[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1222] branches/es/es.po: Spanish update

bf-translations at blender.org bf-translations at blender.org
Sun Nov 25 02:00:36 CET 2012


Revision: 1222
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1222
Author:   gab3d
Date:     2012-11-25 01:00:29 +0000 (Sun, 25 Nov 2012)
Log Message:
-----------
Spanish update

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2012-11-24 21:50:04 UTC (rev 1221)
+++ branches/es/es.po	2012-11-25 01:00:29 UTC (rev 1222)
@@ -93,8 +93,12 @@
 #: source/blender/python/intern/bpy_util.c:115
 #: source/blender/python/intern/bpy_util.c:121
 #: source/blender/python/intern/bpy_util.c:113
-msgid "%s\\nlocation: %s:%d\\n"
-msgstr "%s\\nubicación: %s:%d\\n"
+msgid ""
+"%s\\n"
+"location: %s:%d\\n"
+msgstr ""
+"%s\\n"
+"ubicación: %s:%d\\n"
 
 #: source/blender/python/intern/bpy_util.c:102
 msgid "Unknown py-exception, could not convert"
@@ -118,13 +122,12 @@
 #: source/blender/editors/space_image/image_ops.c:1945
 #: source/blender/editors/space_image/image_ops.c:1973
 msgid "AutoPack is enabled, so image will be packed again on file save"
-msgstr ""
-"Empaque automático habilitado, por lo tanto la imagen será empacada otra vez "
-"al guardarse el archivo"
+msgstr "Empaque automático habilitado, por lo tanto la imagen será empacada otra vez al guardarse el archivo"
 
 #: source/blender/editors/interface/interface_handlers.c:4848
 #: source/blender/editors/screen/screen_ops.c:2949
-#: bpy.types.KeyMap.region_type:'HEADER' bpy.types.Region.type:'HEADER'
+#: bpy.types.KeyMap.region_type:'HEADER'
+#: bpy.types.Region.type:'HEADER'
 #: bpy.types.ThemePanelColors.header bpy.types.ThemeSpaceGeneric.header
 #: KM_HIERARCHY.EMPTY
 msgid "Header"
@@ -532,12 +535,14 @@
 #: bpy.types.Filter2DActuator.motion_blur_factor
 #: bpy.types.PropertyActuator.value bpy.types.RandomActuator.int_value
 #: bpy.types.RandomActuator.float_value
-#: bpy.types.ColorMapping.blend_type:'VALUE' bpy.types.EnumPropertyItem.value
+#: bpy.types.ColorMapping.blend_type:'VALUE'
+#: bpy.types.EnumPropertyItem.value
 #: bpy.types.GameBooleanProperty.value bpy.types.GameFloatProperty.value
 #: bpy.types.GameIntProperty.value bpy.types.GameStringProperty.value
 #: bpy.types.GameTimerProperty.value
 #: bpy.types.Material.diffuse_ramp_blend:'VALUE'
-#: bpy.types.Material.specular_ramp_blend:'VALUE' bpy.types.KeyMapItem.value
+#: bpy.types.Material.specular_ramp_blend:'VALUE'
+#: bpy.types.KeyMapItem.value
 #: bpy.types.LampSkySettings.sky_blend_type:'VALUE'
 #: bpy.types.MeshFloatProperty.value bpy.types.MeshIntProperty.value
 #: bpy.types.MeshStringProperty.value
@@ -548,9 +553,11 @@
 #: bpy.types.CompositorNodeHueSat.color_value
 #: bpy.types.CompositorNodeMixRGB.blend_type:'VALUE'
 #: bpy.types.CompositorNodeValue bpy.types.ShaderNode.type:'VALUE'
-#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE' bpy.types.ShaderNodeValue
+#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE'
+#: bpy.types.ShaderNodeValue
 #: bpy.types.TextureNodeMixRGB.blend_type:'VALUE'
-#: bpy.types.NodeSocket.type:'VALUE' bpy.types.GRAPH_OT_click_insert.value
+#: bpy.types.NodeSocket.type:'VALUE'
+#: bpy.types.GRAPH_OT_click_insert.value
 #: bpy.types.GRAPH_OT_cursor_set.value
 #: bpy.types.NODE_OT_group_socket_add.type:'VALUE'
 #: bpy.types.PAINT_OT_mask_flood_fill.mode:'VALUE'
@@ -583,7 +590,8 @@
 #: source/blender/nodes/shader/nodes/node_shader_valToRgb.c:41
 #: source/blender/nodes/shader/nodes/node_shader_output.c:37
 #: source/blender/nodes/shader/nodes/node_shader_tex_image.c:40
-#: bpy.types.Histogram.mode:'A' bpy.types.Brush.use_alpha
+#: bpy.types.Histogram.mode:'A'
+#: bpy.types.Brush.use_alpha
 #: bpy.types.Material.alpha
 #: bpy.types.VertexWeightEditModifier.mask_tex_use_channel:'ALPHA'
 #: bpy.types.VertexWeightMixModifier.mask_tex_use_channel:'ALPHA'
@@ -633,12 +641,8 @@
 msgstr "Botón activo no encontrado"
 
 #: source/blender/editors/interface/interface_ops.c:975
-msgid ""
-"Please set your User Preferences' 'Translation Branches Directory' path to a "
-"valid directory"
-msgstr ""
-"Por favor definir una ruta válida para el 'Directorio de las Ramas de "
-"Traducción' en las Preferencias de usuario"
+msgid "Please set your User Preferences' 'Translation Branches Directory' path to a valid directory"
+msgstr "Por favor definir una ruta válida para el 'Directorio de las Ramas de Traducción' en las Preferencias de usuario"
 
 #: source/blender/editors/interface/interface_ops.c:809
 msgid "File '%s' cannot be opened"
@@ -649,12 +653,8 @@
 msgstr "Ver '%s' en el editor de texto"
 
 #: source/blender/editors/interface/interface_ops.c:980
-msgid ""
-"Could not find operator '%s'! Please enable ui_translate addon in the User "
-"Preferences"
-msgstr ""
-"No es posible encontrar el operador '%s'! Por favor habilitar el agregado "
-"Translate UI Messages en las Preferencias de usuario"
+msgid "Could not find operator '%s'! Please enable ui_translate addon in the User Preferences"
+msgstr "No es posible encontrar el operador '%s'! Por favor habilitar el agregado Translate UI Messages en las Preferencias de usuario"
 
 #: source/blender/editors/interface/interface_ops.c:988
 msgid "No valid po found for language '%s' under %s"
@@ -731,10 +731,12 @@
 #: bpy.types.KeyingSetPath.id_type:'TEXTURE'
 #: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture
 #: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture
-#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture
+#: bpy.types.CompositorNode.type:'TEXTURE'
+#: bpy.types.CompositorNodeTexture
 #: bpy.types.CompositorNodeTexture.texture bpy.types.ShaderNode.type:'TEXTURE'
 #: bpy.types.ShaderNodeTexture bpy.types.ShaderNodeTexture.texture
-#: bpy.types.TextureNode.type:'TEXTURE' bpy.types.TextureNodeTexture
+#: bpy.types.TextureNode.type:'TEXTURE'
+#: bpy.types.TextureNodeTexture
 #: bpy.types.TextureNodeTexture.texture
 #: bpy.types.NODE_OT_new_node_tree.type:'TEXTURE'
 #: bpy.types.OBJECT_OT_effector_add.type:'TEXTURE'
@@ -759,7 +761,8 @@
 #: bpy.types.ConstraintActuator.material
 #: bpy.types.DriverTarget.id_type:'MATERIAL'
 #: bpy.types.DynamicPaintBrushSettings.material
-#: bpy.types.Action.id_root:'MATERIAL' bpy.types.Material.active_node_material
+#: bpy.types.Action.id_root:'MATERIAL'
+#: bpy.types.Material.active_node_material
 #: bpy.types.ParticleSettings.draw_color:'MATERIAL'
 #: bpy.types.ParticleSettings.material
 #: bpy.types.KeyingSetPath.id_type:'MATERIAL'
@@ -784,11 +787,14 @@
 msgstr "Material"
 
 #: source/blender/editors/interface/interface_templates.c:1239
-#: bpy.types.DriverTarget.id_type:'LAMP' bpy.types.Action.id_root:'LAMP'
-#: bpy.types.Object.type:'LAMP' bpy.types.KeyingSetPath.id_type:'LAMP'
+#: bpy.types.DriverTarget.id_type:'LAMP'
+#: bpy.types.Action.id_root:'LAMP'
+#: bpy.types.Object.type:'LAMP'
+#: bpy.types.KeyingSetPath.id_type:'LAMP'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'LAMP'
 #: bpy.types.OBJECT_OT_add.type:'LAMP'
-#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP' bpy.types.CyclesLamp_PT_lamp
+#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP'
+#: bpy.types.CyclesLamp_PT_lamp
 #: bpy.types.DATA_PT_lamp bpy.types.ThemeView3D.lamp
 #: release/scripts/startup/bl_ui/space_info.py:300
 #: release/scripts/startup/bl_ui/space_userpref.py:365
@@ -802,7 +808,8 @@
 # ##########################################################
 #: source/blender/editors/interface/interface_templates.c:1241
 #: source/blender/editors/space_buttons/buttons_header.c:131
-#: bpy.types.DriverTarget.id_type:'WORLD' bpy.types.Action.id_root:'WORLD'
+#: bpy.types.DriverTarget.id_type:'WORLD'
+#: bpy.types.Action.id_root:'WORLD'
 #: bpy.types.Scene.world bpy.types.KeyingSetPath.id_type:'WORLD'
 #: bpy.types.WORLD_PT_game_world bpy.types.WORLD_PT_world
 #: bpy.types.RenderSettings.bake_normal_space:'WORLD'
@@ -834,13 +841,16 @@
 #: bpy.types.PropertyActuator.mode:'ADD'
 #: bpy.types.AnimData.action_blend_type:'ADD'
 #: bpy.types.ColorMapping.blend_type:'ADD'
-#: bpy.types.FModifierNoise.blend_type:'ADD' bpy.types.Brush.blend:'ADD'
-#: bpy.types.Brush.vertex_tool:'ADD' bpy.types.Brush.direction:'ADD'
+#: bpy.types.FModifierNoise.blend_type:'ADD'
+#: bpy.types.Brush.blend:'ADD'
+#: bpy.types.Brush.vertex_tool:'ADD'
+#: bpy.types.Brush.direction:'ADD'
 #: bpy.types.Material.diffuse_ramp_blend:'ADD'
 #: bpy.types.Material.specular_ramp_blend:'ADD'
 #: bpy.types.LampSkySettings.sky_blend_type:'ADD'
 #: bpy.types.MaskLayer.blend:'ADD'
-#: bpy.types.MaterialGameSettings.alpha_blend:'ADD' bpy.types.MaterialHalo.add
+#: bpy.types.MaterialGameSettings.alpha_blend:'ADD'
+#: bpy.types.MaterialHalo.add
 #: bpy.types.INFO_MT_add bpy.types.INFO_MT_edit_curve_add
 #: bpy.types.LOGIC_MT_logicbricks_add bpy.types.NLA_MT_add
 #: bpy.types.SEQUENCER_MT_add bpy.types.VertexWeightMixModifier.mix_mode:'ADD'
@@ -859,8 +869,10 @@
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ADD'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ADD'
-#: bpy.types.ParticleBrush.puff_mode:'ADD' bpy.types.ParticleEdit.tool:'ADD'
-#: bpy.types.Sequence.type:'ADD' bpy.types.Sequence.blend_type:'ADD'
+#: bpy.types.ParticleBrush.puff_mode:'ADD'
+#: bpy.types.ParticleEdit.tool:'ADD'
+#: bpy.types.Sequence.type:'ADD'
+#: bpy.types.Sequence.blend_type:'ADD'
 #: bpy.types.TextureSlot.blend_type:'ADD'
 #: bpy.types.WorldLighting.ao_blend_type:'ADD'
 #: release/scripts/startup/bl_ui/space_sequencer.py:258
@@ -870,10 +882,12 @@
 
 #: source/blender/editors/interface/interface_templates.c:1345
 #: source/blender/editors/interface/interface_templates.c:1393
-#: bpy.types.KeyMapItem.type:'DEL' bpy.types.KeyMapItem.key_modifier:'DEL'
+#: bpy.types.KeyMapItem.type:'DEL'
+#: bpy.types.KeyMapItem.key_modifier:'DEL'
 #: bpy.types.VIEW3D_MT_edit_mesh_delete
 #: bpy.types.OUTLINER_OT_object_operation.type:'DELETE'
-#: bpy.types.SceneGameData.exit_key:'DEL' bpy.types.KeyboardSensor.key:'DEL'
+#: bpy.types.SceneGameData.exit_key:'DEL'
+#: bpy.types.KeyboardSensor.key:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_1:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_2:'DEL'
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:341
@@ -882,10 +896,8 @@
 
 #: source/blender/editors/interface/interface_templates.c:1356
 #: source/blender/editors/interface/interface_templates.c:1407
-msgid ""
-"Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4"
-msgstr ""
-"Interpolación %t|Suave %x1|Cardinal %x3|Lineal %x0|B-spline %x2|Constante %x4"
+msgid "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4"
+msgstr "Interpolación %t|Suave %x1|Cardinal %x3|Lineal %x0|B-spline %x2|Constante %x4"
 

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-translations-svn mailing list