[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1550] branches/zh_CN: 99% | 18009 | 140 done | 75 left | some corrections

bf-translations at blender.org bf-translations at blender.org
Mon Feb 25 19:31:23 CET 2013


Revision: 1550
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1550
Author:   leon_cheung
Date:     2013-02-25 18:31:22 +0000 (Mon, 25 Feb 2013)
Log Message:
-----------
99% | 18009 | 140 done | 75 left | some corrections

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2013-02-25 16:01:57 UTC (rev 1549)
+++ branches/zh_CN/zh_CN.po	2013-02-25 18:31:22 UTC (rev 1550)
@@ -36,7 +36,7 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.5.5"
+"X-Generator: Poedit 1.5.5\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -915,7 +915,9 @@
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
 #. :src: bpy.types.ShapeActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
 msgstr "开启/关闭时重置最后一帧, 否则每次均从头开始播放"
 
 #. :src: bpy.types.ActionActuator.property
@@ -1010,8 +1012,13 @@
 
 #. :src: bpy.types.ActionActuator.priority
 #. :src: bpy.types.ShapeActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
-msgstr "执行优先级-较低的值允许较高的值覆盖(如果同时有2或多个动作时, 覆盖的通道必须在栈中最低)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
+msgstr ""
+"执行优先级-较低的值允许较高的值覆盖(如果同时有2或多个动作时, 覆盖的通道必须在"
+"栈中最低)"
 
 #. :src: bpy.types.ActionActuator.layer
 #. :src: bpy.types.Brush.sculpt_tool:'LAYER'
@@ -1138,7 +1145,9 @@
 msgstr "添加"
 
 #. :src: bpy.types.ActionActuator.use_additive
-msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
+msgid ""
+"Action is added to the current loc/rot/scale in global or local coordinate "
+"according to Local flag"
 msgstr "根据位置标记将动作添加至当前全局或自身坐标轴的位置/旋转/缩放"
 
 #. :src: bpy.types.ActionActuator.use_force
@@ -1155,7 +1164,9 @@
 msgstr "常力"
 
 #. :src: bpy.types.ActionActuator.use_force
-msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
+msgid ""
+"Apply Action as a global or local force depending on the local option "
+"(dynamic objects only)"
 msgstr "根据自身选项将动作应用至全局或自身作用力(仅限动态物体)"
 
 #. :src: bpy.types.ActionActuator.use_local
@@ -1363,7 +1374,9 @@
 msgstr "第二目标"
 
 #. :src: bpy.types.ArmatureActuator.secondary_target
-msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
+msgid ""
+"Set this object as the secondary target of the constraint (only IK polar "
+"target at the moment)"
 msgstr "设置当前物体为约束的第二目标(仅适用于IK的两极目标)"
 
 #. :src: bpy.types.ArmatureActuator.weight
@@ -1470,8 +1483,7 @@
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:619
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:632
 #: release/scripts/startup/bl_ui/properties_particle.py:1101
-#: intern/cycles/blender/addon/ui.py:110
-#: intern/cycles/blender/addon/ui.py:123
+#: intern/cycles/blender/addon/ui.py:110 intern/cycles/blender/addon/ui.py:123
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:110
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:123
 #: source/blender/editors/animation/fmodifier_ui.c:431
@@ -1515,8 +1527,7 @@
 #: release/scripts/startup/bl_ui/properties_particle.py:1102
 #: release/scripts/startup/bl_ui/properties_physics_cloth.py:186
 #: release/scripts/startup/bl_ui/properties_physics_cloth.py:191
-#: intern/cycles/blender/addon/ui.py:109
-#: intern/cycles/blender/addon/ui.py:122
+#: intern/cycles/blender/addon/ui.py:109 intern/cycles/blender/addon/ui.py:122
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:109
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:122
 #: source/blender/editors/animation/fmodifier_ui.c:432
@@ -1581,7 +1592,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'POS_X'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'POS_X'
 msgid "+X"
-msgstr ""
+msgstr "+X"
 
 #. :src: bpy.types.CameraActuator.axis:'POS_X'
 msgid "Camera tries to get behind the X axis"
@@ -1592,7 +1603,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'POS_Y'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'POS_Y'
 msgid "+Y"
-msgstr ""
+msgstr "+Y"
 
 #. :src: bpy.types.CameraActuator.axis:'POS_Y'
 msgid "Camera tries to get behind the Y axis"
@@ -1610,7 +1621,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'NEG_X'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'NEG_X'
 msgid "-X"
-msgstr ""
+msgstr "-X"
 
 #. :src: bpy.types.CameraActuator.axis:'NEG_X'
 msgid "Camera tries to get behind the -X axis"
@@ -1628,7 +1639,7 @@
 #. :src: bpy.types.MeshCacheModifier.forward_axis:'NEG_Y'
 #. :src: bpy.types.MeshCacheModifier.up_axis:'NEG_Y'
 msgid "-Y"
-msgstr ""
+msgstr "-Y"
 
 #. :src: bpy.types.CameraActuator.axis:'NEG_Y'
 msgid "Camera tries to get behind the -Y axis"
@@ -1998,8 +2009,7 @@
 #: release/scripts/startup/bl_ui/space_image.py:764
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:1256
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:624
-#: intern/cycles/blender/addon/ui.py:357
-#: intern/cycles/blender/addon/ui.py:706
+#: intern/cycles/blender/addon/ui.py:357 intern/cycles/blender/addon/ui.py:706
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:357
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:706
 msgid "Distance"
@@ -2110,7 +2120,9 @@
 msgstr "最小角度"
 
 #. :src: bpy.types.ConstraintActuator.angle_min
-msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Minimum angle (in degree) to maintain with target direction (no correction "
+"is done if angle with target direction is between min and max)"
 msgstr "允许目标指向的最小角度(当角度处于最大和最小值之间时无校正)"
 
 #. :src: bpy.types.ConstraintActuator.angle_max
@@ -2121,7 +2133,9 @@
 msgstr "最大角度"
 
 #. :src: bpy.types.ConstraintActuator.angle_max
-msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Maximum angle (in degree) allowed with target direction (no correction is "
+"done if angle with target direction is between min and max)"
 msgstr "允许目标指向的最大角度(当角度处于最大和最小值之间时无校正)"
 
 #. :src: bpy.types.ConstraintActuator.fh_height
@@ -2155,7 +2169,9 @@
 msgstr "N"
 
 #. :src: bpy.types.ConstraintActuator.use_normal
-msgid "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"
+msgid ""
+"Set object axis along (local axis) or parallel (global axis) to the normal "
+"at hit position"
 msgstr "设置沿自身坐标的物体坐标轴或者沿碰撞位置的全局法线轴"
 
 #. :src: bpy.types.ConstraintActuator.use_persistent
@@ -2365,7 +2381,9 @@
 msgstr "网格"
 
 #. :src: bpy.types.EditObjectActuator.mesh
-msgid "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"
+msgid ""
+"Replace the existing, when left blank 'Phys' will remake the existing "
+"physics mesh"
 msgstr "代替现成的,当留空时系统将重计算现有的物理网格"
 
 #. :src: bpy.types.EditObjectActuator.time
@@ -2427,7 +2445,9 @@
 msgstr "物理"
 
 #. :src: bpy.types.EditObjectActuator.use_replace_physics_mesh
-msgid "Replace the physics mesh (triangle bounds only - compound shapes not supported)"
+msgid ""
+"Replace the physics mesh (triangle bounds only - compound shapes not "
+"supported)"
 msgstr "替换物理网格(仅限三角面-不支持复合形变"
 
 #. :src: bpy.types.EditObjectActuator.use_3d_tracking
@@ -2722,7 +2742,9 @@
 msgstr "文件"
 
 #. :src: bpy.types.GameActuator.filename
-msgid "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"
+msgid ""
+"Load this blend file, use the \"//\" prefix for a path relative to the "
+"current blend file"
 msgstr "载入当前blend文件,使用\"//\"来标记相对路径"
 
 #. :src: bpy.types.MessageActuator
@@ -2736,7 +2758,8 @@
 msgstr "顶"
 
 #. :src: bpy.types.MessageActuator.to_property
-msgid "Optional, send message to objects with this name only, or empty to broadcast"
+msgid ""
+"Optional, send message to objects with this name only, or empty to broadcast"
 msgstr "可选,仅将文本名发送给物体,或者仅发送空物体"
 
 #. :src: bpy.types.MessageActuator.subject
@@ -2823,7 +2846,8 @@
 msgstr "参考物体"
 
 #. :src: bpy.types.ObjectActuator.reference_object
-msgid "Reference object for velocity calculation, leave empty for world reference"
+msgid ""
+"Reference object for velocity calculation, leave empty for world reference"
 msgstr "用于计算速度的参考物体,留空时将选择世界参照"
 
 #. :src: bpy.types.ObjectActuator.damping
@@ -3063,8 +3087,13 @@
 msgstr "转矩"
 
 #. :src: bpy.types.ObjectActuator.linear_velocity
-msgid "Linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force - Null velocity is a valid target)"
-msgstr "线性速度(其将设置目标的相对线性速度,它将由系统外力自动实现,不允许使用空值速度)"
+msgid ""
+"Linear velocity (in Servo mode it sets the target relative linear velocity, "
+"it will be achieved by automatic application of force - Null velocity is a "
+"valid target)"
+msgstr ""
+"线性速度(其将设置目标的相对线性速度,它将由系统外力自动实现,不允许使用空值速"
+"度)"
 
 #. :src: bpy.types.ObjectActuator.angular_velocity
 msgid "Angular velocity"
@@ -3181,7 +3210,7 @@
 #: intern/cycles/blender/addon/ui.py:210
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:210
 msgid "X"
-msgstr ""
+msgstr "X"
 
 #. :src: bpy.types.ObjectActuator.use_servo_limit_x
 msgid "Set limit to force along the X axis"
@@ -3263,7 +3292,7 @@
 #: intern/cycles/blender/addon/ui.py:211
 #: ../build_cmake_msgs/bin/2.66/scripts/addons/cycles/ui.py:211
 msgid "Y"
-msgstr ""
+msgstr "Y"
 
 #. :src: bpy.types.ObjectActuator.use_servo_limit_y
 msgid "Set limit to force along the Y axis"
@@ -3312,7 +3341,7 @@
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:933
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:964
 msgid "Z"
-msgstr ""
+msgstr "Z"
 
 #. :src: bpy.types.ObjectActuator.use_servo_limit_z
 msgid "Set limit to force along the Z axis"
@@ -3354,7 +3383,9 @@
 msgstr "化合物"
 
 #. :src: bpy.types.ParentActuator.use_compound
-msgid "Add this object shape to the parent shape (only if the parent shape is already compound)"
+msgid ""
+"Add this object shape to the parent shape (only if the parent shape is "
+"already compound)"
 msgstr "添加当前物体形变至父级形变(仅当父级形变处于计算时)"
 
 #. :src: bpy.types.ParentActuator.use_ghost

@@ Diff output truncated at 10240 characters. @@


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