[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1717] branches/zh_CN: 100% | tens translated & corrected.

bf-translations at blender.org bf-translations at blender.org
Wed Apr 3 20:16:21 CEST 2013


Revision: 1717
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1717
Author:   leon_cheung
Date:     2013-04-03 18:16:20 +0000 (Wed, 03 Apr 2013)
Log Message:
-----------
100% | tens translated & corrected.

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2013-04-03 17:07:33 UTC (rev 1716)
+++ branches/zh_CN/zh_CN.po	2013-04-03 18:16:20 UTC (rev 1717)
@@ -8311,7 +8311,7 @@
 msgid ""
 "Use one transform property from target to control another (or same) property "
 "on owner"
-msgstr "使用对象的某个变换属性对主作用对象的某一个 (或同一个) 属性进行控制"
+msgstr "使用对象的某个变换属性对主体的某一个 (或同一个) 属性进行控制"
 
 #. :src: bpy.types.Constraint.type:'CLAMP_TO'
 #. :src: bpy.types.OBJECT_OT_constraint_add.type:'CLAMP_TO'
@@ -8438,7 +8438,7 @@
 #. :src: bpy.types.POSE_OT_constraint_add_with_targets.type:'ACTION'
 msgid ""
 "Use transform property of target to look up pose for owner from an Action"
-msgstr "使用目标对象的变换属性, 在一个动作中查找用于主作用对象的姿态"
+msgstr "使用目标对象的变换属性, 在一个动作中查找用于主体的姿态"
 
 #. :src: bpy.types.Constraint.type:'CHILD_OF'
 #. :src: bpy.types.OBJECT_OT_constraint_add.type:'CHILD_OF'
@@ -8454,7 +8454,7 @@
 #. :src: bpy.types.POSE_OT_constraint_add.type:'CHILD_OF'
 #. :src: bpy.types.POSE_OT_constraint_add_with_targets.type:'CHILD_OF'
 msgid "Make target the 'detachable' parent of owner"
-msgstr "将目标对象做成主对象的 \"可拆分\" 父级"
+msgstr "将目标对象做为主体的 \"可分离\" 父级"
 
 #. :src: bpy.types.Constraint.type:'FLOOR'
 #. :src: bpy.types.CLIP_OT_set_plane.plane:'FLOOR'
@@ -8473,7 +8473,7 @@
 msgid ""
 "Use position (and optionally rotation) of target to define a 'wall' or "
 "'floor' that the owner can not cross"
-msgstr "使用目标对象的位置或旋转信息定义一个主对象无法穿越的‘墙体’或‘地面’"
+msgstr "使用目标对象的位置或旋转信息定义一个主体无法穿越的‘墙体’或‘地面’"
 
 #. :src: bpy.types.Constraint.type:'FOLLOW_PATH'
 #. :src: bpy.types.OBJECT_OT_constraint_add.type:'FOLLOW_PATH'
@@ -8547,11 +8547,11 @@
 
 #. :src: bpy.types.Constraint.owner_space
 msgid "Owner Space"
-msgstr "用户空间"
+msgstr "主体空间"
 
 #. :src: bpy.types.Constraint.owner_space
 msgid "Space that owner is evaluated in"
-msgstr "拥有者进行估算的空间"
+msgstr "对主体进行预估的空间"
 
 #. :src: bpy.types.Constraint.owner_space:'WORLD'
 #. :src: bpy.types.Constraint.target_space:'WORLD'
@@ -9881,7 +9881,7 @@
 "Offset of pivot from target (when set), or from owner's location (when Fixed "
 "Position is off), or the absolute pivot point"
 msgstr ""
-"轴心相对于目标的偏移(当指定了目标时), 或与主物体位置间的距离(当未启用指定位置"
+"轴心相对于目标的偏移(当指定了目标时), 或与主体位置间的距离(当未启用指定位置"
 "时), 或轴心点的绝对位置"
 
 #. :src: bpy.types.PivotConstraint.rotation_range
@@ -11474,7 +11474,7 @@
 #. :src: bpy.types.PARTICLE_OT_delete.type:'KEY'
 #: source/blender/blenkernel/intern/key.c:1451
 msgid "Key"
-msgstr "键点"
+msgstr "关键帧"
 
 #. :src: bpy.types.DriverTarget.id_type:'LAMP'
 #. :src: bpy.types.Action.id_root:'LAMP'
@@ -18541,7 +18541,7 @@
 msgid ""
 "Surface resolution in U direction used while rendering (zero skips this "
 "property)"
-msgstr "渲染时所用的U向表面精度 (若为0, 则表示忽略此属性)"
+msgstr "渲染时所用的 U 向表面精度 (若为 0, 则表示忽略此属性)"
 
 #. :src: bpy.types.Curve.render_resolution_v
 msgid "Render Resolution V"
@@ -18551,7 +18551,7 @@
 msgid ""
 "Surface resolution in V direction used while rendering (zero skips this "
 "property)"
-msgstr "渲染时所用的V向表面精度 (若为0, 则表示忽略此属性)"
+msgstr "渲染时所用的 V 向表面精度 (若为 0, 则表示忽略此属性)"
 
 #. :src: bpy.types.Curve.eval_time
 #. :src: bpy.types.Key.eval_time
@@ -20769,7 +20769,7 @@
 
 #. :src: bpy.types.Lattice.points_u
 msgid "Point in U direction (can't be changed when there are shape keys)"
-msgstr "在U向生效 (当存在形变帧时无法更改)"
+msgstr "在 U 向生效 (当存在形变帧时无法更改)"
 
 #. :src: bpy.types.Lattice.points_v
 #. :src: bpy.types.CompositorNodeColorMatte.color_value
@@ -20785,7 +20785,7 @@
 
 #. :src: bpy.types.Lattice.points_v
 msgid "Point in V direction (can't be changed when there are shape keys)"
-msgstr "在V向生效 (当存在形变帧时无法更改)"
+msgstr "在 V 向生效 (当存在形变帧时无法更改)"
 
 #. :src: bpy.types.Lattice.points_w
 #. :src: bpy.types.ImageFormatSettings.cineon_white
@@ -23326,7 +23326,7 @@
 #. :src: bpy.types.OBJECT_OT_empty_add.type:'PLAIN_AXES'
 #. :src: bpy.types.SpaceView3D.tracks_draw_type:'PLAIN_AXES'
 msgid "Plain Axes"
-msgstr "简单轴"
+msgstr "纯轴"
 
 #. :src: bpy.types.Object.empty_draw_type:'ARROWS'
 #. :src: bpy.types.OBJECT_OT_empty_add.type:'ARROWS'
@@ -33358,19 +33358,19 @@
 
 #. :src: bpy.types.MirrorModifier.use_mirror_u
 msgid "Mirror U"
-msgstr "镜像U"
+msgstr "镜像 U"
 
 #. :src: bpy.types.MirrorModifier.use_mirror_u
 msgid "Mirror the U texture coordinate around the 0.5 point"
-msgstr "在0.5点处镜射U向的纹理坐标"
+msgstr "在 0.5 点处镜射 U 向的纹理坐标"
 
 #. :src: bpy.types.MirrorModifier.use_mirror_v
 msgid "Mirror V"
-msgstr "镜像V"
+msgstr "镜像 V"
 
 #. :src: bpy.types.MirrorModifier.use_mirror_v
 msgid "Mirror the V texture coordinate around the 0.5 point"
-msgstr "在0.5点处镜射V向的纹理坐标"
+msgstr "在 0.5 点处镜射 V 向的纹理坐标"
 
 #. :src: bpy.types.MirrorModifier.merge_threshold
 msgid "Merge Limit"
@@ -43234,7 +43234,7 @@
 #. :src: bpy.types.CLIP_OT_tools
 msgctxt "Operator"
 msgid "Tools"
-msgstr "工具"
+msgstr "工具栏"
 
 #. :src: bpy.types.CLIP_OT_tools
 msgid "Toggle clip tools panel"
@@ -43822,7 +43822,7 @@
 #. :src: bpy.types.CONSTRAINT_OT_objectsolver_set_inverse.owner
 #. :src: bpy.types.CONSTRAINT_OT_stretchto_reset.owner
 msgid "The owner of this constraint"
-msgstr "约束所有者"
+msgstr "此约束器的主体"
 
 #. :src: bpy.types.CONSTRAINT_OT_childof_clear_inverse.owner:'OBJECT'
 #. :src: bpy.types.CONSTRAINT_OT_childof_set_inverse.owner:'OBJECT'
@@ -43834,7 +43834,7 @@
 #. :src: bpy.types.CONSTRAINT_OT_objectsolver_set_inverse.owner:'OBJECT'
 #. :src: bpy.types.CONSTRAINT_OT_stretchto_reset.owner:'OBJECT'
 msgid "Edit a constraint on the active object"
-msgstr "编辑已激活物体的约束"
+msgstr "编辑活动物体的约束"
 
 #. :src: bpy.types.CONSTRAINT_OT_childof_clear_inverse.owner:'BONE'
 #. :src: bpy.types.CONSTRAINT_OT_childof_set_inverse.owner:'BONE'
@@ -47889,7 +47889,7 @@
 
 #. :src: bpy.types.LOGIC_OT_actuator_remove
 msgid "Remove an actuator from the active object"
-msgstr "从已激活物体上移除促动器"
+msgstr "从活动物体上移除促动器"
 
 #. :src: bpy.types.LOGIC_OT_controller_add
 msgctxt "Operator"
@@ -47944,7 +47944,7 @@
 
 #. :src: bpy.types.LOGIC_OT_controller_remove
 msgid "Remove a controller from the active object"
-msgstr "从已激活物体上移除控制器"
+msgstr "从活动物体上移除控制器"
 
 #. :src: bpy.types.LOGIC_OT_links_cut
 #. :src: bpy.types.NODE_OT_links_cut
@@ -48003,7 +48003,7 @@
 
 #. :src: bpy.types.LOGIC_OT_sensor_remove
 msgid "Remove a sensor from the active object"
-msgstr "从已激活物体上移除传感器"
+msgstr "从活动物体上移除传感器"
 
 #. :src: bpy.types.LOGIC_OT_texface_convert
 msgctxt "Operator"
@@ -49533,7 +49533,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_all
 msgctxt "Operator"
 msgid "Print3D Check All"
-msgstr "3D 打印 全选"
+msgstr "3D 打印 - 全部检查"
 
 #. :src: bpy.types.MESH_OT_print3d_check_all
 msgid "Run all checks"
@@ -49542,7 +49542,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_degenerate
 msgctxt "Operator"
 msgid "Print3D Check Degenerate"
-msgstr "3D 打印 检查反生成情况"
+msgstr "3D 打印 - 检查反生成状况"
 
 #. :src: bpy.types.MESH_OT_print3d_check_degenerate
 msgid ""
@@ -49553,7 +49553,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_distort
 msgctxt "Operator"
 msgid "Print3D Check Distorted Faces"
-msgstr "3D 打印 检查畸形面"
+msgstr "3D 打印 - 检查畸形面"
 
 #. :src: bpy.types.MESH_OT_print3d_check_distort
 msgid "Check for non-flat faces "
@@ -49562,7 +49562,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_intersect
 msgctxt "Operator"
 msgid "Print3D Check Intersections"
-msgstr "3D 打印 检查交叉"
+msgstr "3D 打印 - 检查交叉性"
 
 #. :src: bpy.types.MESH_OT_print3d_check_intersect
 msgid "Check geometry for self intersections"
@@ -49571,7 +49571,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_overhang
 msgctxt "Operator"
 msgid "Print3D Check Overhang"
-msgstr "3D 打印 检查挂起"
+msgstr "3D 打印 - 检查悬垂"
 
 #. :src: bpy.types.MESH_OT_print3d_check_overhang
 msgid "Check faces don't overhang past a certain angle"
@@ -49580,7 +49580,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_sharp
 msgctxt "Operator"
 msgid "Print3D Check Sharp"
-msgstr "3D 打印 检查锐边"
+msgstr "3D 打印 - 检查锐边"
 
 #. :src: bpy.types.MESH_OT_print3d_check_sharp
 msgid "Check edges are below the sharpness preference"
@@ -49589,7 +49589,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_solid
 msgctxt "Operator"
 msgid "Print3D Check Solid"
-msgstr "3D 打印 检查实体性"
+msgstr "3D 打印 - 检查实体性"
 
 #. :src: bpy.types.MESH_OT_print3d_check_solid
 msgid ""
@@ -49599,7 +49599,7 @@
 #. :src: bpy.types.MESH_OT_print3d_check_thick
 msgctxt "Operator"
 msgid "Print3D Check Thickness"
-msgstr "3D 打印 检查厚度"
+msgstr "3D 打印 - 检查厚度"
 
 #. :src: bpy.types.MESH_OT_print3d_check_thick
 msgid ""
@@ -49610,7 +49610,7 @@
 #. :src: bpy.types.MESH_OT_print3d_clean_distorted
 msgctxt "Operator"
 msgid "Print3D Clean Distorted"
-msgstr "3D 打印 清除变形的元素"
+msgstr "3D 打印 - 清除畸形元素"
 
 #. :src: bpy.types.MESH_OT_print3d_clean_distorted
 msgid "Tessellate distorted faces"
@@ -49619,16 +49619,16 @@
 #. :src: bpy.types.MESH_OT_print3d_clean_isolated
 msgctxt "Operator"
 msgid "Print3D Clean Isolated "
-msgstr "3D 打印 清理孤立的元素"
+msgstr "3D 打印 - 清理孤立元素"
 
 #. :src: bpy.types.MESH_OT_print3d_clean_isolated
 msgid "Cleanup isolated vertices and edges"
-msgstr "怪力独立的顶点或线"
+msgstr "清理独立的顶点或边线"
 
 #. :src: bpy.types.MESH_OT_print3d_clean_thin
 msgctxt "Operator"
 msgid "Print3D Clean Thin"
-msgstr "3D 打印 清理薄壁部分"
+msgstr "3D 打印 - 清理薄壁"
 
 #. :src: bpy.types.MESH_OT_print3d_clean_thin
 msgid "Ensure minimum thickness"
@@ -49637,7 +49637,7 @@
 #. :src: bpy.types.MESH_OT_print3d_export
 msgctxt "Operator"
 msgid "Print3D Export"
-msgstr "3D 打印 导出"
+msgstr "3D 打印 - 导出"
 
 #. :src: bpy.types.MESH_OT_print3d_export
 msgid "Export active object using print3d settings"
@@ -49646,7 +49646,7 @@
 #. :src: bpy.types.MESH_OT_print3d_info_area
 msgctxt "Operator"
 msgid "Print3D Info Area"
-msgstr "3D 打印 信息区"
+msgstr "3D 打印 - 面积信息"
 
 #. :src: bpy.types.MESH_OT_print3d_info_area
 msgid "Report the surface area of the active mesh"
@@ -49655,7 +49655,7 @@
 #. :src: bpy.types.MESH_OT_print3d_info_volume
 msgctxt "Operator"
 msgid "Print3D Info Volume"
-msgstr "3D 打印信息 - 体积"
+msgstr "3D 打印 - 体积信息"
 
 #. :src: bpy.types.MESH_OT_print3d_info_volume
 msgid "Report the volume of the active mesh"
@@ -49664,7 +49664,7 @@
 #. :src: bpy.types.MESH_OT_print3d_select_report
 msgctxt "Operator"
 msgid "Print3D Select Report"
-msgstr "3D 打印 选择报告"
+msgstr "3D 打印 - 选择反馈信息"
 
 #. :src: bpy.types.MESH_OT_print3d_select_report
 msgid "Select the data associated with this report"
@@ -50759,8 +50759,8 @@
 "Realign the active armature's axis system to match Blender (commonly needed "
 "after bvh import)"
 msgstr ""
-"重新对齐激活骨架的坐标轴系统, 使之匹配至Blender环境 (在bvh导入之后, 通常需要"
-"执行此操作)"
+"重新对齐激活骨架的坐标轴系统, 使之匹配至 Blender 环境 (在 bvh 导入之后"
+", 通常需要执行此操作)"
 

@@ Diff output truncated at 10240 characters. @@


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