[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2488] branches/zh_TW: Small update to fix typos.

bf-translations at blender.org bf-translations at blender.org
Wed Dec 4 16:00:09 CET 2013


Revision: 2488
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2488
Author:   zerng07
Date:     2013-12-04 15:00:09 +0000 (Wed, 04 Dec 2013)
Log Message:
-----------
Small update to fix typos.

Modified Paths:
--------------
    branches/zh_TW/zh_TW.mo
    branches/zh_TW/zh_TW.po

Modified: branches/zh_TW/zh_TW.mo
===================================================================
(Binary files differ)

Modified: branches/zh_TW/zh_TW.po
===================================================================
--- branches/zh_TW/zh_TW.po	2013-12-04 13:56:00 UTC (rev 2487)
+++ branches/zh_TW/zh_TW.po	2013-12-04 15:00:09 UTC (rev 2488)
@@ -7,11 +7,10 @@
 #
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.69 (sub 4) (b'239f0db')\n"
-"(b'0000000000000000000000000000000000000000')\n"
+"Project-Id-Version: Blender 2.69 (sub 2) (b'07bde9e')\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2013-12-03 22:44:04\n"
-"PO-Revision-Date: 2013-11-23 12:38+0800\n"
+"PO-Revision-Date: 2013-12-04 22:57+0800\n"
 "Last-Translator: Cheng-Chia Tseng <pswo10680 at gmail.com>\n"
 "Language-Team: chinese-l10n <chinese-l10n at googlegroups.com>\n"
 "Language: zh_TW\n"
@@ -20,7 +19,7 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "X-Generator: Poedit 1.5.4\n"
-"X-Poedit-Bookmarks: 19357,18446,13680,5545,19262,-1,-1,-1,-1,-1"
+"X-Poedit-Bookmarks: 19357,18446,13680,5545,19262,-1,-1,-1,-1,-1\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -131,9 +130,9 @@
 #. :src: bpy.types.TimelineMarker.name
 #. :src: bpy.types.TransformOrientation.name
 #. :src: bpy.types.VertexGroup.name
-#: scripts/startup/bl_ui/properties_data_camera.py:192
-#: scripts/startup/bl_ui/properties_object.py:214
-#: source/blender/editors/space_node/drawnode.c:762
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:192
+#. :src: scripts/startup/bl_ui/properties_object.py:214
+#. :src: source/blender/editors/space_node/drawnode.c:762
 msgid "Name"
 msgstr "名稱"
 
@@ -142,7 +141,7 @@
 #. :src: bpy.types.KeyMap.region_type:'CHANNELS'
 #. :src: bpy.types.Region.type:'CHANNELS'
 #. :src: bpy.types.ThemeDopeSheet.channels
-#: scripts/startup/bl_ui/space_userpref.py:390
+#. :src: scripts/startup/bl_ui/space_userpref.py:390
 msgid "Channels"
 msgstr "通道"
 
@@ -240,7 +239,7 @@
 #. :src: bpy.types.OBJECT_OT_vertex_group_lock.action:'LOCK'
 #. :src: bpy.types.RegionView3D.lock_rotation
 #. :src: bpy.types.Sequence.lock
-#: scripts/startup/bl_ui/properties_particle.py:916
+#. :src: scripts/startup/bl_ui/properties_particle.py:916
 msgid "Lock"
 msgstr "鎖定"
 
@@ -414,7 +413,7 @@
 #. :src: bpy.types.ActionGroup.colors
 #. :src: bpy.types.BoneGroup.colors
 #. :src: bpy.types.TEXTURE_PT_colors
-#: scripts/startup/bl_ui/properties_data_armature.py:93
+#. :src: scripts/startup/bl_ui/properties_data_armature.py:93
 msgid "Colors"
 msgstr "色彩"
 
@@ -572,14 +571,14 @@
 #. :src: bpy.types.Space.type
 #. :src: bpy.types.Spline.type
 #. :src: bpy.types.TexMapping.vector_type
-#: scripts/startup/bl_ui/properties_data_camera.py:94
-#: scripts/startup/bl_ui/properties_game.py:687
-#: scripts/startup/bl_ui/properties_particle.py:119
-#: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
-#: scripts/startup/bl_ui/properties_texture.py:311
-#: scripts/startup/bl_ui/properties_texture.py:339
-#: scripts/startup/bl_ui/properties_texture.py:365
-#: scripts/startup/bl_ui/properties_texture.py:424
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:94
+#. :src: scripts/startup/bl_ui/properties_game.py:687
+#. :src: scripts/startup/bl_ui/properties_particle.py:119
+#. :src: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
+#. :src: scripts/startup/bl_ui/properties_texture.py:311
+#. :src: scripts/startup/bl_ui/properties_texture.py:339
+#. :src: scripts/startup/bl_ui/properties_texture.py:365
+#. :src: scripts/startup/bl_ui/properties_texture.py:424
 msgid "Type"
 msgstr "類型"
 
@@ -629,7 +628,7 @@
 #. :src: bpy.types.SEQUENCER_OT_select_all.action
 #. :src: bpy.types.UV_OT_select_all.action
 #. :src: bpy.types.SpaceDopeSheetEditor.action
-#: scripts/startup/bl_ui/space_userpref.py:348
+#. :src: scripts/startup/bl_ui/space_userpref.py:348
 msgid "Action"
 msgstr "動作"
 
@@ -650,8 +649,8 @@
 #. :src: bpy.types.OBJECT_OT_modifier_add.type:'ARMATURE'
 #. :src: bpy.types.OBJECT_OT_select_by_type.type:'ARMATURE'
 #. :src: bpy.types.Sensor.type:'ARMATURE'
-#: scripts/startup/bl_ui/space_userpref.py:343
-#: source/blender/blenkernel/intern/object.c:895
+#. :src: scripts/startup/bl_ui/space_userpref.py:343
+#. :src: source/blender/blenkernel/intern/object.c:895
 msgid "Armature"
 msgstr "骨架"
 
@@ -681,9 +680,9 @@
 #. :src: bpy.types.MaterialTextureSlot.normal_map_space:'CAMERA'
 #. :src: bpy.types.ThemeView3D.camera
 #. :src: bpy.types.TimelineMarker.camera
-#: scripts/startup/bl_ui/properties_render.py:356
-#: source/blender/blenkernel/intern/object.c:892
-#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:38
+#. :src: scripts/startup/bl_ui/properties_render.py:356
+#. :src: source/blender/blenkernel/intern/object.c:892
+#. :src: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:38
 msgid "Camera"
 msgstr "攝影機"
 
@@ -759,7 +758,7 @@
 #. :src: bpy.types.RadarSensor.property
 #. :src: bpy.types.RaySensor.ray_type:'PROPERTY'
 #. :src: bpy.types.RaySensor.property
-#: source/blender/blenkernel/intern/report.c:55
+#. :src: source/blender/blenkernel/intern/report.c:55
 msgid "Property"
 msgstr "屬性"
 
@@ -779,18 +778,18 @@
 #. :src: bpy.types.BrushTextureSlot.tex_paint_map_mode:'RANDOM'
 #. :src: bpy.types.BrushTextureSlot.mask_map_mode:'RANDOM'
 #. :src: bpy.types.ToolSettings.proportional_edit_falloff:'RANDOM'
-#: scripts/startup/bl_ui/properties_data_modifier.py:652
-#: scripts/startup/bl_ui/properties_particle.py:423
-#: scripts/startup/bl_ui/properties_particle.py:427
-#: scripts/startup/bl_ui/properties_particle.py:1117
-#: scripts/startup/bl_ui/properties_particle.py:1073
-#: scripts/startup/bl_ui/properties_particle.py:849
-#: scripts/startup/bl_ui/properties_particle.py:965
-#: scripts/startup/bl_ui/properties_particle.py:246
-#: scripts/startup/bl_ui/properties_particle.py:924
-#: scripts/startup/bl_ui/properties_physics_field.py:209
-#: scripts/startup/bl_ui/properties_physics_field.py:214
-#: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
+#. :src: scripts/startup/bl_ui/properties_data_modifier.py:652
+#. :src: scripts/startup/bl_ui/properties_particle.py:423
+#. :src: scripts/startup/bl_ui/properties_particle.py:427
+#. :src: scripts/startup/bl_ui/properties_particle.py:1117
+#. :src: scripts/startup/bl_ui/properties_particle.py:1073
+#. :src: scripts/startup/bl_ui/properties_particle.py:849
+#. :src: scripts/startup/bl_ui/properties_particle.py:965
+#. :src: scripts/startup/bl_ui/properties_particle.py:246
+#. :src: scripts/startup/bl_ui/properties_particle.py:924
+#. :src: scripts/startup/bl_ui/properties_physics_field.py:209
+#. :src: scripts/startup/bl_ui/properties_physics_field.py:214
+#. :src: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
 msgid "Random"
 msgstr "隨機"
 
@@ -813,11 +812,11 @@
 #. :src: bpy.types.SEQUENCER_PT_scene
 #. :src: bpy.types.SceneSequence.scene
 #. :src: bpy.types.SpaceProperties.context:'SCENE'
+#. :src: scripts/addons/cycles/ui.py:328
+#. :src: scripts/startup/bl_ui/properties_render.py:353
+#. :src: scripts/startup/bl_ui/properties_render_layer.py:84
+#. :src: source/blender/editors/screen/screen_ops.c:3643
 #. :src: Addons' categories
-#: scripts/addons/cycles/ui.py:328
-#: scripts/startup/bl_ui/properties_render.py:353
-#: scripts/startup/bl_ui/properties_render_layer.py:84
-#: source/blender/editors/screen/screen_ops.c:3643
 msgid "Scene"
 msgstr "場景"
 
@@ -838,14 +837,14 @@
 #. :src: bpy.types.Actuator.type:'STATE'
 #. :src: bpy.types.StateActuator.states
 #. :src: bpy.types.GameObjectSettings.states_visible
-#: source/blender/editors/space_logic/logic_window.c:2402
-#: source/blender/editors/space_logic/logic_window.c:2471
+#. :src: source/blender/editors/space_logic/logic_window.c:2402
+#. :src: source/blender/editors/space_logic/logic_window.c:2471
 msgid "State"
 msgstr "狀態"
 
 #. :src: bpy.types.Actuator.type:'VISIBILITY'
 #. :src: bpy.types.FreestyleLineSet.visibility
-#: scripts/startup/bl_ui/properties_freestyle.py:212
+#. :src: scripts/startup/bl_ui/properties_freestyle.py:212
 msgid "Visibility"
 msgstr "可見性"
 
@@ -915,7 +914,9 @@
 msgstr "繼續"
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
 msgstr "當開啟/關閉時還原末框幀,否則每次均從頭開始播放"
 
 #. :src: bpy.types.ActionActuator.property
@@ -957,7 +958,7 @@
 #. :src: bpy.types.SEQUENCER_OT_sound_strip_add.frame_start
 #. :src: bpy.types.Sequence.frame_start
 #. :src: bpy.types.Sequence.frame_final_start
-#: source/blender/editors/space_nla/nla_buttons.c:408
+#. :src: source/blender/editors/space_nla/nla_buttons.c:408
 msgid "Start Frame"
 msgstr "起始幀"
 
@@ -985,7 +986,7 @@
 #. :src: bpy.types.SEQUENCER_OT_effect_strip_add.frame_end
 #. :src: bpy.types.SEQUENCER_OT_image_strip_add.frame_end
 #. :src: bpy.types.Sequence.frame_final_end
-#: source/blender/editors/space_nla/nla_buttons.c:409
+#. :src: source/blender/editors/space_nla/nla_buttons.c:409
 msgid "End Frame"
 msgstr "結束幀"
 
@@ -1003,8 +1004,13 @@
 msgstr "優先度"
 
 #. :src: bpy.types.ActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
-msgstr "執行優先度 - 較低的數值會被較高的值凌駕。(如果同時有 2 個或多個動作時,凌駕的通道在堆疊中必須較低)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
+msgstr ""
+"執行優先度 - 較低的數值會被較高的值凌駕。(如果同時有 2 個或多個動作時,凌駕的"
+"通道在堆疊中必須較低)"
 
 #. :src: bpy.types.ActionActuator.layer
 #. :src: bpy.types.Brush.sculpt_tool:'LAYER'
@@ -1055,8 +1061,8 @@
 #. :src: bpy.types.SURFACE_OT_primitive_nurbs_surface_torus_add.layers
 #. :src: bpy.types.CyclesRender_PT_layer_options
 #. :src: bpy.types.RENDERLAYER_PT_layer_options
-#: scripts/addons/cycles/ui.py:332
-#: scripts/startup/bl_ui/properties_render_layer.py:90
+#. :src: scripts/addons/cycles/ui.py:332
+#. :src: scripts/startup/bl_ui/properties_render_layer.py:90
 msgid "Layer"
 msgstr "層面"
 
@@ -1139,20 +1145,22 @@
 #. :src: bpy.types.Sequence.blend_type:'ADD'
 #. :src: bpy.types.TextureSlot.blend_type:'ADD'
 #. :src: bpy.types.WorldLighting.ao_blend_type:'ADD'
-#: scripts/startup/bl_ui/space_view3d.py:58

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-translations-svn mailing list