[Bf-translations-svn] SVN commit: /data/svn/bf-translations [722] branches/es/es.po: es. po 89% of 15669 (924 fuzzy, 674 without translation).

bf-translations at blender.org bf-translations at blender.org
Wed Jun 13 09:27:22 CEST 2012


Revision: 722
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=722
Author:   rafarios
Date:     2012-06-13 07:27:09 +0000 (Wed, 13 Jun 2012)
Log Message:
-----------
es.po    89% of 15669 (924 fuzzy, 674 without translation).

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2012-06-12 22:57:43 UTC (rev 721)
+++ branches/es/es.po	2012-06-13 07:27:09 UTC (rev 722)
@@ -6,7 +6,7 @@
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-06-11 22:11+0200\n"
 "PO-Revision-Date: \n"
-"Last-Translator: Rafael Rios Saavedra <rafael.rios.saavedra at gmail.com>\n"
+"Last-Translator: Rafael Rios <rafael.rios.saavedra at gmail.com>\n"
 "Language-Team: Español <gabcorreo at gmail.com>\n"
 "Language: es\n"
 "MIME-Version: 1.0\n"
@@ -254,12 +254,14 @@
 #: bpy.types.Filter2DActuator.motion_blur_factor
 #: bpy.types.PropertyActuator.value bpy.types.RandomActuator.int_value
 #: bpy.types.RandomActuator.float_value
-#: bpy.types.ColorMapping.blend_type:'VALUE' bpy.types.EnumPropertyItem.value
+#: bpy.types.ColorMapping.blend_type:'VALUE'
+#: bpy.types.EnumPropertyItem.value
 #: bpy.types.GameBooleanProperty.value bpy.types.GameFloatProperty.value
 #: bpy.types.GameIntProperty.value bpy.types.GameStringProperty.value
 #: bpy.types.GameTimerProperty.value
 #: bpy.types.Material.diffuse_ramp_blend:'VALUE'
-#: bpy.types.Material.specular_ramp_blend:'VALUE' bpy.types.KeyMapItem.value
+#: bpy.types.Material.specular_ramp_blend:'VALUE'
+#: bpy.types.KeyMapItem.value
 #: bpy.types.LampSkySettings.sky_blend_type:'VALUE'
 #: bpy.types.MeshFloatProperty.value bpy.types.MeshIntProperty.value
 #: bpy.types.MeshStringProperty.value
@@ -270,9 +272,11 @@
 #: bpy.types.CompositorNodeHueSat.color_value
 #: bpy.types.CompositorNodeMixRGB.blend_type:'VALUE'
 #: bpy.types.CompositorNodeValue bpy.types.ShaderNode.type:'VALUE'
-#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE' bpy.types.ShaderNodeValue
+#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE'
+#: bpy.types.ShaderNodeValue
 #: bpy.types.TextureNodeMixRGB.blend_type:'VALUE'
-#: bpy.types.NodeSocket.type:'VALUE' bpy.types.GRAPH_OT_click_insert.value
+#: bpy.types.NodeSocket.type:'VALUE'
+#: bpy.types.GRAPH_OT_click_insert.value
 #: bpy.types.GRAPH_OT_cursor_set.value
 #: bpy.types.NODE_OT_group_socket_add.type:'VALUE'
 #: bpy.types.PAINT_OT_mask_flood_fill.mode:'VALUE'
@@ -300,7 +304,8 @@
 #: source/blender/nodes/shader/nodes/node_shader_valToRgb.c:42
 #: source/blender/nodes/shader/nodes/node_shader_output.c:38
 #: source/blender/nodes/shader/nodes/node_shader_tex_image.c:39
-#: bpy.types.Histogram.mode:'A' bpy.types.Brush.use_alpha
+#: bpy.types.Histogram.mode:'A'
+#: bpy.types.Brush.use_alpha
 #: bpy.types.Material.alpha
 #: bpy.types.VertexWeightEditModifier.mask_tex_use_channel:'ALPHA'
 #: bpy.types.VertexWeightMixModifier.mask_tex_use_channel:'ALPHA'
@@ -524,15 +529,18 @@
 #: bpy.types.DriverTarget.id_type:'TEXTURE'
 #: bpy.types.DynamicPaintSurface.init_texture
 #: bpy.types.EffectorWeights.texture bpy.types.FieldSettings.texture
-#: bpy.types.FieldSettings.type:'TEXTURE' bpy.types.Action.id_root:'TEXTURE'
+#: bpy.types.FieldSettings.type:'TEXTURE'
+#: bpy.types.Action.id_root:'TEXTURE'
 #: bpy.types.Brush.texture bpy.types.NodeTree.type:'TEXTURE'
 #: bpy.types.KeyingSetPath.id_type:'TEXTURE'
 #: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture
 #: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture
-#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture
+#: bpy.types.CompositorNode.type:'TEXTURE'
+#: bpy.types.CompositorNodeTexture
 #: bpy.types.CompositorNodeTexture.texture bpy.types.ShaderNode.type:'TEXTURE'
 #: bpy.types.ShaderNodeTexture bpy.types.ShaderNodeTexture.texture
-#: bpy.types.TextureNode.type:'TEXTURE' bpy.types.TextureNodeTexture
+#: bpy.types.TextureNode.type:'TEXTURE'
+#: bpy.types.TextureNodeTexture
 #: bpy.types.TextureNodeTexture.texture
 #: bpy.types.NODE_OT_new_node_tree.type:'TEXTURE'
 #: bpy.types.OBJECT_OT_effector_add.type:'TEXTURE'
@@ -556,7 +564,8 @@
 #: bpy.types.ConstraintActuator.material
 #: bpy.types.DriverTarget.id_type:'MATERIAL'
 #: bpy.types.DynamicPaintBrushSettings.material
-#: bpy.types.Action.id_root:'MATERIAL' bpy.types.Material.active_node_material
+#: bpy.types.Action.id_root:'MATERIAL'
+#: bpy.types.Material.active_node_material
 #: bpy.types.ParticleSettings.draw_color:'MATERIAL'
 #: bpy.types.ParticleSettings.material
 #: bpy.types.KeyingSetPath.id_type:'MATERIAL'
@@ -571,7 +580,8 @@
 #: bpy.types.RenderSettings.sequencer_gl_preview:'MATERIAL'
 #: bpy.types.RenderSettings.sequencer_gl_render:'MATERIAL'
 #: bpy.types.CollisionSensor.material bpy.types.RaySensor.material
-#: bpy.types.RaySensor.ray_type:'MATERIAL' bpy.types.TouchSensor.material
+#: bpy.types.RaySensor.ray_type:'MATERIAL'
+#: bpy.types.TouchSensor.material
 #: bpy.types.SpaceProperties.context:'MATERIAL'
 #: bpy.types.SpaceProperties.texture_context:'MATERIAL'
 #: bpy.types.SpaceView3D.viewport_shade:'MATERIAL'
@@ -581,11 +591,14 @@
 msgstr "Material"
 
 #: source/blender/editors/interface/interface_templates.c:1232
-#: bpy.types.DriverTarget.id_type:'LAMP' bpy.types.Action.id_root:'LAMP'
-#: bpy.types.Object.type:'LAMP' bpy.types.KeyingSetPath.id_type:'LAMP'
+#: bpy.types.DriverTarget.id_type:'LAMP'
+#: bpy.types.Action.id_root:'LAMP'
+#: bpy.types.Object.type:'LAMP'
+#: bpy.types.KeyingSetPath.id_type:'LAMP'
 #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'LAMP'
 #: bpy.types.OBJECT_OT_add.type:'LAMP'
-#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP' bpy.types.CyclesLamp_PT_lamp
+#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP'
+#: bpy.types.CyclesLamp_PT_lamp
 #: bpy.types.DATA_PT_lamp bpy.types.ThemeView3D.lamp
 #: release/scripts/startup/bl_ui/space_info.py:299
 #: release/scripts/startup/bl_ui/space_userpref.py:362
@@ -599,7 +612,8 @@
 # ##########################################################
 #: source/blender/editors/interface/interface_templates.c:1234
 #: source/blender/editors/space_buttons/buttons_header.c:132
-#: bpy.types.DriverTarget.id_type:'WORLD' bpy.types.Action.id_root:'WORLD'
+#: bpy.types.DriverTarget.id_type:'WORLD'
+#: bpy.types.Action.id_root:'WORLD'
 #: bpy.types.Scene.world bpy.types.KeyingSetPath.id_type:'WORLD'
 #: bpy.types.WORLD_PT_game_world bpy.types.WORLD_PT_world
 #: bpy.types.RenderSettings.bake_normal_space:'WORLD'
@@ -631,13 +645,16 @@
 #: bpy.types.PropertyActuator.mode:'ADD'
 #: bpy.types.AnimData.action_blend_type:'ADD'
 #: bpy.types.ColorMapping.blend_type:'ADD'
-#: bpy.types.FModifierNoise.blend_type:'ADD' bpy.types.Brush.blend:'ADD'
-#: bpy.types.Brush.direction:'ADD' bpy.types.Brush.vertex_tool:'ADD'
+#: bpy.types.FModifierNoise.blend_type:'ADD'
+#: bpy.types.Brush.blend:'ADD'
+#: bpy.types.Brush.direction:'ADD'
+#: bpy.types.Brush.vertex_tool:'ADD'
 #: bpy.types.Material.diffuse_ramp_blend:'ADD'
 #: bpy.types.Material.specular_ramp_blend:'ADD'
 #: bpy.types.LampSkySettings.sky_blend_type:'ADD'
 #: bpy.types.MaskLayer.blend:'ADD'
-#: bpy.types.MaterialGameSettings.alpha_blend:'ADD' bpy.types.MaterialHalo.add
+#: bpy.types.MaterialGameSettings.alpha_blend:'ADD'
+#: bpy.types.MaterialHalo.add
 #: bpy.types.INFO_MT_add bpy.types.INFO_MT_edit_curve_add
 #: bpy.types.LOGIC_MT_logicbricks_add bpy.types.NLA_MT_add
 #: bpy.types.SEQUENCER_MT_add bpy.types.VertexWeightMixModifier.mix_mode:'ADD'
@@ -656,8 +673,10 @@
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD'
 #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ADD'
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ADD'
-#: bpy.types.ParticleBrush.puff_mode:'ADD' bpy.types.ParticleEdit.tool:'ADD'
-#: bpy.types.Sequence.blend_type:'ADD' bpy.types.Sequence.type:'ADD'
+#: bpy.types.ParticleBrush.puff_mode:'ADD'
+#: bpy.types.ParticleEdit.tool:'ADD'
+#: bpy.types.Sequence.blend_type:'ADD'
+#: bpy.types.Sequence.type:'ADD'
 #: bpy.types.TextureSlot.blend_type:'ADD'
 #: bpy.types.WorldLighting.ao_blend_type:'ADD'
 #: release/scripts/startup/bl_ui/space_sequencer.py:221
@@ -672,10 +691,12 @@
 
 #: source/blender/editors/interface/interface_templates.c:1340
 #: source/blender/editors/interface/interface_templates.c:1388
-#: bpy.types.KeyMapItem.key_modifier:'DEL' bpy.types.KeyMapItem.type:'DEL'
+#: bpy.types.KeyMapItem.key_modifier:'DEL'
+#: bpy.types.KeyMapItem.type:'DEL'
 #: bpy.types.VIEW3D_MT_edit_mesh_delete
 #: bpy.types.OUTLINER_OT_object_operation.type:'DELETE'
-#: bpy.types.SceneGameData.exit_key:'DEL' bpy.types.KeyboardSensor.key:'DEL'
+#: bpy.types.SceneGameData.exit_key:'DEL'
+#: bpy.types.KeyboardSensor.key:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_1:'DEL'
 #: bpy.types.KeyboardSensor.modifier_key_2:'DEL'
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:341
@@ -765,7 +786,8 @@
 
 #: source/blender/editors/interface/interface_templates.c:1856
 #: source/blender/editors/interface/interface_templates.c:1858
-#: bpy.types.KeyMap.region_type:'TOOLS' bpy.types.Region.type:'TOOLS'
+#: bpy.types.KeyMap.region_type:'TOOLS'
+#: bpy.types.Region.type:'TOOLS'
 msgid "Tools"
 msgstr "Herramientas"
 
@@ -848,7 +870,8 @@
 
 #: source/blender/editors/space_image/image_buttons.c:113
 #: source/blender/makesrna/intern/rna_scene.c:221
-#: bpy.types.Image.source:'MOVIE' bpy.types.Sequence.type:'MOVIE'
+#: bpy.types.Image.source:'MOVIE'
+#: bpy.types.Sequence.type:'MOVIE'
 #: release/scripts/startup/bl_ui/space_sequencer.py:207
 msgid "Movie"
 msgstr "Película"
@@ -962,17 +985,22 @@
 #: source/blender/nodes/composite/nodes/node_composite_filter.c:42
 #: source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c:37
 #: source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c:83
-#: bpy.types.BackgroundImage.source:'IMAGE' bpy.types.BackgroundImage.image
-#: bpy.types.DriverTarget.id_type:'IMAGE' bpy.types.Action.id_root:'IMAGE'
-#: bpy.types.Image.type:'IMAGE' bpy.types.Object.empty_draw_type:'IMAGE'
+#: bpy.types.BackgroundImage.source:'IMAGE'
+#: bpy.types.BackgroundImage.image
+#: bpy.types.DriverTarget.id_type:'IMAGE'
+#: bpy.types.Action.id_root:'IMAGE'
+#: bpy.types.Image.type:'IMAGE'
+#: bpy.types.Object.empty_draw_type:'IMAGE'
 #: bpy.types.EnvironmentMapTexture.image bpy.types.ImageTexture.image
 #: bpy.types.VoxelDataTexture.image bpy.types.KeyingSetPath.id_type:'IMAGE'
 #: bpy.types.IMAGE_MT_image bpy.types.MeshTextureFace.image
 #: bpy.types.MeshTexturePoly.image bpy.types.UVProjectModifier.image
-#: bpy.types.CompositorNode.type:'IMAGE' bpy.types.CompositorNodeImage
+#: bpy.types.CompositorNode.type:'IMAGE'
+#: bpy.types.CompositorNodeImage
 #: bpy.types.CompositorNodeImage.image

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-translations-svn mailing list