[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1028] branches/ja/ja.po: [JA] Translated:86%, fuzzy:835, not:1310
bf-translations at blender.org
bf-translations at blender.org
Sun Sep 9 16:30:11 CEST 2012
Revision: 1028
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1028
Author: sntulix
Date: 2012-09-09 14:30:11 +0000 (Sun, 09 Sep 2012)
Log Message:
-----------
[JA] Translated:86%, fuzzy:835, not:1310
Modified Paths:
--------------
branches/ja/ja.po
Modified: branches/ja/ja.po
===================================================================
--- branches/ja/ja.po 2012-09-08 20:40:50 UTC (rev 1027)
+++ branches/ja/ja.po 2012-09-09 14:30:11 UTC (rev 1028)
@@ -20,9 +20,9 @@
msgstr ""
"Project-Id-Version: Blender 2.63\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2012-09-05 17:56+0000\n"
-"PO-Revision-Date: 2012-09-03 23:38+0900\n"
-"Last-Translator: shizu <shizu at futuregadget.com>\n"
+"POT-Creation-Date: 2012-02-19 00:00+0900\n"
+"PO-Revision-Date: 2012-09-09 13:49+0900\n"
+"Last-Translator: \n"
"Language-Team: Japanese Translation Team (https://sites.google.com/site/blugjp/blender-translators)\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
@@ -31,79699 +31,79523 @@
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Pootle 2.1.6\n"
-#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:40
-#: bpy.types.Image.mapping:'REFLECTION'
-#: bpy.types.MaterialVolume.reflection
-#: bpy.types.RenderLayer.use_pass_reflection
-#: bpy.types.RenderPass.type:'REFLECTION'
-#: bpy.types.SceneRenderLayer.use_pass_reflection
-#: bpy.types.MaterialTextureSlot.use_map_reflect
-#: bpy.types.MaterialTextureSlot.texture_coords:'REFLECTION'
+#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:40
+#: bpy.types.Image.mapping:'REFLECTION'
+#: bpy.types.MaterialVolume.reflection
+#: bpy.types.RenderLayer.use_pass_reflection
+#: bpy.types.RenderPass.type:'REFLECTION'
+#: bpy.types.SceneRenderLayer.use_pass_reflection
+#: bpy.types.MaterialTextureSlot.use_map_reflect
+#: bpy.types.MaterialTextureSlot.texture_coords:'REFLECTION'
msgid "Reflection"
msgstr "反射"
-#: source/blender/editors/interface/interface_templates.c:2663
+#: source/blender/editors/interface/interface_templates.c:2663
msgid "Stop this job"
msgstr "このジョブを停止"
-#: source/blender/nodes/texture/nodes/node_texture_bricks.c:38
+#: source/blender/nodes/texture/nodes/node_texture_bricks.c:38
msgid "Bricks 1"
msgstr "レンガ色1"
-#: source/blender/editors/space_view3d/view3d_header.c:298
-#: source/blender/editors/space_view3d/view3d_header.c:300
-#: source/blender/editors/space_view3d/view3d_header.c:303
-#: bpy.types.Modifier.show_in_editmode
+#: source/blender/editors/space_view3d/view3d_header.c:298
+#: source/blender/editors/space_view3d/view3d_header.c:300
+#: source/blender/editors/space_view3d/view3d_header.c:303
+#: bpy.types.Modifier.show_in_editmode
msgid "Edit Mode"
msgstr "編集モード"
-#: source/blender/editors/space_graph/graph_buttons.c:665
+#: source/blender/editors/space_graph/graph_buttons.c:665
msgid "Add a new target variable for this Driver"
msgstr "このドライバーに新しいターゲット変数を追加します"
-#: source/blender/editors/interface/interface_handlers.c:4648
+#: source/blender/editors/interface/interface_handlers.c:4648
msgctxt "Operator"
msgid "Add Shortcut"
msgstr "ショートカット追加"
-#: source/blender/editors/space_view3d/view3d_header.c:308
+#: source/blender/editors/space_view3d/view3d_header.c:308
msgid "Sculpt Mode"
msgstr "スカルプトモード"
-#: source/blender/editors/space_graph/graph_buttons.c:577
+#: source/blender/editors/space_graph/graph_buttons.c:577
msgid "Ob/Bone:"
msgstr "オブジェクト/ボーン:"
-#: source/blender/editors/space_node/node_templates.c:375
-#: source/blender/editors/space_node/node_templates.c:432
+#: source/blender/editors/space_node/node_templates.c:375
+#: source/blender/editors/space_node/node_templates.c:432
msgid "Add node to input"
msgstr "ノードを入力に追加"
-#: source/blender/editors/space_view3d/view3d_buttons.c:398
+#: source/blender/editors/space_view3d/view3d_buttons.c:398
#, fuzzy
msgid "Median X radius used by Skin modifier"
msgstr "スキンモディファイアーによって使用される中心のX半径"
-#: source/blender/editors/interface/interface_templates.c:2226
+#: source/blender/editors/interface/interface_templates.c:2226
#, fuzzy
msgid "Maintain relative weights while painting"
msgstr "グループの相対ウェイトを維持します"
-#: source/blender/editors/animation/fmodifier_ui.c:173
+#: source/blender/editors/animation/fmodifier_ui.c:173
#, fuzzy
msgid "Power of x"
msgstr "Xの累乗"
-#: source/blender/editors/space_image/image_buttons.c:376
+#: source/blender/editors/space_image/image_buttons.c:376
msgid "Layer %t"
msgstr "レイヤー%t"
-#: source/blender/editors/space_node/drawnode.c:1310
+#: source/blender/editors/space_node/drawnode.c:1310
msgid "VCol"
msgstr "頂点色"
-#: source/blender/editors/interface/interface_templates.c:1340
-#: source/blender/editors/interface/interface_templates.c:1388
-#: bpy.types.KeyMapItem.key_modifier:'DEL'
-#: bpy.types.KeyMapItem.type:'DEL'
-#: bpy.types.VIEW3D_MT_edit_mesh_delete
-#: bpy.types.OUTLINER_OT_object_operation.type:'DELETE'
-#: bpy.types.SceneGameData.exit_key:'DEL'
-#: bpy.types.KeyboardSensor.key:'DEL'
-#: bpy.types.KeyboardSensor.modifier_key_1:'DEL'
-#: bpy.types.KeyboardSensor.modifier_key_2:'DEL'
-#: release/scripts/startup/bl_ui/space_view3d_toolbar.py:341
+#: source/blender/editors/interface/interface_templates.c:1340
+#: source/blender/editors/interface/interface_templates.c:1388
+#: bpy.types.KeyMapItem.key_modifier:'DEL'
+#: bpy.types.KeyMapItem.type:'DEL'
+#: bpy.types.VIEW3D_MT_edit_mesh_delete
+#: bpy.types.OUTLINER_OT_object_operation.type:'DELETE'
+#: bpy.types.SceneGameData.exit_key:'DEL'
+#: bpy.types.KeyboardSensor.key:'DEL'
+#: bpy.types.KeyboardSensor.modifier_key_1:'DEL'
+#: bpy.types.KeyboardSensor.modifier_key_2:'DEL'
+#: release/scripts/startup/bl_ui/space_view3d_toolbar.py:341
msgid "Delete"
msgstr "削除"
-#: source/blender/editors/space_view3d/view3d_buttons.c:366
-#: release/scripts/startup/bl_ui/properties_object_constraint.py:155
+#: source/blender/editors/space_view3d/view3d_buttons.c:366
+#: release/scripts/startup/bl_ui/properties_object_constraint.py:155
msgid "Weight:"
msgstr "ウェイト:"
-#: source/blender/editors/interface/interface_regions.c:2155
+#: source/blender/editors/interface/interface_regions.c:2155
msgid "G "
msgstr "G "
-#: source/blender/windowmanager/intern/wm_operators.c:2215
+#: source/blender/windowmanager/intern/wm_operators.c:2215
msgid "Toggle System Console"
msgstr "システムコンソールを切り替え"
-#: source/blender/modifiers/intern/MOD_meshdeform.c:248
+#: source/blender/modifiers/intern/MOD_meshdeform.c:248
msgid "Verts changed from %d to %d."
msgstr "頂点が %d から %d まで変更されました。"
-#: source/blender/editors/interface/interface_templates.c:314
+#: source/blender/editors/interface/interface_templates.c:314
msgid "Browse Scene to be linked"
msgstr "リンクされるシーンを閲覧"
-#: source/blender/editors/space_view3d/view3d_header.c:551
-#: bpy.types.SpaceView3D.transform_orientation
+#: source/blender/editors/space_view3d/view3d_header.c:551
+#: bpy.types.SpaceView3D.transform_orientation
msgid "Transform Orientation"
msgstr "座標系"
-#: source/blender/editors/space_node/drawnode.c:2288
+#: source/blender/editors/space_node/drawnode.c:2288
msgid "Midtones"
msgstr "中間色"
-#: source/blender/editors/interface/interface_templates.c:1352
-#: source/blender/editors/interface/interface_templates.c:1404
+#: source/blender/editors/interface/interface_templates.c:1352
+#: source/blender/editors/interface/interface_templates.c:1404
msgid "Set interpolation between color stops"
msgstr "色ポジション間の補間方法を設定"
-#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:39
-#: bpy.types.KeyMap.region_type:'WINDOW'
-#: bpy.types.INFO_MT_window
-#: bpy.types.Region.type:'WINDOW'
-#: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW'
-#: KM_HIERARCHY.EMPTY
+#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:39
+#: bpy.types.KeyMap.region_type:'WINDOW'
+#: bpy.types.INFO_MT_window
+#: bpy.types.Region.type:'WINDOW'
+#: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW'
+#: KM_HIERARCHY.EMPTY
msgid "Window"
msgstr "ウィンドウ"
-#: source/blender/nodes/composite/nodes/node_composite_diffMatte.c:36
+#: source/blender/nodes/composite/nodes/node_composite_diffMatte.c:36
msgid "Image 1"
msgstr "画像1"
-#: source/blender/editors/interface/interface_regions.c:597
+#: source/blender/editors/interface/interface_regions.c:597
msgid "Disabled: %s"
msgstr "無効: %s"
-#: source/blender/editors/interface/interface_templates.c:315
+#: source/blender/editors/interface/interface_templates.c:315
msgid "Browse Object to be linked"
msgstr "リンクされるオブジェクトを閲覧"
-#: source/blender/editors/interface/interface_templates.c:332
+#: source/blender/editors/interface/interface_templates.c:332
msgid "Browse Node Tree to be linked"
msgstr "リンクされるノードツリーを閲覧"
-#: source/blender/windowmanager/intern/wm_operators.c:1352
+#: source/blender/windowmanager/intern/wm_operators.c:1352
msgid "Credits"
msgstr "クレジット"
-#: source/blender/blenkernel/intern/fmodifier.c:825
-#: bpy.types.Controller.type:'PYTHON'
-#: bpy.types.LOGIC_OT_controller_add.type:'PYTHON'
+#: source/blender/blenkernel/intern/fmodifier.c:825
+#: bpy.types.Controller.type:'PYTHON'
+#: bpy.types.LOGIC_OT_controller_add.type:'PYTHON'
msgid "Python"
msgstr "Python"
-#: source/blender/nodes/composite/nodes/node_composite_levels.c:43
+#: source/blender/nodes/composite/nodes/node_composite_levels.c:43
msgid "Std Dev"
msgstr "標準偏差"
-#: source/blender/editors/space_file/file_panels.c:207
-#: bpy.types.RENDER_PT_game_system
-#: bpy.types.USERPREF_PT_system
-#: bpy.types.UserPreferences.active_section:'SYSTEM'
-#: release/scripts/startup/bl_ui/properties_particle.py:643
-#: release/scripts/startup/bl_ui/properties_particle.py:653
-#: release/scripts/startup/bl_ui/properties_particle.py:661
+#: source/blender/editors/space_file/file_panels.c:207
+#: bpy.types.RENDER_PT_game_system
+#: bpy.types.USERPREF_PT_system
+#: bpy.types.UserPreferences.active_section:'SYSTEM'
+#: release/scripts/startup/bl_ui/properties_particle.py:643
+#: release/scripts/startup/bl_ui/properties_particle.py:653
+#: release/scripts/startup/bl_ui/properties_particle.py:661
msgid "System"
msgstr "システム"
-#: source/blender/nodes/composite/nodes/node_composite_switch.c:37
-#: bpy.types.ShrinkwrapModifier.cull_face:'OFF'
-#: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type:'OFF'
-#: bpy.types.EXPORT_SCENE_OT_fbx.batch_mode:'OFF'
-#: bpy.types.SceneGameData.samples:'SAMPLES_0'
-#: bpy.types.UserPreferencesSystem.anisotropic_filter:'FILTER_0'
-#: bpy.types.UserPreferencesSystem.gl_texture_limit:'CLAMP_OFF'
-#: release/scripts/startup/bl_ui/properties_object.py:254
+#: source/blender/nodes/composite/nodes/node_composite_switch.c:37
@@ Diff output truncated at 10240 characters. @@
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