[Bf-translations-svn] SVN commit: /data/svn/bf-translations [446] branches/zh_CN: 87% done @ zh_CN, last updated by Leon Cheung

bf-translations at blender.org bf-translations at blender.org
Mon Mar 12 05:14:03 CET 2012


Revision: 446
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=446
Author:   leon_cheung
Date:     2012-03-12 04:13:49 +0000 (Mon, 12 Mar 2012)
Log Message:
-----------
87% done @ zh_CN, last updated by Leon Cheung

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2012-03-10 17:17:31 UTC (rev 445)
+++ branches/zh_CN/zh_CN.po	2012-03-12 04:13:49 UTC (rev 446)
@@ -26,7 +26,7 @@
 "Project-Id-Version: Blender 2.60\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-03-06 00:34+0100\n"
-"PO-Revision-Date: 2012-03-11 01:15+0800\n"
+"PO-Revision-Date: 2012-03-12 12:12+0800\n"
 "Last-Translator: Leon Cheung <leon4you at gmail.com>\n"
 "Language-Team: BlenderCN( http://www.blendercn.org) translation team <blender-translation at googlegroups.com>\n"
 "Language: zh_CN\n"
@@ -6588,7 +6588,7 @@
 #: bpy.types.Bone.use_deform bpy.types.EditBone.use_deform
 #: bpy.types.BONE_PT_deform
 msgid "Deform"
-msgstr "变形依据"
+msgstr "骨骼形变"
 
 #: bpy.types.Bone.use_deform bpy.types.EditBone.use_deform
 msgid "Bone does not deform any geometry"
@@ -9251,7 +9251,7 @@
 
 #: bpy.types.PythonConstraint
 msgid "Use Python script for constraint evaluation"
-msgstr ""
+msgstr "使用Python脚本进行约束求值"
 
 #: bpy.types.PythonConstraint.target_count
 msgid "Number of Targets"
@@ -9637,7 +9637,7 @@
 
 #: bpy.types.SplineIKConstraint.xz_scale_mode:'VOLUME_PRESERVE'
 msgid "Scale of the X and Z axes is the inverse of the Y-Scale"
-msgstr ""
+msgstr "对X与Z轴向的缩放是对Y轴向的反转缩放"
 
 #: bpy.types.SplineIKConstraint.use_y_stretch
 msgid "Y Stretch"
@@ -9645,7 +9645,7 @@
 
 #: bpy.types.SplineIKConstraint.use_y_stretch
 msgid "Stretch the Y axis of the bones to fit the curve"
-msgstr ""
+msgstr "拉伸骨骼的Y轴以适配到曲线"
 
 #: bpy.types.StretchToConstraint
 msgid "Stretch To Constraint"
@@ -9661,7 +9661,7 @@
 
 #: bpy.types.StretchToConstraint.keep_axis
 msgid "Axis to maintain during stretch"
-msgstr ""
+msgstr "拉伸时的维持轴"
 
 #: bpy.types.StretchToConstraint.keep_axis:'PLANE_X'
 msgid "Keep X Axis"
@@ -9691,7 +9691,7 @@
 
 #: bpy.types.StretchToConstraint.bulge
 msgid "Factor between volume variation and stretching"
-msgstr ""
+msgstr "体积变化与拉伸之间的系数值"
 
 #: bpy.types.TrackToConstraint bpy.types.OBJECT_OT_track_set.type:'TRACKTO'
 msgid "Track To Constraint"
@@ -10016,7 +10016,7 @@
 
 #: bpy.types.AndController
 msgid "Controller passing on events based on a logical AND operation"
-msgstr ""
+msgstr "控制器传递基于逻辑 AND 运算符的事件"
 
 #: bpy.types.ExpressionController
 msgid "Expression Controller"
@@ -10024,7 +10024,7 @@
 
 #: bpy.types.ExpressionController
 msgid "Controller passing on events based on the evaluation of an expression"
-msgstr ""
+msgstr "控制器传递基于表达式求值的事件"
 
 #: bpy.types.NandController
 msgid "Nand Controller"
@@ -10032,7 +10032,7 @@
 
 #: bpy.types.NandController
 msgid "Controller passing on events based on a logical NAND operation"
-msgstr ""
+msgstr "控制器传递基于逻辑 NAND 运算符的事件"
 
 #: bpy.types.NorController
 msgid "Nor Controller"
@@ -10040,7 +10040,7 @@
 
 #: bpy.types.NorController
 msgid "Controller passing on events based on a logical NOR operation"
-msgstr ""
+msgstr "控制器传递基于逻辑 NOR 运算符的事件"
 
 #: bpy.types.OrController
 msgid "Or Controller"
@@ -10048,7 +10048,7 @@
 
 #: bpy.types.OrController
 msgid "Controller passing on events based on a logical OR operation"
-msgstr ""
+msgstr "控制器传递基于逻辑 OR 运算符的事件"
 
 #: bpy.types.PythonController
 msgid "Python Controller"
@@ -10072,7 +10072,7 @@
 
 #: bpy.types.PythonController.mode
 msgid "Python script type (textblock or module - faster)"
-msgstr ""
+msgstr "Python 脚本类型 (文本块或模块 - 较快)"
 
 #: bpy.types.PythonController.module
 msgid "Module name and function to run, e.g. \"someModule.main\" (internal texts and external python files can be used)"
@@ -10089,7 +10089,7 @@
 
 #: bpy.types.XnorController
 msgid "Controller passing on events based on a logical XNOR operation"
-msgstr ""
+msgstr "控制器传递基于逻辑 XNOR 运算符的事件"
 
 #: bpy.types.XorController
 msgid "Xor Controller"
@@ -10097,7 +10097,7 @@
 
 #: bpy.types.XorController
 msgid "Controller passing on events based on a logical XOR operation"
-msgstr ""
+msgstr "控制器传递基于逻辑 XOR 运算符的事件"
 
 #: bpy.types.CurveMap
 msgid "Curve in a curve mapping"
@@ -10814,7 +10814,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.use_absolute_alpha
 msgid "Only increase alpha value if paint alpha is higher than existing"
-msgstr ""
+msgstr "如果图案的alpha值高于已有的图案时, 仅增加alpha值"
 
 #: bpy.types.DynamicPaintBrushSettings.wave_clamp
 msgid "Clamp Waves"
@@ -10830,7 +10830,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.use_smudge
 msgid "Make this brush to smudge existing paint as it moves"
-msgstr ""
+msgstr "使用此笔刷在移动的同时对已有图案进行涂抹"
 
 #: bpy.types.DynamicPaintBrushSettings.use_paint_erase
 msgid "Erase Paint"
@@ -10939,7 +10939,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.invert_proximity
 msgid "Proximity falloff is applied inside the volume"
-msgstr ""
+msgstr "在体积内部应用邻近衰减"
 
 #: bpy.types.DynamicPaintBrushSettings.material
 msgid "Material to use (if not defined, material linked to the mesh is used)"
@@ -11110,7 +11110,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.smooth_radius
 msgid "Smooth falloff added after solid radius"
-msgstr ""
+msgstr "加在固实半径之后的平滑衰减"
 
 #: bpy.types.DynamicPaintBrushSettings.smudge_strength
 msgid "Smudge Strength"
@@ -11127,7 +11127,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.solid_radius
 msgid "Radius that will be painted solid"
-msgstr ""
+msgstr "固实绘画的半径"
 
 #: bpy.types.DynamicPaintBrushSettings.use_particle_radius
 msgid "Use Particle Radius"
@@ -11143,7 +11143,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.use_material
 msgid "Use object material to define color and influence"
-msgstr ""
+msgstr "使用物体材质定义颜色与影响量"
 
 #: bpy.types.DynamicPaintBrushSettings.velocity_ramp
 msgid "Velocity Color Ramp"
@@ -11202,7 +11202,7 @@
 
 #: bpy.types.DynamicPaintSurface.drip_acceleration
 msgid "How much surface acceleration affects dripping"
-msgstr ""
+msgstr "表层滴移效果的加速程度"
 
 #: bpy.types.DynamicPaintSurface.use_antialiasing
 #: bpy.types.UserPreferencesSystem.use_antialiasing
@@ -11211,7 +11211,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_antialiasing
 msgid "Use 5x multisampling to smoothen paint edges"
-msgstr ""
+msgstr "使用5级多重采样, 以平滑图案边缘"
 
 #: bpy.types.DynamicPaintSurface.brush_group
 msgid "Brush Group"
@@ -11231,7 +11231,7 @@
 
 #: bpy.types.DynamicPaintSurface.color_dry_threshold
 msgid "The wetness level when colors start to shift to the background"
-msgstr ""
+msgstr "当颜色开始移至背景层时的湿度等级"
 
 #: bpy.types.DynamicPaintSurface.color_spread_speed
 msgid "Color Spread"
@@ -11239,7 +11239,7 @@
 
 #: bpy.types.DynamicPaintSurface.color_spread_speed
 msgid "How fast colors get mixed within wet paint"
-msgstr ""
+msgstr "颜色与湿图的混合速度"
 
 #: bpy.types.DynamicPaintSurface.wave_damping
 msgid "Wave damping factor"
@@ -11283,7 +11283,7 @@
 
 #: bpy.types.DynamicPaintSurface.displace_factor
 msgid "Strength of displace when applied to the mesh"
-msgstr ""
+msgstr "当应用到网格时的置换强度"
 
 #: bpy.types.DynamicPaintSurface.use_dissolve
 #: bpy.types.MESH_OT_delete.type:'DISSOLVE'
@@ -11293,7 +11293,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_dissolve
 msgid "Enable to make surface changes disappear over time"
-msgstr ""
+msgstr "启用后, 可使表层的变化随时间消失"
 
 #: bpy.types.DynamicPaintSurface.dissolve_speed
 #: bpy.types.SmokeDomainSettings.dissolve_speed
@@ -11302,7 +11302,7 @@
 
 #: bpy.types.DynamicPaintSurface.dissolve_speed
 msgid "Approximately in how many frames should dissolve happen"
-msgstr ""
+msgstr "消融效果显现的大致帧数"
 
 #: bpy.types.DynamicPaintSurface.use_drying
 msgid "Dry"
@@ -11310,7 +11310,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_drying
 msgid "Enable to make surface wetness dry over time"
-msgstr ""
+msgstr "启用后, 可使表层的湿度随时间干化"
 
 #: bpy.types.DynamicPaintSurface.dry_speed
 msgid "Dry Speed"
@@ -11318,7 +11318,7 @@
 
 #: bpy.types.DynamicPaintSurface.dry_speed
 msgid "Approximately in how many frames should drying happen"
-msgstr ""
+msgstr "干化效果显现的大致帧数"
 
 #: bpy.types.DynamicPaintSurface.effect_ui
 #: bpy.types.SEQUENCER_OT_select_grouped.type:'TYPE_EFFECT'
@@ -11395,7 +11395,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_incremental_displace
 msgid "New displace is added cumulatively on top of existing"
-msgstr ""
+msgstr "新的置换以渐增形式添加到当前层的顶部"
 
 #: bpy.types.DynamicPaintSurface.brush_influence_scale
 msgid "Influence Scale"
@@ -11433,7 +11433,7 @@
 
 #: bpy.types.DynamicPaintSurface.depth_clamp
 msgid "Maximum level of depth intersection in object space (use 0.0 to disable)"
-msgstr ""
+msgstr "物体空间中的深度交叉最大值 (0.0 代表禁用)"
 
 #: bpy.types.DynamicPaintSurface.use_wave_open_border
 msgid "Open Borders"
@@ -11441,7 +11441,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_wave_open_border
 msgid "Pass waves through mesh edges"
-msgstr ""
+msgstr "让波形越过网格的边缘"
 
 #: bpy.types.DynamicPaintSurface.output_name_a
 #: bpy.types.DynamicPaintSurface.output_name_b
@@ -11560,7 +11560,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_dissolve_log
 msgid "Use logarithmic dissolve (makes high values to fade faster than low values)"
-msgstr ""
+msgstr "使用指数型消融 (值越高,消褪越快)"
 
 #: bpy.types.DynamicPaintSurface.wave_speed
 msgid "Wave propogation speed"
@@ -11582,7 +11582,7 @@
 
 #: bpy.types.DynamicPaintSurface.wave_spring
 msgid "Spring force that pulls water level back to zero"
-msgstr ""
+msgstr "推动水平面回归海拔零值的弹力"
 
 #: bpy.types.DynamicPaintSurface.frame_start
 msgid "Simulation start frame"
@@ -11594,7 +11594,7 @@
 
 #: bpy.types.DynamicPaintSurface.frame_substeps
 msgid "Do extra frames between scene frames to ensure smooth motion"
-msgstr ""
+msgstr "在场景帧之间执行附加帧, 以确保平滑运动"
 
 #: bpy.types.DynamicPaintSurface.surface_type
 msgid "Surface Type"
@@ -11639,7 +11639,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_drip
 msgid "Process drip effect (drip wet paint to gravity direction)"
-msgstr ""
+msgstr "处理滴移效果 (湿颜料沿重力方向滴移)"
 
 #: bpy.types.DynamicPaintSurface.use_output_a
 #: bpy.types.DynamicPaintSurface.use_output_b
@@ -11657,7 +11657,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_shrink
 msgid "Process shrink effect (shrink paint areas)"
-msgstr ""
+msgstr "处理收缩效果 (收缩颜料区域)"
 
 #: bpy.types.DynamicPaintSurface.use_spread
 msgid "Use Spread"
@@ -11665,11 +11665,11 @@
 
 #: bpy.types.DynamicPaintSurface.use_spread
 msgid "Process spread effect (spread wet paint around surface)"
-msgstr ""
+msgstr "处理扩散效果 (表层湿颜料的扩散)"
 
 #: bpy.types.DynamicPaintSurface.drip_velocity
 msgid "How much surface velocity affects dripping"
-msgstr ""
+msgstr "影响表层滴移的速率大小"
 
 #: bpy.types.EditBone
 msgid "Edit Bone"
@@ -12413,7 +12413,7 @@
 
 #: bpy.types.FFmpegSettings.use_lossless_output
 msgid "Use lossless output for video streams"
-msgstr ""
+msgstr "为视频流使用无损输出"
 

@@ Diff output truncated at 10240 characters. @@


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