[Bf-translations-svn] SVN commit: /data/svn/bf-translations [947] branches/de/de.po: Some corrections of previous commit
bf-translations at blender.org
bf-translations at blender.org
Mon Aug 20 23:16:51 CEST 2012
Revision: 947
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=947
Author: mf0102
Date: 2012-08-20 21:16:51 +0000 (Mon, 20 Aug 2012)
Log Message:
-----------
Some corrections of previous commit
Modified Paths:
--------------
branches/de/de.po
Modified: branches/de/de.po
===================================================================
--- branches/de/de.po 2012-08-20 19:58:57 UTC (rev 946)
+++ branches/de/de.po 2012-08-20 21:16:51 UTC (rev 947)
@@ -14,9 +14,9 @@
msgstr ""
"Project-Id-Version: German Blender Translation\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2012-08-19 19:56+0000\n"
+"POT-Creation-Date: 2012-08-20 23:30+0000\n"
"PO-Revision-Date: \n"
-"Last-Translator: Martin Reininger <martinreininger at gmx.net>\n"
+"Last-Translator: Michael Färber <01mf02 at gmail.com>\n"
"Language-Team: German translation team\n"
"Language: de\n"
"MIME-Version: 1.0\n"
@@ -6652,7 +6652,7 @@
#: bpy.types.Keyframe.handle_left_type
#: bpy.types.Keyframe.handle_right_type
msgid "Handle types"
-msgstr "Anfassertypen"
+msgstr "Grifftypen"
#: bpy.types.CompositorNodeDefocus.z_scale
msgid "Z-Scale"
@@ -16594,7 +16594,7 @@
# DOF = Depth of field? http://en.wikipedia.org/wiki/Depth_of_field -- Martin Reininger
#: bpy.types.Camera.dof_object
msgid "DOF Object"
-msgstr "DOF Objekt"
+msgstr "DOF-Objekt"
#: bpy.types.FFmpegSettings.buffersize
msgid "Buffersize"
@@ -21363,7 +21363,7 @@
#: bpy.types.TransformSequence.translation_unit
msgid "Translation Unit"
-msgstr "Verschieben-Einheit"
+msgstr "Verschiebungs-Einheit"
#: bpy.types.SCENE_OT_new.type:'LINK_OBJECT_DATA'
msgid "Copy objects linked to data from the current scene"
@@ -21401,7 +21401,7 @@
#: bpy.types.FModifierFunctionGenerator.value_offset
msgid "Value Offset"
-msgstr "Versatzwert"
+msgstr "Werteversatz"
#: bpy.types.CLIP_OT_mode_set.mode:'DISTORTION'
#: bpy.types.SpaceClipEditor.mode:'DISTORTION'
@@ -25343,7 +25343,7 @@
#: bpy.types.MaterialTextureSlot.reflection_color_factor
msgid "Reflection Color Factor"
-msgstr "Reflektionsfarbe-Faktor"
+msgstr "Reflexionsfarben-Faktor"
#: bpy.types.AnyType
msgid "RNA type used for pointers to any possible data"
@@ -25934,7 +25934,7 @@
#: bpy.types.CyclesRenderSettings.diffuse_bounces
msgid "Diffuse Bounces"
-msgstr "Diffuse Begrenzung"
+msgstr ""
#: bpy.types.RenderSettings.bake_distance
msgid "Maximum distance from active object to other object (in blender units)"
@@ -26887,7 +26887,7 @@
#: bpy.types.SEQUENCER_OT_select_handles
msgctxt "Operator"
msgid "Select Handles"
-msgstr "Anfasser auswählen"
+msgstr "Griffe auswählen"
#: bpy.types.RenderSettings.frame_map_new
msgid "How many frames the Map Old will last"
@@ -27157,6 +27157,7 @@
#: bpy.types.RenderSettings.sequencer_gl_preview:'RENDERED'
#: bpy.types.RenderSettings.sequencer_gl_render:'RENDERED'
#: bpy.types.SpaceView3D.viewport_shade:'RENDERED'
+# Aus bestimmten Grund nicht "Gerendert"? -- Michael Färber
msgid "Rendered"
msgstr "Gerendertes"
@@ -40276,7 +40277,7 @@
#: bpy.types.MaskSplinePoint.handle_type
msgid "Handle type"
-msgstr "Anfassertyp"
+msgstr "Grifftyp"
# TODO: Kontext -> "Entf" (als Taste) oder "Löschen" -- Michael Färber
#: bpy.types.CONSOLE_OT_delete
@@ -45094,7 +45095,7 @@
# Does this mean "constrain" or "constraint"? -- Michael Färber
#: bpy.types.KinematicConstraint.lock_location_y
msgid "Constraint position along Y axis"
-msgstr "Position entlang der Y-Achse beschränken"
+msgstr "Beschränkungsposition entlang der Y-Achse"
#: bpy.types.RigidBodyJointConstraint.pivot_type:'BALL'
msgid "Allow rotations around all axes"
@@ -62623,7 +62624,7 @@
#: bpy.types.Curve.show_handles
msgid "Draw Handles"
-msgstr "Anfasser anzeigen"
+msgstr "Griffe anzeigen"
#: bpy.types.MovieTrackingCamera.k3
msgid "Third coefficient of third order polynomial radial distortion"
@@ -62678,7 +62679,7 @@
#: bpy.types.SpeedControlSequence.use_frame_blend
msgid "Frame Blending"
-msgstr "Frameüberblendung"
+msgstr "Bildüberblendung"
#: bpy.types.RenderSettings.engine
msgid "Engine to use for rendering"
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