[Bf-translations-svn] SVN commit: /data/svn/bf-translations [334] branches/es/es.po: Spanish small touch-ups

bf-translations at blender.org bf-translations at blender.org
Mon Jan 23 22:47:15 CET 2012


Revision: 334
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=334
Author:   gab3d
Date:     2012-01-23 21:47:01 +0000 (Mon, 23 Jan 2012)
Log Message:
-----------
Spanish small touch-ups

Modified Paths:
--------------
    branches/es/es.po

Modified: branches/es/es.po
===================================================================
--- branches/es/es.po	2012-01-23 08:54:58 UTC (rev 333)
+++ branches/es/es.po	2012-01-23 21:47:01 UTC (rev 334)
@@ -6,7 +6,7 @@
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-01-16 20:21+0100\n"
 "PO-Revision-Date: \n"
-"Last-Translator: Rafael Rios <rafael.rios.saavedra at gmail.com>\n"
+"Last-Translator: Gabriel Gazzan <gabcorreo at gmail.com>\n"
 "Language-Team: Español <gabcorreo at gmail.com>\n"
 "Language: es\n"
 "MIME-Version: 1.0\n"
@@ -8437,7 +8437,7 @@
 
 #: bpy.types.LockedTrackConstraint
 msgid "Locked Track Constraint"
-msgstr "Restricción Rastreo bloqueada"
+msgstr "Restricción Seguimiento bloqueado"
 
 #: bpy.types.LockedTrackConstraint
 msgid "Point toward the target along the track axis, while locking the other axis"
@@ -8478,7 +8478,7 @@
 
 #: bpy.types.ObjectSolverConstraint
 msgid "Lock motion to the reconstructed object movement"
-msgstr "Bloquear movimiento al movimiento recontruido del objecto"
+msgstr "Bloquea el movimiento al movimiento recontruido del objecto"
 
 # ##########################################################
 # ##
@@ -8500,7 +8500,7 @@
 
 #: bpy.types.PivotConstraint.rotation_range
 msgid "Enabled Rotation Range"
-msgstr "Rango de Rotación Habilitado"
+msgstr "Rango de rotación habilitado"
 
 #: bpy.types.PivotConstraint.rotation_range
 msgid "Rotation range on which pivoting should occur"
@@ -10342,7 +10342,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.invert_proximity
 msgid "Inner Proximity"
-msgstr "Proximidad Interior"
+msgstr "Proximidad interior"
 
 #: bpy.types.DynamicPaintBrushSettings.invert_proximity
 msgid "Proximity falloff is applied inside the volume"
@@ -10413,7 +10413,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.paint_ramp
 msgid "Paint Color Ramp"
-msgstr "Pinta Rampa de color"
+msgstr "Pintar rampa color"
 
 #: bpy.types.DynamicPaintBrushSettings.paint_ramp
 msgid "Color ramp used to define proximity falloff"
@@ -10451,7 +10451,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.paint_source:'VOLUME_DISTANCE'
 msgid "Mesh Volume + Proximity"
-msgstr ""
+msgstr "Volumen malla + proximidad"
 
 #: bpy.types.DynamicPaintBrushSettings.paint_source:'VOLUME'
 msgid "Mesh Volume"
@@ -10520,7 +10520,7 @@
 
 #: bpy.types.DynamicPaintBrushSettings.smooth_radius
 msgid "Smooth Radius"
-msgstr "Radio de la parte Suave"
+msgstr "Radio parte suave"
 
 #: bpy.types.DynamicPaintBrushSettings.smooth_radius
 msgid "Smooth falloff added after solid radius"
@@ -10529,16 +10529,16 @@
 #: bpy.types.DynamicPaintBrushSettings.smudge_strength
 #, fuzzy
 msgid "Smudge Strength"
-msgstr "Fuerza del emborronado"
+msgstr "Intensidad manchado"
 
 #: bpy.types.DynamicPaintBrushSettings.smudge_strength
 msgid "Smudge effect strength"
-msgstr "Fuerza del efecto de emborronar"
+msgstr "Fuerza del efecto Manchar"
 
 #: bpy.types.DynamicPaintBrushSettings.solid_radius
 #: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:407
 msgid "Solid Radius"
-msgstr "Radio de la parte solida"
+msgstr "Radio de la parte sólida"
 
 #: bpy.types.DynamicPaintBrushSettings.solid_radius
 msgid "Radius that will be painted solid"
@@ -10598,22 +10598,22 @@
 #: bpy.types.DynamicPaintCanvasSettings.canvas_surfaces
 #, fuzzy
 msgid "Paint Surface List"
-msgstr "Lista de Superficies de Pintura"
+msgstr "Lista superficies pintar"
 
 #: bpy.types.DynamicPaintCanvasSettings.canvas_surfaces
 #, fuzzy
 msgid "Paint surface list"
-msgstr "Lista de superficies de pintura"
+msgstr "Lista de superficies a pintar"
 
 #: bpy.types.DynamicPaintSurface
 #, fuzzy
 msgid "Paint Surface"
-msgstr "Superficie de pintura"
+msgstr "Pintar superficie"
 
 #: bpy.types.DynamicPaintSurface
 #, fuzzy
 msgid "A canvas surface layer"
-msgstr "Agrega una capa de procesamiento"
+msgstr "Una capa de superficie del lienzo"
 
 #: bpy.types.DynamicPaintSurface.name
 msgid "Surface name"
@@ -10651,7 +10651,7 @@
 
 #: bpy.types.DynamicPaintSurface.color_dry_threshold
 msgid "Color Dry"
-msgstr "Color Seco"
+msgstr "Color seco"
 
 #: bpy.types.DynamicPaintSurface.color_dry_threshold
 msgid "The wetness level when colors start to shift to the background"
@@ -10743,7 +10743,7 @@
 
 #: bpy.types.DynamicPaintSurface.use_drying
 msgid "Enable to make surface wetness dry over time"
-msgstr "Habilitar para hacer la humedad de la superficie seque con el tiempo"
+msgstr "Habilitar para hacer que la humedad de la superficie se seque con el tiempo"
 
 #: bpy.types.DynamicPaintSurface.dry_speed
 msgid "Dry Speed"
@@ -10839,7 +10839,7 @@
 
 #: bpy.types.DynamicPaintSurface.brush_influence_scale
 msgid "Adjust influence brush objects have on this surface"
-msgstr "Ajusta el pincel de influencia que los objetos tienen en esta superficie"
+msgstr "Ajusta la influencia que los objetos pincel tienen sobre esta superficie"
 
 #: bpy.types.DynamicPaintSurface.init_color_type
 msgid "Initial Color"
@@ -10937,7 +10937,7 @@
 
 #: bpy.types.DynamicPaintSurface.brush_radius_scale
 msgid "Radius Scale"
-msgstr "Tamaño del Radio"
+msgstr "Tamaño del radio"
 
 #: bpy.types.DynamicPaintSurface.brush_radius_scale
 msgid "Adjust radius of proximity brushes or particles for this surface"
@@ -10979,7 +10979,7 @@
 
 #: bpy.types.DynamicPaintSurface.shrink_speed
 msgid "Shrink Speed"
-msgstr "Velocidad de Encogimiento"
+msgstr "Velocidad de contracción"
 
 #: bpy.types.DynamicPaintSurface.shrink_speed
 msgid "How fast shrink effect moves on the canvas surface"
@@ -11004,11 +11004,11 @@
 #: bpy.types.DynamicPaintSurface.wave_speed
 #, fuzzy
 msgid "Wave propogation speed"
-msgstr "Velocidad de propagación de la Onda"
+msgstr "Velocidad de propagación de la onda"
 
 #: bpy.types.DynamicPaintSurface.spread_speed
 msgid "Spread Speed"
-msgstr "Velocidad de Dispersión"
+msgstr "Velocidad de dispersión"
 
 #: bpy.types.DynamicPaintSurface.spread_speed
 msgid "How fast spread effect moves on the canvas surface"
@@ -11026,7 +11026,7 @@
 
 #: bpy.types.DynamicPaintSurface.frame_start
 msgid "Simulation start frame"
-msgstr "Fotograma donde comienza la simulación"
+msgstr "Fotograma de inicio de la simulación"
 
 #: bpy.types.DynamicPaintSurface.frame_substeps
 msgid "Sub-Steps"
@@ -11076,11 +11076,11 @@
 
 #: bpy.types.DynamicPaintSurface.use_drip
 msgid "Use Drip"
-msgstr "Usar Gotas"
+msgstr "Usar goteo"
 
 #: bpy.types.DynamicPaintSurface.use_drip
 msgid "Process drip effect (drip wet paint to gravity direction)"
-msgstr ""
+msgstr "Procesa el efecto de goteo (gotea la pintura húmeda en la dirección de la gravedad)"
 
 #: bpy.types.DynamicPaintSurface.use_output_a
 #: bpy.types.DynamicPaintSurface.use_output_b
@@ -11099,23 +11099,23 @@
 
 #: bpy.types.DynamicPaintSurface.use_shrink
 msgid "Use Shrink"
-msgstr "Usar Encogido"
+msgstr "Usar contracción"
 
 #: bpy.types.DynamicPaintSurface.use_shrink
 msgid "Process shrink effect (shrink paint areas)"
-msgstr ""
+msgstr "Procesa el efecto de contracción (contrae las áreas pintadas)"
 
 #: bpy.types.DynamicPaintSurface.use_spread
 msgid "Use Spread"
-msgstr "Usar Dispersión"
+msgstr "Usar dispersión"
 
 #: bpy.types.DynamicPaintSurface.use_spread
 msgid "Process spread effect (spread wet paint around surface)"
-msgstr ""
+msgstr "Procesa el efecto de dispersión (dispersa la pintura húmeda por la superficie)"
 
 #: bpy.types.DynamicPaintSurface.drip_velocity
 msgid "How much surface velocity affects dripping"
-msgstr ""
+msgstr "Cómo afecta la velocidad de la superficie al goteo"
 
 #: bpy.types.EditBone
 msgid "Edit Bone"
@@ -13386,7 +13386,7 @@
 #: bpy.types.DomainFluidSettings.partial_slip_factor
 #: bpy.types.ObstacleFluidSettings.partial_slip_factor
 msgid "Partial Slip Amount"
-msgstr "Cantidad de Deslizamiento Parcial"
+msgstr "Cantidad deslizamiento parcial"
 
 #: bpy.types.DomainFluidSettings.partial_slip_factor
 #: bpy.types.ObstacleFluidSettings.partial_slip_factor
@@ -13489,7 +13489,7 @@
 #: bpy.types.DomainFluidSettings.slip_type:'NOSLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'NOSLIP'
 msgid "No Slip"
-msgstr "No desliza"
+msgstr "Sin deslizamiento"
 
 #: bpy.types.DomainFluidSettings.slip_type:'NOSLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'NOSLIP'
@@ -13509,7 +13509,7 @@
 #: bpy.types.DomainFluidSettings.slip_type:'FREESLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'FREESLIP'
 msgid "Free Slip"
-msgstr "Deslizamiento Libre"
+msgstr "Deslizamiento libre"
 
 #: bpy.types.DomainFluidSettings.slip_type:'FREESLIP'
 #: bpy.types.ObstacleFluidSettings.slip_type:'FREESLIP'
@@ -13522,7 +13522,7 @@
 
 #: bpy.types.DomainFluidSettings.surface_smooth
 msgid "Surface Smoothing"
-msgstr "Suavizado de la superficie"
+msgstr "Suavizado de superficie"
 
 #: bpy.types.DomainFluidSettings.surface_smooth
 msgid "Amount of surface smoothing (a value of 0 is off, 1 is normal smoothing and more than 1 is extra smoothing)"
@@ -13538,11 +13538,11 @@
 
 #: bpy.types.DomainFluidSettings.tracer_particles
 msgid "Tracer Particles"
-msgstr "Particular Trazadoras"
+msgstr "Partículas trazadoras"
 
 #: bpy.types.DomainFluidSettings.tracer_particles
 msgid "Number of tracer particles to generate"
-msgstr "Número de particulas trazadoras a generar"
+msgstr "Cantidad de particulas trazadoras a generar"
 
 #: bpy.types.DomainFluidSettings.viewport_display_mode
 msgid "Viewport Display Mode"
@@ -13578,7 +13578,7 @@
 
 #: bpy.types.DomainFluidSettings.viscosity_preset:'MANUAL'
 msgid "Manual viscosity settings"
-msgstr "Opciones de viscosidad manual"
+msgstr "Opciones manuales de viscosidad"
 
 #: bpy.types.DomainFluidSettings.viscosity_preset:'WATER'
 msgid "Water"
@@ -13610,7 +13610,7 @@
 
 #: bpy.types.FluidFluidSettings
 msgid "Fluid simulation settings for the fluid in the simulation"
-msgstr "Opciones de simulación de fluidos para el fluido en la simulación"
+msgstr "Opciones de simulación de fluidos para el fluido de la simulación"
 
 #: bpy.types.FluidFluidSettings.use_animated_mesh
 #: bpy.types.InflowFluidSettings.use_animated_mesh
@@ -13687,7 +13687,7 @@
 
 #: bpy.types.InflowFluidSettings
 msgid "Fluid simulation settings for objects adding fluids in the simulation"
-msgstr "Opciones de simulación de fluidos para los objetos que añade fluido en la simulación"
+msgstr "Opciones de simulación de fluidos para los objetos que agregan fluido a la simulación"
 
 #: bpy.types.InflowFluidSettings.inflow_velocity
 msgid "Inflow Velocity"
@@ -13704,15 +13704,15 @@
 
 #: bpy.types.ObstacleFluidSettings
 msgid "Obstacle Fluid Simulation Settings"

@@ Diff output truncated at 10240 characters. @@


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