[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1220] branches/es/es.po: Spanish update

bf-translations at blender.org bf-translations at blender.org
Sat Nov 24 18:45:32 CET 2012


Revision: 1220
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1220
Author:   gab3d
Date:     2012-11-24 17:45:31 +0000 (Sat, 24 Nov 2012)
Log Message:
-----------
Spanish update

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2012-11-24 15:53:00 UTC (rev 1219)
+++ branches/es/es.po	2012-11-24 17:45:31 UTC (rev 1220)
@@ -12,7 +12,7 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Poedit-Language: Spanish\n"
+"X-Generator: Poedit 1.5.4\n"
 
 #: source/blender/modifiers/intern/MOD_skin.c:1710
 msgid "Hull error"
@@ -93,12 +93,8 @@
 #: source/blender/python/intern/bpy_util.c:115
 #: source/blender/python/intern/bpy_util.c:121
 #: source/blender/python/intern/bpy_util.c:113
-msgid ""
-"%s\\n"
-"location: %s:%d\\n"
-msgstr ""
-"%s\\n"
-"ubicación: %s:%d\\n"
+msgid "%s\\nlocation: %s:%d\\n"
+msgstr "%s\\nubicación: %s:%d\\n"
 
 #: source/blender/python/intern/bpy_util.c:102
 msgid "Unknown py-exception, could not convert"
@@ -122,14 +118,14 @@
 #: source/blender/editors/space_image/image_ops.c:1945
 #: source/blender/editors/space_image/image_ops.c:1973
 msgid "AutoPack is enabled, so image will be packed again on file save"
-msgstr "Empaque automático habilitado, por lo tanto la imagen será empacada otra vez al guardarse el archivo"
+msgstr ""
+"Empaque automático habilitado, por lo tanto la imagen será empacada otra vez "
+"al guardarse el archivo"
 
 #: source/blender/editors/interface/interface_handlers.c:4848
 #: source/blender/editors/screen/screen_ops.c:2949
-#: bpy.types.KeyMap.region_type:'HEADER'
-#: bpy.types.Region.type:'HEADER'
-#: bpy.types.ThemePanelColors.header
-#: bpy.types.ThemeSpaceGeneric.header
+#: bpy.types.KeyMap.region_type:'HEADER' bpy.types.Region.type:'HEADER'
+#: bpy.types.ThemePanelColors.header bpy.types.ThemeSpaceGeneric.header
 #: KM_HIERARCHY.EMPTY
 msgid "Header"
 msgstr "Cabezal"
@@ -145,8 +141,7 @@
 msgstr "Reemplazar fotograma clave individual"
 
 #: source/blender/editors/interface/interface_handlers.c:4671
-#: bpy.types.ACTION_OT_delete
-#: bpy.types.GRAPH_OT_delete
+#: bpy.types.ACTION_OT_delete bpy.types.GRAPH_OT_delete
 msgctxt "Operator"
 msgid "Delete Keyframes"
 msgstr "Borrar fotogramas clave"
@@ -168,8 +163,7 @@
 msgstr "Borrar fotograma clave"
 
 #: source/blender/editors/interface/interface_handlers.c:4693
-#: bpy.types.ACTION_OT_keyframe_insert
-#: bpy.types.GRAPH_OT_keyframe_insert
+#: bpy.types.ACTION_OT_keyframe_insert bpy.types.GRAPH_OT_keyframe_insert
 msgctxt "Operator"
 msgid "Insert Keyframes"
 msgstr "Insertar fotograma clave"
@@ -333,8 +327,7 @@
 msgstr "Error de puntero de DoButton: %s"
 
 #: source/blender/editors/interface/interface_regions.c:2142
-#: bpy.types.CompositorNodeInvert.invert_rgb
-#: bpy.types.CompositorNodeRGB
+#: bpy.types.CompositorNodeInvert.invert_rgb bpy.types.CompositorNodeRGB
 #: bpy.types.ShaderNodeRGB
 msgid "RGB"
 msgstr "RVA"
@@ -537,22 +530,16 @@
 #: source/blender/nodes/shader/nodes/node_shader_squeeze.c:36
 #: source/blender/nodes/shader/nodes/node_shader_squeeze.c:43
 #: bpy.types.Filter2DActuator.motion_blur_factor
-#: bpy.types.PropertyActuator.value
-#: bpy.types.RandomActuator.int_value
+#: bpy.types.PropertyActuator.value bpy.types.RandomActuator.int_value
 #: bpy.types.RandomActuator.float_value
-#: bpy.types.ColorMapping.blend_type:'VALUE'
-#: bpy.types.EnumPropertyItem.value
-#: bpy.types.GameBooleanProperty.value
-#: bpy.types.GameFloatProperty.value
-#: bpy.types.GameIntProperty.value
-#: bpy.types.GameStringProperty.value
+#: bpy.types.ColorMapping.blend_type:'VALUE' bpy.types.EnumPropertyItem.value
+#: bpy.types.GameBooleanProperty.value bpy.types.GameFloatProperty.value
+#: bpy.types.GameIntProperty.value bpy.types.GameStringProperty.value
 #: bpy.types.GameTimerProperty.value
 #: bpy.types.Material.diffuse_ramp_blend:'VALUE'
-#: bpy.types.Material.specular_ramp_blend:'VALUE'
-#: bpy.types.KeyMapItem.value
+#: bpy.types.Material.specular_ramp_blend:'VALUE' bpy.types.KeyMapItem.value
 #: bpy.types.LampSkySettings.sky_blend_type:'VALUE'
-#: bpy.types.MeshFloatProperty.value
-#: bpy.types.MeshIntProperty.value
+#: bpy.types.MeshFloatProperty.value bpy.types.MeshIntProperty.value
 #: bpy.types.MeshStringProperty.value
 #: bpy.types.VertexWeightEditModifier.mask_tex_use_channel:'VAL'
 #: bpy.types.VertexWeightMixModifier.mask_tex_use_channel:'VAL'
@@ -560,13 +547,10 @@
 #: bpy.types.CompositorNode.type:'VALUE'
 #: bpy.types.CompositorNodeHueSat.color_value
 #: bpy.types.CompositorNodeMixRGB.blend_type:'VALUE'
-#: bpy.types.CompositorNodeValue
-#: bpy.types.ShaderNode.type:'VALUE'
-#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE'
-#: bpy.types.ShaderNodeValue
+#: bpy.types.CompositorNodeValue bpy.types.ShaderNode.type:'VALUE'
+#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE' bpy.types.ShaderNodeValue
 #: bpy.types.TextureNodeMixRGB.blend_type:'VALUE'
-#: bpy.types.NodeSocket.type:'VALUE'
-#: bpy.types.GRAPH_OT_click_insert.value
+#: bpy.types.NodeSocket.type:'VALUE' bpy.types.GRAPH_OT_click_insert.value
 #: bpy.types.GRAPH_OT_cursor_set.value
 #: bpy.types.NODE_OT_group_socket_add.type:'VALUE'
 #: bpy.types.PAINT_OT_mask_flood_fill.mode:'VALUE'
@@ -575,15 +559,12 @@
 #: bpy.types.WM_OT_context_set_boolean.value
 #: bpy.types.WM_OT_context_set_enum.value
 #: bpy.types.WM_OT_context_set_float.value
-#: bpy.types.WM_OT_context_set_id.value
-#: bpy.types.WM_OT_context_set_int.value
+#: bpy.types.WM_OT_context_set_id.value bpy.types.WM_OT_context_set_int.value
 #: bpy.types.WM_OT_context_set_string.value
 #: bpy.types.WM_OT_context_set_value.value
 #: bpy.types.WM_OT_context_toggle_enum.value_1
-#: bpy.types.WM_OT_context_toggle_enum.value_2
-#: bpy.types.PropertySensor.value
-#: bpy.types.ShapeKey.value
-#: bpy.types.TextureSlot.blend_type:'VALUE'
+#: bpy.types.WM_OT_context_toggle_enum.value_2 bpy.types.PropertySensor.value
+#: bpy.types.ShapeKey.value bpy.types.TextureSlot.blend_type:'VALUE'
 msgid "Value"
 msgstr "Valor"
 
@@ -602,8 +583,7 @@
 #: source/blender/nodes/shader/nodes/node_shader_valToRgb.c:41
 #: source/blender/nodes/shader/nodes/node_shader_output.c:37
 #: source/blender/nodes/shader/nodes/node_shader_tex_image.c:40
-#: bpy.types.Histogram.mode:'A'
-#: bpy.types.Brush.use_alpha
+#: bpy.types.Histogram.mode:'A' bpy.types.Brush.use_alpha
 #: bpy.types.Material.alpha
 #: bpy.types.VertexWeightEditModifier.mask_tex_use_channel:'ALPHA'
 #: bpy.types.VertexWeightMixModifier.mask_tex_use_channel:'ALPHA'
@@ -612,10 +592,8 @@
 #: bpy.types.CompositorNodeInvert.invert_alpha
 #: bpy.types.CompositorNodeMapUV.alpha
 #: bpy.types.CompositorNodeMixRGB.use_alpha
-#: bpy.types.ShaderNodeMixRGB.use_alpha
-#: bpy.types.TextureNodeMixRGB.use_alpha
-#: bpy.types.IMAGE_OT_invert.invert_a
-#: bpy.types.IMAGE_OT_new.alpha
+#: bpy.types.ShaderNodeMixRGB.use_alpha bpy.types.TextureNodeMixRGB.use_alpha
+#: bpy.types.IMAGE_OT_invert.invert_a bpy.types.IMAGE_OT_new.alpha
 #: bpy.types.RenderSettings.bake_type:'ALPHA'
 #: bpy.types.SpaceImageEditor.draw_channels:'ALPHA'
 #: bpy.types.SpaceNodeEditor.backdrop_channels:'ALPHA'
@@ -655,8 +633,12 @@
 msgstr "Botón activo no encontrado"
 
 #: source/blender/editors/interface/interface_ops.c:975
-msgid "Please set your User Preferences' 'Translation Branches Directory' path to a valid directory"
-msgstr "Por favor definir una ruta válida para el 'Directorio de las Ramas de Traducción' en las Preferencias de usuario"
+msgid ""
+"Please set your User Preferences' 'Translation Branches Directory' path to a "
+"valid directory"
+msgstr ""
+"Por favor definir una ruta válida para el 'Directorio de las Ramas de "
+"Traducción' en las Preferencias de usuario"
 
 #: source/blender/editors/interface/interface_ops.c:809
 msgid "File '%s' cannot be opened"
@@ -667,8 +649,12 @@
 msgstr "Ver '%s' en el editor de texto"
 
 #: source/blender/editors/interface/interface_ops.c:980
-msgid "Could not find operator '%s'! Please enable ui_translate addon in the User Preferences"
-msgstr "No es posible encontrar el operador '%s'! Por favor habilitar el agregado Translate UI Messages en las Preferencias de usuario"
+msgid ""
+"Could not find operator '%s'! Please enable ui_translate addon in the User "
+"Preferences"
+msgstr ""
+"No es posible encontrar el operador '%s'! Por favor habilitar el agregado "
+"Translate UI Messages en las Preferencias de usuario"
 
 #: source/blender/editors/interface/interface_ops.c:988
 msgid "No valid po found for language '%s' under %s"
@@ -695,8 +681,7 @@
 
 #: source/blender/editors/interface/interface_templates.c:469
 #: source/blender/editors/interface/interface_templates.c:473
-#: bpy.types.FILE_OT_select.open
-#: bpy.types.OUTLINER_OT_show_one_level.open
+#: bpy.types.FILE_OT_select.open bpy.types.OUTLINER_OT_show_one_level.open
 #: bpy.types.SmokeDomainSettings.collision_extents:'BORDEROPEN'
 msgid "Open"
 msgstr "Abrir"
@@ -711,8 +696,7 @@
 msgstr "Hacer real"
 
 #: source/blender/editors/interface/interface_templates.c:866
-#: bpy.types.VIEW3D_MT_object_apply
-#: bpy.types.VIEW3D_MT_pose_apply
+#: bpy.types.VIEW3D_MT_object_apply bpy.types.VIEW3D_MT_pose_apply
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:1105
 msgid "Apply"
 msgstr "Aplicar"
@@ -741,25 +725,16 @@
 #: source/blender/nodes/shader/node_shader_tree.c:87
 #: bpy.types.DriverTarget.id_type:'TEXTURE'
 #: bpy.types.DynamicPaintSurface.init_texture
-#: bpy.types.EffectorWeights.texture
-#: bpy.types.FieldSettings.type:'TEXTURE'
-#: bpy.types.FieldSettings.texture
-#: bpy.types.Action.id_root:'TEXTURE'
-#: bpy.types.Brush.texture
-#: bpy.types.NodeTree.type:'TEXTURE'
+#: bpy.types.EffectorWeights.texture bpy.types.FieldSettings.type:'TEXTURE'
+#: bpy.types.FieldSettings.texture bpy.types.Action.id_root:'TEXTURE'
+#: bpy.types.Brush.texture bpy.types.NodeTree.type:'TEXTURE'
 #: bpy.types.KeyingSetPath.id_type:'TEXTURE'
-#: bpy.types.MaterialHalo.use_texture
-#: bpy.types.DisplaceModifier.texture
-#: bpy.types.WarpModifier.texture
-#: bpy.types.WaveModifier.texture
-#: bpy.types.CompositorNode.type:'TEXTURE'
-#: bpy.types.CompositorNodeTexture
-#: bpy.types.CompositorNodeTexture.texture
-#: bpy.types.ShaderNode.type:'TEXTURE'
-#: bpy.types.ShaderNodeTexture
-#: bpy.types.ShaderNodeTexture.texture
-#: bpy.types.TextureNode.type:'TEXTURE'
-#: bpy.types.TextureNodeTexture
+#: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture
+#: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture
+#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture

@@ Diff output truncated at 10240 characters. @@


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