[Bf-translations-svn] SVN commit: /data/svn/bf-translations [845] branches/zh_CN: Stats: 94% translated, 585 fuzzy, 214 not translated

bf-translations at blender.org bf-translations at blender.org
Thu Jul 19 12:04:45 CEST 2012


Revision: 845
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=845
Author:   zhaofeng
Date:     2012-07-19 10:04:44 +0000 (Thu, 19 Jul 2012)
Log Message:
-----------
Stats: 94% translated, 585 fuzzy, 214 not translated
Go on!

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2012-07-19 08:45:16 UTC (rev 844)
+++ branches/zh_CN/zh_CN.po	2012-07-19 10:04:44 UTC (rev 845)
@@ -38,7 +38,7 @@
 "Project-Id-Version: Blender 2.60\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-07-16 17:58+0000\n"
-"PO-Revision-Date: 2012-07-18 15:34+0800\n"
+"PO-Revision-Date: 2012-07-19 18:03+0800\n"
 "Last-Translator: Zhaofeng Li <lizhaofeng1998 at gmail.com>\n"
 "Language-Team: BlenderCN( http://www.blendercn.org) translation team <blender-translation at googlegroups.com>\n"
 "Language: zh_CN\n"
@@ -1548,10 +1548,9 @@
 msgstr "色彩总和"
 
 #: source/blender/editors/interface/interface_handlers.c:4487
-#, fuzzy
 msgctxt "Operator"
 msgid "Delete Driver"
-msgstr "删除曲线"
+msgstr "删除驱动"
 
 #: source/blender/editors/space_buttons/buttons_header.c:132
 #: source/blender/editors/space_outliner/outliner_edit.c:1535
@@ -2428,9 +2427,8 @@
 msgstr "文本绘制选项:"
 
 #: source/blender/nodes/shader/nodes/node_shader_camera.c:38
-#, fuzzy
 msgid "View Distance"
-msgstr "逃逸距离"
+msgstr "查看距离"
 
 #: source/blender/editors/space_node/drawnode.c:2051
 #: release/scripts/startup/bl_ui/properties_scene.py:71
@@ -2663,10 +2661,9 @@
 msgstr "显示颜色:"
 
 #: source/blender/editors/interface/interface_handlers.c:4646
-#, fuzzy
 msgctxt "Operator"
 msgid "Submit Description"
-msgstr "编辑描述"
+msgstr "发布描述"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:376
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:661
@@ -3390,7 +3387,6 @@
 #: source/blender/nodes/texture/nodes/node_texture_checker.c:38
 #: source/blender/nodes/shader/nodes/node_shader_tex_checker.c:34
 #: source/blender/nodes/shader/nodes/node_shader_mixRgb.c:38
-#, fuzzy
 msgid "Color2"
 msgstr "色彩 2"
 
@@ -3456,14 +3452,12 @@
 msgstr "其它"
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:33
-#, fuzzy
 msgid "Is Shadow Ray"
-msgstr "阴影层"
+msgstr "是否阴影层"
 
 #: source/blender/nodes/composite/nodes/node_composite_diffMatte.c:37
-#, fuzzy
 msgid "Image 2"
-msgstr "图像"
+msgstr "图像2"
 
 #: source/blender/nodes/shader/nodes/node_shader_geometry.c:36
 msgid "Incoming"
@@ -3478,9 +3472,8 @@
 msgstr "影片"
 
 #: source/blender/nodes/shader/nodes/node_shader_camera.c:36
-#, fuzzy
 msgid "View Vector"
-msgstr "查看中心"
+msgstr "查看向量"
 
 #: source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c:35
 #: release/scripts/startup/bl_ui/properties_texture.py:578
@@ -3686,9 +3679,8 @@
 #: source/blender/nodes/composite/nodes/node_composite_chromaMatte.c:37
 #: source/blender/nodes/composite/nodes/node_composite_distanceMatte.c:37
 #: source/blender/nodes/composite/nodes/node_composite_colorMatte.c:37
-#, fuzzy
 msgid "Key Color"
-msgstr "天空色彩"
+msgstr "关键色彩"
 
 #: source/blender/editors/interface/interface_templates.c:1654
 msgid "Min X "
@@ -3973,7 +3965,6 @@
 #: source/blender/nodes/texture/nodes/node_texture_valToRgb.c:84
 #: source/blender/nodes/composite/nodes/node_composite_valToRgb.c:107
 #: source/blender/nodes/shader/nodes/node_shader_valToRgb.c:96
-#, fuzzy
 msgid "Val"
 msgstr "值"
 
@@ -4139,9 +4130,8 @@
 msgstr "浏览要关联的材质"
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:35
-#, fuzzy
 msgid "Is Glossy Ray"
-msgstr "光泽"
+msgstr "是否光泽光束"
 
 #: source/blender/nodes/texture/node_texture_tree.c:68
 #: source/blender/nodes/composite/node_composite_tree.c:78
@@ -4262,9 +4252,8 @@
 msgstr "模糊"
 
 #: source/blender/nodes/shader/nodes/node_shader_geom.c:47
-#, fuzzy
 msgid "Vertex Alpha"
-msgstr "设置Alpha"
+msgstr "定点透明度"
 
 #: source/blender/makesrna/intern/rna_constraint.c:74
 msgid "Relationship"
@@ -4272,18 +4261,16 @@
 
 #: source/blender/nodes/composite/nodes/node_composite_brightness.c:40
 #: source/blender/nodes/shader/nodes/node_shader_brightness.c:35
-#, fuzzy
 msgid "Bright"
-msgstr "倒角权重"
+msgstr "光度"
 
 #: source/blender/nodes/texture/node_texture_tree.c:71
 msgid "Patterns"
 msgstr "图案"
 
 #: source/blender/editors/io/io_collada.c:179
-#, fuzzy
 msgid "Texture Options:"
-msgstr "文本绘制选项:"
+msgstr "贴图选项:"
 
 #: source/blender/nodes/shader/nodes/node_shader_material.c:59
 #: bpy.types.Material.ambient
@@ -4332,9 +4319,8 @@
 msgstr "点"
 
 #: source/blender/editors/space_node/drawnode.c:1985
-#, fuzzy
 msgid "Base Path:"
-msgstr "基本路径"
+msgstr "基本路径:"
 
 #: source/blender/makesrna/intern/rna_modifier.c:65
 #: bpy.types.OceanModifier.geometry_mode:'GENERATE'
@@ -4555,7 +4541,6 @@
 msgstr "Blender文件视图"
 
 #: source/blender/nodes/composite/nodes/node_composite_bokehblur.c:42
-#, fuzzy
 msgid "Bounding box"
 msgstr "边界盒"
 
@@ -4767,10 +4752,9 @@
 msgstr "使用封套权重"
 
 #: source/blender/editors/interface/interface_handlers.c:4481
-#, fuzzy
 msgctxt "Operator"
 msgid "Delete Drivers"
-msgstr "删除标记符"
+msgstr "删除驱动"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:365
 #: release/scripts/startup/bl_ui/properties_data_bone.py:354
@@ -4844,9 +4828,8 @@
 msgstr "模式"
 
 #: source/blender/editors/space_node/drawnode.c:1565
-#, fuzzy
 msgid "Center:"
-msgstr "中心"
+msgstr "中心:"
 
 #: source/blender/makesrna/intern/rna_space.c:1292
 #: bpy.types.ScrewModifier.axis:'Z'
@@ -5122,7 +5105,6 @@
 msgstr "表面粗糙度1"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:48
-#, fuzzy
 msgid "Reflect"
 msgstr "反射"
 
@@ -5305,7 +5287,6 @@
 msgstr "修改"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:49
-#, fuzzy
 msgid "Refract"
 msgstr "折射"
 
@@ -5487,9 +5468,8 @@
 msgstr "新建"
 
 #: source/blender/nodes/shader/nodes/node_shader_light_path.c:32
-#, fuzzy
 msgid "Is Camera Ray"
-msgstr "摄像机数据"
+msgstr "是否摄像机光束"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:367
 #: source/blender/editors/space_view3d/view3d_buttons.c:372
@@ -7743,9 +7723,8 @@
 msgstr "按键功能映射表为当前设置的一部分"
 
 #: bpy.types.NODE_OT_detach_translate_attach.NODE_OT_detach
-#, fuzzy
 msgid "Detach Nodes"
-msgstr "切断关联"
+msgstr "分离节点"
 
 #: bpy.types.KeyMapItem.key_modifier:'NUMPAD_0'
 #: bpy.types.KeyMapItem.type:'NUMPAD_0'
@@ -11130,9 +11109,8 @@
 msgstr "将物体的变换结果应用为自身数据"
 
 #: bpy.types.WM_OT_collada_export.include_uv_textures
-#, fuzzy
 msgid "Include UV Textures"
-msgstr "包括UV"
+msgstr "包括UV贴图"
 
 #: bpy.types.CompositorNodeVecBlur.use_curved
 msgid "Curved"
@@ -11441,9 +11419,8 @@
 msgstr "仅显示将渲染的多边形"
 
 #: bpy.types.CompositorNodeColorCorrection.master_contrast
-#, fuzzy
 msgid "Master contrast"
-msgstr "对比度"
+msgstr "主对比度"
 
 #: release/scripts/startup/bl_ui/space_sequencer.py:149
 msgid "Surrounding Handles"
@@ -11904,7 +11881,6 @@
 msgstr "湍流效果器权重"
 
 #: bpy.types.OUTLINER_OT_scene_drop.scene
-#, fuzzy
 msgid "Target Scene"
 msgstr "目标空间"
 
@@ -12063,9 +12039,8 @@
 #: bpy.types.KeyboardSensor.key:'TIMER_JOBS'
 #: bpy.types.KeyboardSensor.modifier_key_1:'TIMER_JOBS'
 #: bpy.types.KeyboardSensor.modifier_key_2:'TIMER_JOBS'
-#, fuzzy
 msgid "Timer Jobs"
-msgstr "计时器0"
+msgstr "计时器任务"
 
 #: bpy.types.WM_OT_appconfig_activate
 msgctxt "Operator"
@@ -12588,9 +12563,8 @@
 msgstr "遮罩UV循环层"
 
 #: bpy.types.CompositorNodeColorCorrection.master_gamma
-#, fuzzy
 msgid "Master gamma"
-msgstr "粘贴名称"
+msgstr "主伽马值"
 
 #: bpy.types.Curve.bevel_factor_start
 msgid "Factor that defines from where beveling of spline happens (0=from the very beginning, 1=from the very end)"
@@ -12667,9 +12641,8 @@
 #: bpy.types.OBJECT_OT_duplicate.mode:'MASK_SHRINKFATTEN'
 #: bpy.types.SEQUENCER_OT_duplicate.mode:'MASK_SHRINKFATTEN'
 #: bpy.types.TRANSFORM_OT_transform.mode:'MASK_SHRINKFATTEN'
-#, fuzzy
 msgid "Mask_Shrinkfatten"
-msgstr "收缩/扩充"
+msgstr "收缩/扩充(_S)"
 
 #: bpy.types.VIEW3D_OT_viewnumpad
 msgctxt "Operator"
@@ -13819,9 +13792,8 @@
 msgstr "不透明度"
 
 #: bpy.types.CompositorNodeTree.chunk_size:'64'
-#, fuzzy
 msgid "Chunksize of 64x64"
-msgstr "块尺寸"
+msgstr "块尺寸64x64"
 
 #: bpy.types.OBJECT_OT_select_by_type
 msgid "Select all visible objects that are of a type"
@@ -14147,9 +14119,8 @@
 msgstr "文字换行"
 
 #: bpy.types.MaskSequence
-#, fuzzy
 msgid "Mask Sequence"
-msgstr "序列元"
+msgstr "遮罩序列"
 
 #: bpy.types.CompositorNodeMath.operation:'GREATER_THAN'
 #: bpy.types.ShaderNodeMath.operation:'GREATER_THAN'
@@ -15710,10 +15681,9 @@
 msgstr "光线追踪加速器类型结构"
 
 #: bpy.types.NODE_OT_attach
-#, fuzzy
 msgctxt "Operator"
 msgid "Attach Nodes"
-msgstr "激活的结点"
+msgstr "连接结点"
 
 #: bpy.types.Keyframe.select_left_handle
 msgid "Left handle selection status"
@@ -16425,9 +16395,8 @@
 msgstr "Z旋转"
 
 #: bpy.types.SpaceClipEditor.grease_pencil_source:'CLIP'
-#, fuzzy
 msgid "Show grease pencil datablock which belongs to movie clip"
-msgstr "此影片剪辑的蜡笔数据"
+msgstr "显示影片剪辑的蜡笔数据"
 
 #: bpy.types.MaterialVolume.asymmetry
 msgid "Back scattering (-1.0) to Forward scattering (1.0) and the range in between"
@@ -16811,9 +16780,8 @@
 
 #: bpy.types.MovieTrackingSettings.default_use_mask
 #: bpy.types.MovieTrackingTrack.use_mask
-#, fuzzy
 msgid "Use Mask"
-msgstr "使用最大值"
+msgstr "使用遮罩"
 
 #: bpy.types.GameObjectSettings.lock_location_y
 #: bpy.types.SimpleDeformModifier.lock_y
@@ -17758,10 +17726,9 @@
 msgstr "改变NDOF灵敏度"
 
 #: bpy.types.MESH_OT_sort_elements
-#, fuzzy
 msgctxt "Operator"
 msgid "Sort Mesh Elements"
-msgstr "元元素"
+msgstr "排列网格元素"
 
 #: release/scripts/startup/bl_ui/space_clip.py:484
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:62
@@ -18150,9 +18117,8 @@
 msgstr "处理鼠标动作/手势的范围动作区域"
 
 #: bpy.types.CURVE_OT_duplicate_move
-#, fuzzy
 msgid "Duplicate curve and move"
-msgstr "复制曲线"
+msgstr "复制曲线并移动"
 
 #: KM_HIERARCHY.EMPTY
 msgid "View2D Buttons List"
@@ -20229,9 +20195,8 @@
 msgstr "恢复显示已隐藏项"
 
 #: bpy.types.NODE_OT_backimage_zoom
-#, fuzzy
 msgid "Zoom in/out the background image"
-msgstr "背景图像列表"
+msgstr "缩放背景图像"
 
 #: bpy.types.TransformConstraint.map_to
 msgid "Map To"
@@ -20789,9 +20754,8 @@
 msgstr "禁用"
 
 #: bpy.types.UI_OT_editsource
-#, fuzzy
 msgid "Edit UI source code of the active button"
-msgstr "编辑按钮的源码"
+msgstr "编辑激活的按钮的源码"
 
 #: bpy.types.NODE_OT_group_separate
 #, fuzzy
@@ -23050,9 +23014,8 @@
 msgstr "位于"
 
 #: bpy.types.SmokeDomainSettings.domain_resolution
-#, fuzzy
 msgid "res"
-msgstr "再次"
+msgstr "资源"
 
 #: bpy.types.UV_OT_export_layout.mode:'SVG'
 msgid "Export the UV layout to a vector SVG file"
@@ -23252,10 +23215,9 @@
 msgstr "凹凸间隔"
 
 #: bpy.types.NODE_OT_detach
-#, fuzzy
 msgctxt "Operator"
 msgid "Detach Nodes"
-msgstr "切断关联"
+msgstr "断开节点"
 
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:436
 msgid "Add To Library"
@@ -23931,9 +23893,8 @@
 msgstr "形变轴:"
 
 #: bpy.types.WM_OT_collada_export.active_uv_only
-#, fuzzy
 msgid "Only Active UV layer"

@@ Diff output truncated at 10240 characters. @@


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