[Bf-translations-svn] SVN commit: /data/svn/bf-translations [425] branches/zh_CN: 72% done

bf-translations at blender.org bf-translations at blender.org
Thu Mar 1 18:46:11 CET 2012


Revision: 425
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=425
Author:   leon_cheung
Date:     2012-03-01 17:46:07 +0000 (Thu, 01 Mar 2012)
Log Message:
-----------
72% done

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2012-03-01 11:18:14 UTC (rev 424)
+++ branches/zh_CN/zh_CN.po	2012-03-01 17:46:07 UTC (rev 425)
@@ -26,7 +26,7 @@
 "Project-Id-Version: Blender 2.60\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-02-27 19:36+0100\n"
-"PO-Revision-Date: 2012-03-01 19:15+0800\n"
+"PO-Revision-Date: 2012-03-02 01:45+0800\n"
 "Last-Translator: Leon Cheung <leon4you at gmail.com>\n"
 "Language-Team: BlenderCN( http://www.blendercn.org) translation team <blender-translation at googlegroups.com>\n"
 "Language: zh_CN\n"
@@ -9439,7 +9439,7 @@
 #: bpy.types.SpaceProperties.align:'HORIZONTAL'
 #: bpy.types.UserPreferencesInput.view_zoom_axis:'HORIZONTAL'
 msgid "Horizontal"
-msgstr "垂直"
+msgstr "水平"
 
 #: bpy.types.CurveMap.extend:'EXTRAPOLATED'
 msgid "Extrapolated"
@@ -11571,7 +11571,7 @@
 #: bpy.types.FFmpegSettings bpy.types.RenderSettings.ffmpeg
 #, fuzzy
 msgid "FFmpeg Settings"
-msgstr "目标设置: "
+msgstr "目标设置:"
 
 #: bpy.types.FFmpegSettings bpy.types.RenderSettings.ffmpeg
 #, fuzzy
@@ -13339,7 +13339,7 @@
 #: bpy.types.ControlFluidSettings.attraction_strength
 #, fuzzy
 msgid "Attraction Strength"
-msgstr "动作块长度: "
+msgstr "动作块长度:"
 
 #: bpy.types.ControlFluidSettings.attraction_strength
 msgid "Force strength for directional attraction towards the control object"
@@ -13389,14 +13389,12 @@
 msgstr "关键体目标有效"
 
 #: bpy.types.ControlFluidSettings.velocity_radius
-#, fuzzy
 msgid "Velocity Radius"
-msgstr "最大速度"
+msgstr "速率半径"
 
 #: bpy.types.ControlFluidSettings.velocity_strength
-#, fuzzy
 msgid "Velocity Strength"
-msgstr "速度比"
+msgstr "速率强度"
 
 #: bpy.types.ControlFluidSettings.velocity_strength
 msgid "Force strength of how much of the control object's velocity is influencing the fluid velocity"
@@ -13413,9 +13411,8 @@
 msgstr "流体仿真中物体的流体仿真设置"
 
 #: bpy.types.DomainFluidSettings.frame_offset
-#, fuzzy
 msgid "Cache Offset"
-msgstr "紧固偏移量"
+msgstr "缓存偏移"
 
 #: bpy.types.DomainFluidSettings.frame_offset
 msgid "Offset when reading baked cache"
@@ -13496,9 +13493,8 @@
 
 #: bpy.types.DomainFluidSettings.partial_slip_factor
 #: bpy.types.ObstacleFluidSettings.partial_slip_factor
-#, fuzzy
 msgid "Partial Slip Amount"
-msgstr "粒子数量"
+msgstr "部分滑动量"
 
 #: bpy.types.DomainFluidSettings.partial_slip_factor
 #: bpy.types.ObstacleFluidSettings.partial_slip_factor
@@ -13526,16 +13522,14 @@
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.preview_resolution
-#, fuzzy
 msgid "Preview Resolution"
-msgstr "Octree分辨率"
+msgstr "预览精度"
 
 #: bpy.types.DomainFluidSettings.preview_resolution
 msgid "Preview resolution in X,Y and Z direction"
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.simulation_scale
-#, fuzzy
 msgid "Real World Size"
 msgstr "真实世界尺寸"
 
@@ -13544,9 +13538,8 @@
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.render_display_mode
-#, fuzzy
 msgid "Render Display Mode"
-msgstr "渲染显示:"
+msgstr "渲染显示模式"
 
 #: bpy.types.DomainFluidSettings.render_display_mode
 #, fuzzy
@@ -13582,9 +13575,8 @@
 
 #: bpy.types.DomainFluidSettings.render_display_mode:'FINAL'
 #: bpy.types.DomainFluidSettings.viewport_display_mode:'FINAL'
-#, fuzzy
 msgid "Display final quality results"
-msgstr "显示短文件列表"
+msgstr "显示最终品质结果"
 
 #: bpy.types.DomainFluidSettings.resolution
 msgid "Domain resolution in X,Y and Z direction"
@@ -13596,9 +13588,8 @@
 msgstr "恢复显示面"
 
 #: bpy.types.DomainFluidSettings.simulation_rate
-#, fuzzy
 msgid "Simulation Speed"
-msgstr "动画速度"
+msgstr "模拟速度"
 
 #: bpy.types.DomainFluidSettings.simulation_rate
 msgid "Fluid motion rate (0 = stationary, 1 = normal speed)"
@@ -13606,15 +13597,13 @@
 
 #: bpy.types.DomainFluidSettings.slip_type
 #: bpy.types.ObstacleFluidSettings.slip_type
-#, fuzzy
 msgid "Slip Type"
 msgstr "滑动类型"
 
 #: bpy.types.DomainFluidSettings.slip_type:'NOSLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'NOSLIP'
-#, fuzzy
 msgid "No Slip"
-msgstr "不休眠"
+msgstr "不滑动"
 
 #: bpy.types.DomainFluidSettings.slip_type:'NOSLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'NOSLIP'
@@ -13623,9 +13612,8 @@
 
 #: bpy.types.DomainFluidSettings.slip_type:'PARTIALSLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'PARTIALSLIP'
-#, fuzzy
 msgid "Partial Slip"
-msgstr "粒子速度"
+msgstr "部分滑动"
 
 #: bpy.types.DomainFluidSettings.slip_type:'PARTIALSLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'PARTIALSLIP'
@@ -13634,9 +13622,8 @@
 
 #: bpy.types.DomainFluidSettings.slip_type:'FREESLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'FREESLIP'
-#, fuzzy
 msgid "Free Slip"
-msgstr "释放为可编辑"
+msgstr "自由滑动"
 
 #: bpy.types.DomainFluidSettings.slip_type:'FREESLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'FREESLIP'
@@ -13648,27 +13635,24 @@
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.surface_smooth
-#, fuzzy
 msgid "Surface Smoothing"
-msgstr "平滑"
+msgstr "表面平滑"
 
 #: bpy.types.DomainFluidSettings.surface_smooth
 msgid "Amount of surface smoothing (a value of 0 is off, 1 is normal smoothing and more than 1 is extra smoothing)"
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.surface_subdivisions
-#, fuzzy
 msgid "Surface Subdivisions"
-msgstr "X向细分"
+msgstr "表面细分"
 
 #: bpy.types.DomainFluidSettings.surface_subdivisions
 msgid "Number of isosurface subdivisions (this is necessary for the inclusion of particles into the surface generation - WARNING: can lead to longer computation times !)"
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.tracer_particles
-#, fuzzy
 msgid "Tracer Particles"
-msgstr "绘制粒子"
+msgstr "显迹粒子"
 
 #: bpy.types.DomainFluidSettings.tracer_particles
 #, fuzzy
@@ -13678,7 +13662,7 @@
 #: bpy.types.DomainFluidSettings.viewport_display_mode
 #, fuzzy
 msgid "Viewport Display Mode"
-msgstr "视图显示: "
+msgstr "视图显示:"
 
 #: bpy.types.DomainFluidSettings.viewport_display_mode
 #, fuzzy
@@ -13686,9 +13670,8 @@
 msgstr "视图的旋转风格"
 
 #: bpy.types.DomainFluidSettings.viscosity_base
-#, fuzzy
 msgid "Viscosity Base"
-msgstr "粘度"
+msgstr "速率基数"
 
 #: bpy.types.DomainFluidSettings.viscosity_base
 msgid "Viscosity setting: value that is multiplied by 10 to the power of (exponent*-1)"
@@ -14137,7 +14120,7 @@
 #: bpy.types.GameObjectSettings.collision_bounds_type
 #: bpy.types.PHYSICS_PT_game_collision_bounds
 msgid "Collision Bounds"
-msgstr "碰撞边界: "
+msgstr "碰撞边界:"
 
 #: bpy.types.GameObjectSettings.collision_bounds_type
 msgid "Select the collision type"
@@ -14638,9 +14621,8 @@
 msgstr "游戏浮点属性"
 
 #: bpy.types.GameFloatProperty
-#, fuzzy
 msgid "Game engine user defined floating point number property"
-msgstr "游戏引擎中用户定义的浮点属性"
+msgstr "游戏引擎中用户定义的浮点数属性"
 
 #: bpy.types.GameIntProperty
 msgid "Game Integer Property"
@@ -14687,9 +14669,8 @@
 msgstr "聚类的迭代"
 
 #: bpy.types.GameSoftBodySettings.cluster_iterations
-#, fuzzy
 msgid "Number of cluster iterations"
-msgstr "定义聚类迭代的数量"
+msgstr "簇迭代次数"
 
 #: bpy.types.GameSoftBodySettings.dynamic_friction
 msgid "Dynamic Friction"
@@ -14875,9 +14856,8 @@
 msgstr "当前数据块的引用次数"
 
 #: bpy.types.Action
-#, fuzzy
 msgid "A collection of F-Curves for animation"
-msgstr "姿态通道集合,包括动画骨骼设置"
+msgstr "动画类曲线集合"
 
 #: bpy.types.Action.fcurves bpy.types.NlaStrip.fcurves
 msgid "F-Curves"
@@ -14902,9 +14882,8 @@
 msgstr "组"
 
 #: bpy.types.Action.groups
-#, fuzzy
 msgid "Convenient groupings of F-Curves"
-msgstr "F曲线组"
+msgstr "曲线图形的便捷群组"
 
 #: bpy.types.Action.id_root
 msgid "ID Root Type"
@@ -14984,24 +14963,20 @@
 msgstr "绘制骨骼坐标"
 
 #: bpy.types.Armature.show_group_colors
-#, fuzzy
 msgid "Draw Bone Group Colors"
-msgstr "排序骨骼组"
+msgstr "绘制骨骼组颜色"
 
 #: bpy.types.Armature.show_group_colors
-#, fuzzy
 msgid "Draw bone group colors"
-msgstr "增加一个新的骨骼组"
+msgstr "绘制骨骼组颜色"
 
 #: bpy.types.Armature.show_bone_custom_shapes
-#, fuzzy
 msgid "Draw Custom Bone Shapes"
-msgstr "自定义形状: "
+msgstr "绘制自定义组形状"
 
 #: bpy.types.Armature.show_bone_custom_shapes
-#, fuzzy
 msgid "Draw bones with their custom shapes"
-msgstr "仿真中的帧位置"
+msgstr "显示骨骼"
 
 #: bpy.types.Armature.show_only_ghost_selected
 #, fuzzy
@@ -15115,9 +15090,8 @@
 msgstr "紧跟当前帧后的可见帧数量(仅当‘在当前帧’洋葱皮方法时)"
 
 #: bpy.types.Armature.layers_protected
-#, fuzzy
 msgid "Layer Proxy Protection"
-msgstr "受保护的代理"
+msgstr "层代理保护"
 
 #: bpy.types.Armature.layers_protected
 msgid "Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo"
@@ -15154,9 +15128,8 @@
 msgstr "转换四元数的旋转"
 
 #: bpy.types.Armature.deform_method
-#, fuzzy
 msgid "Vertex Deformer"
-msgstr "顶点法向"
+msgstr "顶点变形器"
 
 #: bpy.types.Armature.deform_method:'BLENDER'
 msgid "Blender"
@@ -15182,9 +15155,8 @@
 msgstr "可见层"
 
 #: bpy.types.Armature.layers
-#, fuzzy
 msgid "Armature layer visibility"
-msgstr "设置层的可见性"
+msgstr "骨架层可见性"
 
 #: bpy.types.Armature.use_mirror_x
 msgid "X-Axis Mirror"
@@ -15195,9 +15167,8 @@
 msgstr ""
 
 #: bpy.types.Armature.frameStep
-#, fuzzy
 msgid "Frame Skip"
-msgstr "帧步长"
+msgstr "跳帧"
 
 #: bpy.types.Armature.frameStep
 #, fuzzy
@@ -15287,7 +15258,6 @@
 msgstr ""
 
 #: bpy.types.Brush.blend
-#, fuzzy
 msgid "Blending mode"
 msgstr "混合模式"
 
@@ -15356,18 +15326,16 @@
 msgstr "绘制时添加透明度"
 
 #: bpy.types.Brush.height
-#, fuzzy
 msgid "Brush Height"
-msgstr "笔刷编辑"
+msgstr "笔刷权重"
 
 #: bpy.types.Brush.height
 msgid "Affectable height of brush (layer height for layer tool, i.e.)"
 msgstr ""
 
 #: bpy.types.Brush.icon_filepath
-#, fuzzy
 msgid "Brush Icon Filepath"
-msgstr "图标文件"
+msgstr "笔刷图标文件路径"
 
 #: bpy.types.Brush.icon_filepath
 #, fuzzy
@@ -15375,27 +15343,24 @@
 msgstr "将文件保存到以下路径"
 
 #: bpy.types.Brush.clone_alpha
-#, fuzzy
 msgid "Clone Alpha"
-msgstr "色彩和透明度"
+msgstr "克隆透明度"
 
 #: bpy.types.Brush.clone_alpha
 msgid "Opacity of clone image display"
 msgstr ""
 
 #: bpy.types.Brush.clone_image
-#, fuzzy
 msgid "Clone Image"
-msgstr "克隆图层"
+msgstr "克隆图像"
 
 #: bpy.types.Brush.clone_image
 msgid "Image for clone tool"
 msgstr ""
 
 #: bpy.types.Brush.clone_offset
-#, fuzzy
 msgid "Clone Offset"
-msgstr "无偏移"
+msgstr "克隆位移"
 
 #: bpy.types.Brush.crease_pinch_factor
 msgid "Crease Brush Pinch Factor"
@@ -15406,14 +15371,12 @@
 msgstr ""
 
 #: bpy.types.Brush.curve
-#, fuzzy
 msgid "Editable falloff curve"
-msgstr "衰减曲线"
+msgstr "可编辑衰减曲线"
 
 #: bpy.types.Brush.use_custom_icon
-#, fuzzy
 msgid "Custom Icon"
-msgstr "自定义"
+msgstr "自定义图标"
 
 #: bpy.types.Brush.use_custom_icon
 #, fuzzy
@@ -15421,9 +15384,8 @@
 msgstr "图片文件的路径"
 
 #: bpy.types.Brush.direction:'ADD'
-#, fuzzy
 msgid "Add effect of brush"
-msgstr "添加效果器"
+msgstr "新增笔刷效果"
 
 #: bpy.types.Brush.direction:'SUBTRACT'
 #, fuzzy
@@ -15439,18 +15401,16 @@
 msgstr ""
 
 #: bpy.types.Brush.use_fixed_texture

@@ Diff output truncated at 10240 characters. @@


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