[Bf-translations-svn] SVN commit: /data/svn/bf-translations [476] branches/zh_CN: a bit progress after newly branch update.

bf-translations at blender.org bf-translations at blender.org
Tue Mar 27 17:56:47 CEST 2012


Revision: 476
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=476
Author:   leon_cheung
Date:     2012-03-27 15:56:34 +0000 (Tue, 27 Mar 2012)
Log Message:
-----------
a bit progress after newly branch update.

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2012-03-26 18:22:35 UTC (rev 475)
+++ branches/zh_CN/zh_CN.po	2012-03-27 15:56:34 UTC (rev 476)
@@ -26,7 +26,7 @@
 "Project-Id-Version: Blender 2.60\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-03-26 20:01+0200\n"
-"PO-Revision-Date: 2012-03-16 12:53+0800\n"
+"PO-Revision-Date: 2012-03-27 23:54+0800\n"
 "Last-Translator: Leon Cheung <leon4you at gmail.com>\n"
 "Language-Team: BlenderCN( http://www.blendercn.org) translation team <blender-translation at googlegroups.com>\n"
 "Language: zh_CN\n"
@@ -46,16 +46,16 @@
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_meshdeform.c:249
 #, c-format
 msgid "Verts changed from %d to %d."
-msgstr ""
+msgstr "顶点数从 %d 变为 %d"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_meshdeform.c:254
 #, c-format
 msgid "Cage verts changed from %d to %d."
-msgstr ""
+msgstr "外罩顶点数从 %d 变为 %d"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_meshdeform.c:259
 msgid "Bind data missing."
-msgstr ""
+msgstr "绑定数据丢失"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_boolean.c:159
 #, fuzzy
@@ -64,15 +64,15 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_decimate.c:101
 msgid "Modifier requires more than 3 input faces (triangles)."
-msgstr ""
+msgstr "修改器需要多于三边的面(三角形)"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_decimate.c:176
 msgid "Out of memory."
-msgstr ""
+msgstr "内存不足"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/modifiers/intern/MOD_decimate.c:181
 msgid "Non-manifold mesh as input."
-msgstr ""
+msgstr "非流形网格作为导入项"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_regions.c:478
 #, c-format
@@ -292,15 +292,18 @@
 #: bpy.types.DriverTarget.id_type:'TEXTURE'
 #: bpy.types.DynamicPaintSurface.init_texture
 #: bpy.types.EffectorWeights.texture bpy.types.FieldSettings.texture
-#: bpy.types.FieldSettings.type:'TEXTURE' bpy.types.Action.id_root:'TEXTURE'
+#: bpy.types.FieldSettings.type:'TEXTURE'
+#: bpy.types.Action.id_root:'TEXTURE'
 #: bpy.types.Brush.texture bpy.types.NodeTree.type:'TEXTURE'
 #: bpy.types.KeyingSetPath.id_type:'TEXTURE'
 #: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture
 #: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture
-#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture
+#: bpy.types.CompositorNode.type:'TEXTURE'
+#: bpy.types.CompositorNodeTexture
 #: bpy.types.CompositorNodeTexture.texture bpy.types.ShaderNode.type:'TEXTURE'
 #: bpy.types.ShaderNodeTexture bpy.types.ShaderNodeTexture.texture
-#: bpy.types.TextureNode.type:'TEXTURE' bpy.types.TextureNodeTexture
+#: bpy.types.TextureNode.type:'TEXTURE'
+#: bpy.types.TextureNodeTexture
 #: bpy.types.TextureNodeTexture.texture
 #: bpy.types.NODE_OT_new_node_tree.type:'TEXTURE'
 #: bpy.types.OBJECT_OT_effector_add.type:'TEXTURE'
@@ -324,7 +327,8 @@
 #: bpy.types.ConstraintActuator.material
 #: bpy.types.DriverTarget.id_type:'MATERIAL'
 #: bpy.types.DynamicPaintBrushSettings.material
-#: bpy.types.Action.id_root:'MATERIAL' bpy.types.Material.active_node_material
+#: bpy.types.Action.id_root:'MATERIAL'
+#: bpy.types.Material.active_node_material
 #: bpy.types.ParticleSettings.draw_color:'MATERIAL'
 #: bpy.types.ParticleSettings.material
 #: bpy.types.KeyingSetPath.id_type:'MATERIAL'
@@ -337,7 +341,8 @@
 #: bpy.types.RenderSettings.sequencer_gl_preview:'MATERIAL'
 #: bpy.types.RenderSettings.sequencer_gl_render:'MATERIAL'
 #: bpy.types.CollisionSensor.material bpy.types.RaySensor.material
-#: bpy.types.RaySensor.ray_type:'MATERIAL' bpy.types.TouchSensor.material
+#: bpy.types.RaySensor.ray_type:'MATERIAL'
+#: bpy.types.TouchSensor.material
 #: bpy.types.SpaceProperties.context:'MATERIAL'
 #: bpy.types.SpaceProperties.texture_context:'MATERIAL'
 #: bpy.types.SpaceView3D.viewport_shade:'MATERIAL'
@@ -347,11 +352,14 @@
 msgstr "材质"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1227
-#: bpy.types.DriverTarget.id_type:'LAMP' bpy.types.Action.id_root:'LAMP'
-#: bpy.types.Object.type:'LAMP' bpy.types.KeyingSetPath.id_type:'LAMP'
+#: bpy.types.DriverTarget.id_type:'LAMP'
+#: bpy.types.Action.id_root:'LAMP'
+#: bpy.types.Object.type:'LAMP'
+#: bpy.types.KeyingSetPath.id_type:'LAMP'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'LAMP'
 #: bpy.types.OBJECT_OT_add.type:'LAMP'
-#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP' bpy.types.CyclesLamp_PT_lamp
+#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP'
+#: bpy.types.CyclesLamp_PT_lamp
 #: bpy.types.DATA_PT_lamp bpy.types.ThemeView3D.lamp
 #: release/scripts/startup/bl_ui/space_info.py:302
 #: release/scripts/startup/bl_ui/space_userpref.py:361
@@ -360,7 +368,8 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1229
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:132
-#: bpy.types.DriverTarget.id_type:'WORLD' bpy.types.Action.id_root:'WORLD'
+#: bpy.types.DriverTarget.id_type:'WORLD'
+#: bpy.types.Action.id_root:'WORLD'
 #: bpy.types.Scene.world bpy.types.KeyingSetPath.id_type:'WORLD'
 #: bpy.types.WORLD_PT_game_world bpy.types.WORLD_PT_world
 #: bpy.types.RenderSettings.bake_normal_space:'WORLD'
@@ -392,12 +401,15 @@
 #: bpy.types.PropertyActuator.mode:'ADD'
 #: bpy.types.AnimData.action_blend_type:'ADD'
 #: bpy.types.ColorMapping.blend_type:'ADD'
-#: bpy.types.FModifierNoise.blend_type:'ADD' bpy.types.Brush.blend:'ADD'
-#: bpy.types.Brush.direction:'ADD' bpy.types.Brush.vertex_tool:'ADD'
+#: bpy.types.FModifierNoise.blend_type:'ADD'
+#: bpy.types.Brush.blend:'ADD'
+#: bpy.types.Brush.direction:'ADD'
+#: bpy.types.Brush.vertex_tool:'ADD'
 #: bpy.types.Material.diffuse_ramp_blend:'ADD'
 #: bpy.types.Material.specular_ramp_blend:'ADD'
 #: bpy.types.LampSkySettings.sky_blend_type:'ADD'
-#: bpy.types.MaterialGameSettings.alpha_blend:'ADD' bpy.types.MaterialHalo.add
+#: bpy.types.MaterialGameSettings.alpha_blend:'ADD'
+#: bpy.types.MaterialHalo.add
 #: bpy.types.INFO_MT_add bpy.types.INFO_MT_edit_curve_add
 #: bpy.types.LOGIC_MT_logicbricks_add bpy.types.NLA_MT_add
 #: bpy.types.SEQUENCER_MT_add bpy.types.VertexWeightMixModifier.mix_mode:'ADD'
@@ -414,8 +426,10 @@
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ADD'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ADD'
-#: bpy.types.ParticleBrush.puff_mode:'ADD' bpy.types.ParticleEdit.tool:'ADD'
-#: bpy.types.Sequence.blend_type:'ADD' bpy.types.Sequence.type:'ADD'
+#: bpy.types.ParticleBrush.puff_mode:'ADD'
+#: bpy.types.ParticleEdit.tool:'ADD'
+#: bpy.types.Sequence.blend_type:'ADD'
+#: bpy.types.Sequence.type:'ADD'
 #: bpy.types.TextureSlot.blend_type:'ADD'
 #: bpy.types.WorldLighting.ao_blend_type:'ADD'
 #: release/scripts/startup/bl_ui/space_sequencer.py:208
@@ -430,10 +444,12 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1335
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1383
-#: bpy.types.KeyMapItem.key_modifier:'DEL' bpy.types.KeyMapItem.type:'DEL'
+#: bpy.types.KeyMapItem.key_modifier:'DEL'
+#: bpy.types.KeyMapItem.type:'DEL'
 #: bpy.types.VIEW3D_MT_edit_mesh_delete
 #: bpy.types.OUTLINER_OT_object_operation.type:'DELETE'
-#: bpy.types.SceneGameData.exit_key:'DEL' bpy.types.KeyboardSensor.key:'DEL'
+#: bpy.types.SceneGameData.exit_key:'DEL'
+#: bpy.types.KeyboardSensor.key:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_1:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_2:'DEL'
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:330
@@ -523,7 +539,8 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1851
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1853
-#: bpy.types.KeyMap.region_type:'TOOLS' bpy.types.Region.type:'TOOLS'
+#: bpy.types.KeyMap.region_type:'TOOLS'
+#: bpy.types.Region.type:'TOOLS'
 msgid "Tools"
 msgstr "工具"
 
@@ -682,7 +699,8 @@
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:130
 #: bpy.types.ParticleSettings.render_step bpy.types.INFO_MT_render
 #: bpy.types.Modifier.show_render
-#: bpy.types.WM_OT_demo_mode_setup.mode:'RENDER' bpy.types.PARTICLE_PT_render
+#: bpy.types.WM_OT_demo_mode_setup.mode:'RENDER'
+#: bpy.types.PARTICLE_PT_render
 #: bpy.types.RENDER_PT_render bpy.types.SpaceProperties.context:'RENDER'
 #: release/scripts/startup/bl_ui/properties_data_metaball.py:66
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:404
@@ -692,9 +710,11 @@
 msgstr "渲染"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:131
-#: bpy.types.Actuator.type:'SCENE' bpy.types.ParentActuator.mode
+#: bpy.types.Actuator.type:'SCENE'
+#: bpy.types.ParentActuator.mode
 #: bpy.types.SceneActuator.scene bpy.types.DriverTarget.id_type:'SCENE'
-#: bpy.types.Action.id_root:'SCENE' bpy.types.Screen.scene
+#: bpy.types.Action.id_root:'SCENE'
+#: bpy.types.Screen.scene
 #: bpy.types.KeyingSetPath.id_type:'SCENE'
 #: bpy.types.CompositorNodeRLayers.scene
 #: bpy.types.EXPORT_SCENE_OT_fbx.batch_mode:'SCENE'
@@ -714,13 +734,16 @@
 #: bpy.types.BoidRuleAvoid.object bpy.types.BoidRuleFollowLeader.object
 #: bpy.types.BoidRuleGoal.object bpy.types.FollowTrackConstraint.object
 #: bpy.types.ObjectSolverConstraint.object
-#: bpy.types.DriverTarget.id_type:'OBJECT' bpy.types.DupliObject.object
-#: bpy.types.Action.id_root:'OBJECT' bpy.types.Object.mode:'OBJECT'
+#: bpy.types.DriverTarget.id_type:'OBJECT'
+#: bpy.types.DupliObject.object
+#: bpy.types.Action.id_root:'OBJECT'
+#: bpy.types.Object.mode:'OBJECT'
 #: bpy.types.Object.parent_type:'OBJECT'

@@ Diff output truncated at 10240 characters. @@


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