[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1421] branches/zh_CN: updated by congcong009 for zh_CN.po translation

bf-translations at blender.org bf-translations at blender.org
Wed Feb 6 14:43:26 CET 2013


Revision: 1421
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1421
Author:   congcong009
Date:     2013-02-06 13:43:25 +0000 (Wed, 06 Feb 2013)
Log Message:
-----------
updated by congcong009 for zh_CN.po translation

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2013-02-06 08:56:41 UTC (rev 1420)
+++ branches/zh_CN/zh_CN.po	2013-02-06 13:43:25 UTC (rev 1421)
@@ -39,8 +39,8 @@
 "Project-Id-Version: Blender 2.60\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2013-01-07 21:04+0000\n"
-"PO-Revision-Date: 2013-02-06 16:53+0800\n"
-"Last-Translator: Leon Cheung <leon4you at gmail.com>\n"
+"PO-Revision-Date: 2013-02-06 21:33+0800\n"
+"Last-Translator: congcong009 <congcong009 at gmail.com>\n"
 "Language-Team: BlenderCN( http://www.blendercn.org) translation team "
 "<blender-translation at googlegroups.com>\n"
 "Language: zh_CN\n"
@@ -49,7 +49,7 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "X-Poedit-Bookmarks: 1891,-1,-1,958,-1,-1,-1,1290,-1,-1\n"
-"X-Generator: Poedit 1.5.4\n"
+"X-Generator: Poedit 1.5.5\n"
 
 #: source/blender/blenkernel/intern/DerivedMesh.c:1477
 #: source/blender/blenkernel/intern/DerivedMesh.c:1863
@@ -29235,7 +29235,7 @@
 #. :src: bpy.types.Object.extra_recalc_data
 msgid ""
 "Refresh this object's data again on frame changes, dependency graph hack"
-msgstr ""
+msgstr "在帧变化时刷新当前物体的数据"
 
 #. :src: bpy.types.Object.dupli_type
 msgid "If not None, object duplication method to use"
@@ -34900,7 +34900,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'CONSTANT'
 #. :src: bpy.types.UserPreferencesEdit.keyframe_new_interpolation_type:'CONSTANT'
 msgid "No interpolation, value of A gets held until B is encountered"
-msgstr ""
+msgstr "无插值, 直到出现B时将A保持住"
 
 #. :src: bpy.types.Keyframe.interpolation:'LINEAR'
 #. :src: bpy.types.ACTION_OT_interpolation_type.type:'LINEAR'
@@ -39297,7 +39297,7 @@
 
 #. :src: bpy.types.SkinModifier.branch_smoothing
 msgid "Smooth complex geometry around branches"
-msgstr ""
+msgstr "在分支附近平滑复杂多边形"
 
 #. :src: bpy.types.SkinModifier.use_x_symmetry
 #, fuzzy
@@ -40528,7 +40528,7 @@
 
 #. :src: bpy.types.MovieTrackingDopesheet.sort_method:'LONGEST'
 msgid "Sort channels by longest tracked segment"
-msgstr ""
+msgstr "根据最长跟踪部分排序通道"
 
 #. :src: bpy.types.MovieTrackingDopesheet.sort_method:'TOTAL'
 msgid "Total"
@@ -40548,7 +40548,7 @@
 
 #. :src: bpy.types.MovieTrackingDopesheet.use_invert_sort
 msgid "Invert sort order of dopesheet channels"
-msgstr ""
+msgstr "反转动画编辑器中通道的排序"
 
 #. :src: bpy.types.MovieTrackingDopesheet.show_hidden
 #. :src: bpy.types.SpaceClipEditor.show_graph_hidden
@@ -43321,7 +43321,7 @@
 
 #. :src: bpy.types.CompositorNodeTranslate.wrap_axis:'BOTH'
 msgid "Both Axes"
-msgstr ""
+msgstr "两个轴"
 
 #. :src: bpy.types.CompositorNodeTranslate.wrap_axis:'BOTH'
 msgid "Wrap all pixels on both axes"
@@ -48778,7 +48778,7 @@
 
 #. :src: bpy.types.CURVE_OT_de_select_first
 msgid "(De)select first of visible part of each Nurb"
-msgstr ""
+msgstr "(反)选择每个Nurb上的第一个可见部分"
 
 #. :src: bpy.types.CURVE_OT_de_select_last
 msgctxt "Operator"
@@ -52052,7 +52052,7 @@
 
 #. :src: bpy.types.IMAGE_OT_save_as.save_as_render
 msgid "Apply render part of display transform when saving byte image"
-msgstr ""
+msgstr "保存字节图片时应用渲染部分的显示形变"
 
 #. :src: bpy.types.IMAGE_OT_save_as.copy
 msgid "Create a new image file without modifying the current image in blender"
@@ -56261,7 +56261,7 @@
 
 #. :src: bpy.types.NODE_OT_render_changed
 msgid "Render current scene, when input node's layer has been changed"
-msgstr ""
+msgstr "渲染当前场景, 前提是输入结点层没有被改变时"
 
 #. :src: bpy.types.NODE_OT_resize
 msgctxt "Operator"
@@ -60570,7 +60570,7 @@
 
 #. :src: bpy.types.RIGIDBODY_OT_connect.pivot_type
 msgid "Constraint pivot location"
-msgstr ""
+msgstr "约束光标的位置"
 
 #. :src: bpy.types.RIGIDBODY_OT_connect.pivot_type:'CENTER'
 msgid "Pivot location is between the constrained rigid bodies"
@@ -60635,7 +60635,7 @@
 
 #. :src: bpy.types.RIGIDBODY_OT_object_add
 msgid "Add active object as Rigid Body"
-msgstr ""
+msgstr "将激活物体添加为刚体"
 
 #. :src: bpy.types.RIGIDBODY_OT_object_add.type
 #. :src: bpy.types.RIGIDBODY_OT_objects_add.type
@@ -60663,43 +60663,43 @@
 #. :src: bpy.types.RIGIDBODY_OT_object_remove
 msgctxt "Operator"
 msgid "Remove Rigid Body"
-msgstr ""
+msgstr "移除刚体"
 
 #. :src: bpy.types.RIGIDBODY_OT_object_remove
 msgid "Remove Rigid Body settings from Object"
-msgstr ""
+msgstr "从物体上移除刚体属性"
 
 #. :src: bpy.types.RIGIDBODY_OT_object_settings_copy
 msgctxt "Operator"
 msgid "Copy Rigid Body Settings"
-msgstr ""
+msgstr "复制刚体设置"
 
 #. :src: bpy.types.RIGIDBODY_OT_object_settings_copy
 msgid "Copy Rigid Body settings from active object to selected"
-msgstr ""
+msgstr "从激活的物体上复制刚体参数至选择的物体"
 
 #. :src: bpy.types.RIGIDBODY_OT_objects_add
 msgctxt "Operator"
 msgid "Add Rigid Bodies"
-msgstr ""
+msgstr "添加刚体"
 
 #. :src: bpy.types.RIGIDBODY_OT_objects_add
 msgid "Add selected objects as Rigid Bodies"
-msgstr ""
+msgstr "将选择物体添加为刚体"
 
 #. :src: bpy.types.RIGIDBODY_OT_objects_remove
 msgctxt "Operator"
 msgid "Remove Rigid Bodies"
-msgstr ""
+msgstr "移除刚体物体"
 
 #. :src: bpy.types.RIGIDBODY_OT_objects_remove
 msgid "Remove selected objects from Rigid Body simulation"
-msgstr ""
+msgstr "将选择的物体从刚体模拟中移除"
 
 #. :src: bpy.types.RIGIDBODY_OT_shape_change
 msgctxt "Operator"
 msgid "Change Collision Shape"
-msgstr ""
+msgstr "改变碰撞外观"
 
 #. :src: bpy.types.RIGIDBODY_OT_shape_change
 msgid "Change collision shapes for selected Rigid Body Objects"
@@ -60731,7 +60731,7 @@
 #. :src: bpy.types.RIGIDBODY_OT_world_add
 msgctxt "Operator"
 msgid "Add Rigid Body World"
-msgstr ""
+msgstr "添加刚体世界"
 
 #. :src: bpy.types.RIGIDBODY_OT_world_add
 msgid "Add Rigid Body simulation world to the current scene"
@@ -60740,7 +60740,7 @@
 #. :src: bpy.types.RIGIDBODY_OT_world_remove
 msgctxt "Operator"
 msgid "Remove Rigid Body World"
-msgstr ""
+msgstr "移除刚体世界"
 
 #. :src: bpy.types.RIGIDBODY_OT_world_remove
 msgid "Remove Rigid Body simulation world from the current scene"
@@ -66199,7 +66199,7 @@
 
 #. :src: bpy.types.WM_OT_theme_install
 msgid "Load and apply a Blender XML theme file"
-msgstr ""
+msgstr "载入并应用一个Blender的XML主题文件"
 
 #. :src: bpy.types.WM_OT_theme_install.overwrite
 msgid "Remove existing theme file if exists"
@@ -66855,7 +66855,7 @@
 
 #. :src: bpy.types.PHYSICS_PT_rigid_body_dynamics
 msgid "Rigid Body Dynamics"
-msgstr ""
+msgstr "刚体动力学"
 
 #. :src: bpy.types.PHYSICS_PT_smoke_adaptive_domain
 msgid "Smoke Adaptive Domain"
@@ -69336,7 +69336,7 @@
 
 #. :src: bpy.types.CyclesRenderSettings.tile_order:'RIGHT_TO_LEFT'
 msgid "Render from right to left"
-msgstr ""
+msgstr "从左至右渲染"
 
 #. :src: bpy.types.CyclesRenderSettings.tile_order:'LEFT_TO_RIGHT'
 msgid "Left to Right"
@@ -69344,7 +69344,7 @@
 
 #. :src: bpy.types.CyclesRenderSettings.tile_order:'LEFT_TO_RIGHT'
 msgid "Render from left to right"
-msgstr ""
+msgstr "从右至左渲染"
 
 #. :src: bpy.types.CyclesRenderSettings.tile_order:'TOP_TO_BOTTOM'
 msgid "Top to Bottom"
@@ -71099,7 +71099,7 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_breaking
 msgid "Breakable"
-msgstr ""
+msgstr "可断"
 
 #. :src: bpy.types.RigidBodyConstraint.use_breaking
 msgid "Constraint can be broken if it receives an impulse above the threshold"
@@ -71136,15 +71136,15 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_lin_x
 msgid "Limit translation on X axis"
-msgstr ""
+msgstr "在X轴上限制形变"
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_lin_y
 msgid "Limit translation on Y axis"
-msgstr ""
+msgstr "在Y轴上限制形变"
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_lin_z
 msgid "Limit translation on Z axis"
-msgstr ""
+msgstr "在Z轴上限制形变"
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_ang_x
 msgid "X Angle"
@@ -71152,7 +71152,7 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_ang_x
 msgid "Limit rotation around X axis"
-msgstr ""
+msgstr "在X轴上限制转动"
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_ang_y
 msgid "Y Angle"
@@ -71160,7 +71160,7 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_ang_y
 msgid "Limit rotation around Y axis"
-msgstr ""
+msgstr "在Y轴上限制转动"
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_ang_z
 msgid "Z Angle"
@@ -71168,7 +71168,7 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_limit_ang_z
 msgid "Limit rotation around Z axis"
-msgstr ""
+msgstr "在Z轴上限制转动"
 
 #. :src: bpy.types.RigidBodyConstraint.use_spring_x
 msgid "X Spring"
@@ -71176,7 +71176,7 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_spring_x
 msgid "Enable spring on X axis"
-msgstr ""
+msgstr "在X走上开启弹性"
 
 #. :src: bpy.types.RigidBodyConstraint.use_spring_y
 msgid "Y Spring"
@@ -71184,7 +71184,7 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_spring_y
 msgid "Enable spring on Y axis"
-msgstr ""
+msgstr "在Y走上开启弹性"
 
 #. :src: bpy.types.RigidBodyConstraint.use_spring_z
 msgid "Z Spring"
@@ -71192,103 +71192,103 @@
 
 #. :src: bpy.types.RigidBodyConstraint.use_spring_z
 msgid "Enable spring on Z axis"
-msgstr ""
+msgstr "在Z走上开启弹性"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_x_lower
 msgid "Lower X Limit"
-msgstr ""
+msgstr "较低的X向限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_x_lower
 msgid "Lower limit of X axis translation"
-msgstr ""
+msgstr "较低的X轴向形变限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_x_upper
 msgid "Upper X Limit"
-msgstr ""
+msgstr "较高的X向限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_x_upper
 msgid "Upper limit of X axis translation"
-msgstr ""
+msgstr "较高的X轴向形变限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_y_lower
 msgid "Lower Y Limit"
-msgstr ""
+msgstr "较低的Y向限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_y_lower
 msgid "Lower limit of Y axis translation"
-msgstr ""
+msgstr "较低的Y轴向形变限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_y_upper
 msgid "Upper Y Limit"
-msgstr ""
+msgstr "较高的Y向限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_y_upper
 msgid "Upper limit of Y axis translation"
-msgstr ""
+msgstr "较高的Y轴向形变限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_z_lower
 msgid "Lower Z Limit"
-msgstr ""
+msgstr "较低的Z向限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_z_lower
 msgid "Lower limit of Z axis translation"
-msgstr ""
+msgstr "较低的Z轴向形变限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_z_upper
 msgid "Upper Z Limit"
-msgstr ""
+msgstr "较高的Z向限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_lin_z_upper
 msgid "Upper limit of Z axis translation"
-msgstr ""
+msgstr "较高的Z轴向形变限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_ang_x_lower
 msgid "Lower X Angle Limit"
-msgstr ""
+msgstr "较低的X角度限制"
 
 #. :src: bpy.types.RigidBodyConstraint.limit_ang_x_lower

@@ Diff output truncated at 10240 characters. @@


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