.py:336
-#: scripts/startup/bl_ui/properties_texture.py:362
-#: scripts/startup/bl_ui/properties_texture.py:421
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:94
+#. :src: scripts/startup/bl_ui/properties_game.py:679
+#. :src: scripts/startup/bl_ui/properties_object.py:211
+#. :src: scripts/startup/bl_ui/properties_particle.py:119
+#. :src: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
+#. :src: scripts/startup/bl_ui/properties_texture.py:308
+#. :src: scripts/startup/bl_ui/properties_texture.py:336
+#. :src: scripts/startup/bl_ui/properties_texture.py:362
+#. :src: scripts/startup/bl_ui/properties_texture.py:421
 msgid "Type"
 msgstr "유형"
 
@@ -619,7 +619,7 @@
 #. :src: bpy.types.SEQUENCER_OT_select_all.action
 #. :src: bpy.types.UV_OT_select_all.action
 #. :src: bpy.types.SpaceDopeSheetEditor.action
-#: scripts/startup/bl_ui/space_userpref.py:339
+#. :src: scripts/startup/bl_ui/space_userpref.py:339
 msgid "Action"
 msgstr "액션 "
 
@@ -640,8 +640,8 @@
 #. :src: bpy.types.OBJECT_OT_modifier_add.type:'ARMATURE'
 #. :src: bpy.types.OBJECT_OT_select_by_type.type:'ARMATURE'
 #. :src: bpy.types.Sensor.type:'ARMATURE'
-#: scripts/startup/bl_ui/space_userpref.py:334
-#: source/blender/blenkernel/intern/object.c:813
+#. :src: scripts/startup/bl_ui/space_userpref.py:334
+#. :src: source/blender/blenkernel/intern/object.c:813
 msgid "Armature"
 msgstr "아마튜어"
 
@@ -669,9 +669,9 @@
 #. :src: bpy.types.MaterialTextureSlot.normal_map_space:'CAMERA'
 #. :src: bpy.types.ThemeView3D.camera
 #. :src: bpy.types.TimelineMarker.camera
-#: scripts/startup/bl_ui/properties_render.py:362
-#: source/blender/blenkernel/intern/object.c:810
-#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:38
+#. :src: scripts/startup/bl_ui/properties_render.py:362
+#. :src: source/blender/blenkernel/intern/object.c:810
+#. :src: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:38
 msgid "Camera"
 msgstr "카메라"
 
@@ -747,7 +747,7 @@
 #. :src: bpy.types.RadarSensor.property
 #. :src: bpy.types.RaySensor.ray_type:'PROPERTY'
 #. :src: bpy.types.RaySensor.property
-#: source/blender/blenkernel/intern/report.c:55
+#. :src: source/blender/blenkernel/intern/report.c:55
 msgid "Property"
 msgstr "속성"
 
@@ -767,18 +767,18 @@
 #. :src: bpy.types.BrushTextureSlot.tex_paint_map_mode:'RANDOM'
 #. :src: bpy.types.BrushTextureSlot.mask_map_mode:'RANDOM'
 #. :src: bpy.types.ToolSettings.proportional_edit_falloff:'RANDOM'
-#: scripts/startup/bl_ui/properties_data_modifier.py:633
-#: scripts/startup/bl_ui/properties_particle.py:431
-#: scripts/startup/bl_ui/properties_particle.py:435
-#: scripts/startup/bl_ui/properties_particle.py:1127
-#: scripts/startup/bl_ui/properties_particle.py:1083
-#: scripts/startup/bl_ui/properties_particle.py:859
-#: scripts/startup/bl_ui/properties_particle.py:975
-#: scripts/startup/bl_ui/properties_particle.py:254
-#: scripts/startup/bl_ui/properties_particle.py:934
-#: scripts/startup/bl_ui/properties_physics_field.py:209
-#: scripts/startup/bl_ui/properties_physics_field.py:214
-#: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
+#. :src: scripts/startup/bl_ui/properties_data_modifier.py:633
+#. :src: scripts/startup/bl_ui/properties_particle.py:431
+#. :src: scripts/startup/bl_ui/properties_particle.py:435
+#. :src: scripts/startup/bl_ui/properties_particle.py:1127
+#. :src: scripts/startup/bl_ui/properties_particle.py:1083
+#. :src: scripts/startup/bl_ui/properties_particle.py:859
+#. :src: scripts/startup/bl_ui/properties_particle.py:975
+#. :src: scripts/startup/bl_ui/properties_particle.py:254
+#. :src: scripts/startup/bl_ui/properties_particle.py:934
+#. :src: scripts/startup/bl_ui/properties_physics_field.py:209
+#. :src: scripts/startup/bl_ui/properties_physics_field.py:214
+#. :src: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
 msgid "Random"
 msgstr "랜덤"
 
@@ -801,11 +801,11 @@
 #. :src: bpy.types.SEQUENCER_PT_scene
 #. :src: bpy.types.SceneSequence.scene
 #. :src: bpy.types.SpaceProperties.context:'SCENE'
-#: scripts/addons/cycles/ui.py:294
-#: scripts/startup/bl_ui/properties_render.py:359
-#: scripts/startup/bl_ui/properties_render_layer.py:87
-#: source/blender/editors/screen/screen_ops.c:3537
-#: source/blender/editors/space_buttons/buttons_header.c:113
+#. :src: scripts/addons/cycles/ui.py:294
+#. :src: scripts/startup/bl_ui/properties_render.py:359
+#. :src: scripts/startup/bl_ui/properties_render_layer.py:87
+#. :src: source/blender/editors/screen/screen_ops.c:3537
+#. :src: source/blender/editors/space_buttons/buttons_header.c:143
 msgid "Scene"
 msgstr "장면"
 
@@ -827,14 +827,14 @@
 #. :src: bpy.types.Actuator.type:'STATE'
 #. :src: bpy.types.StateActuator.states
 #. :src: bpy.types.GameObjectSettings.states_visible
-#: source/blender/editors/space_logic/logic_window.c:2412
-#: source/blender/editors/space_logic/logic_window.c:2481
+#. :src: source/blender/editors/space_logic/logic_window.c:2412
+#. :src: source/blender/editors/space_logic/logic_window.c:2481
 msgid "State"
 msgstr "상태"
 
 #. :src: bpy.types.Actuator.type:'VISIBILITY'
 #. :src: bpy.types.FreestyleLineSet.visibility
-#: scripts/startup/bl_ui/properties_freestyle.py:214
+#. :src: scripts/startup/bl_ui/properties_freestyle.py:213
 msgid "Visibility"
 msgstr "가시성"
 
@@ -905,7 +905,9 @@
 msgstr "계속"
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.property
@@ -947,7 +949,7 @@
 #. :src: bpy.types.SEQUENCER_OT_sound_strip_add.frame_start
 #. :src: bpy.types.Sequence.frame_start
 #. :src: bpy.types.Sequence.frame_final_start
-#: source/blender/editors/space_nla/nla_buttons.c:409
+#. :src: source/blender/editors/space_nla/nla_buttons.c:409
 msgid "Start Frame"
 msgstr "시작 프레임"
 
@@ -975,7 +977,7 @@
 #. :src: bpy.types.SEQUENCER_OT_effect_strip_add.frame_end
 #. :src: bpy.types.SEQUENCER_OT_image_strip_add.frame_end
 #. :src: bpy.types.Sequence.frame_final_end
-#: source/blender/editors/space_nla/nla_buttons.c:410
+#. :src: source/blender/editors/space_nla/nla_buttons.c:410
 msgid "End Frame"
 msgstr "최종 프레임"
 
@@ -993,7 +995,10 @@
 msgstr "우선"
 
 #. :src: bpy.types.ActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.layer
@@ -1045,8 +1050,8 @@
 #. :src: bpy.types.SURFACE_OT_primitive_nurbs_surface_torus_add.layers
 #. :src: bpy.types.CyclesRender_PT_layer_options
 #. :src: bpy.types.RENDERLAYER_PT_layer_options
-#: scripts/addons/cycles/ui.py:298
-#: scripts/startup/bl_ui/properties_render_layer.py:93
+#. :src: scripts/addons/cycles/ui.py:298
+#. :src: scripts/startup/bl_ui/properties_render_layer.py:93
 msgid "Layer"
 msgstr "레이어"
 
@@ -1126,15 +1131,17 @@
 #. :src: bpy.types.Sequence.blend_type:'ADD'
 #. :src: bpy.types.TextureSlot.blend_type:'ADD'
 #. :src: bpy.types.WorldLighting.ao_blend_type:'ADD'
-#: scripts/startup/bl_ui/space_view3d_toolbar.py:1094
-#: source/blender/editors/interface/interface_templates.c:1472

@@ Diff output truncated at 10240 characters. @@


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