[Bf-translations-svn] SVN commit: /data/svn/bf-translations [931] branches/de/de.po: Updated German translation

bf-translations at blender.org bf-translations at blender.org
Sat Aug 18 14:27:18 CEST 2012


Revision: 931
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=931
Author:   mf0102
Date:     2012-08-18 12:27:17 +0000 (Sat, 18 Aug 2012)
Log Message:
-----------
Updated German translation
Head -> Kopf, Tail -> Fu?\195?\159 (in bone context)

Modified Paths:
--------------
    branches/de/de.po

Modified: branches/de/de.po
===================================================================
--- branches/de/de.po	2012-08-18 10:30:04 UTC (rev 930)
+++ branches/de/de.po	2012-08-18 12:27:17 UTC (rev 931)
@@ -2111,7 +2111,7 @@
 #: source/blender/editors/interface/interface_handlers.c:4595
 msgctxt "Operator"
 msgid "Reset All to Default Values"
-msgstr "Alle auf Standartwerte zurücksetzen"
+msgstr "Alle auf Standardwerte zurücksetzen"
 
 #: source/blender/editors/space_graph/graph_buttons.c:368
 msgid "F-Curve doesn't have any keyframes as it only contains sampled points"
@@ -4192,7 +4192,7 @@
 #: bpy.types.UI_OT_reset_default_button
 msgctxt "Operator"
 msgid "Reset to Default Value"
-msgstr "Auf Standartwert zurücksetzen"
+msgstr "Auf Standardwert zurücksetzen"
 
 #: source/blender/nodes/composite/nodes/node_composite_image.c:46
 #: bpy.types.MaterialGameSettings.face_orientation:'SHADOW'
@@ -4788,10 +4788,9 @@
 
 #: source/blender/editors/interface/interface_handlers.c:4516
 #: source/blender/editors/interface/interface_handlers.c:4522
-#, fuzzy
 msgctxt "Operator"
 msgid "Clear Keyframes"
-msgstr "Schlüsselbilder löschen"
+msgstr "Schlüsselframes löschen"
 
 #: source/blender/nodes/composite/nodes/node_composite_curves.c:123
 #: bpy.types.CurveMapping.black_level
@@ -4806,12 +4805,11 @@
 #: source/blender/windowmanager/intern/wm_operators.c:1363
 #: release/scripts/startup/bl_ui/space_info.py:386
 msgid "Python API Reference"
-msgstr "Python API-Referenz"
+msgstr "Python-API-Referenz"
 
 #: source/blender/editors/interface/interface_layout.c:2908
-#, fuzzy
 msgid "Reset operator defaults"
-msgstr "Auf Standartwert zurücksetzen"
+msgstr ""
 
 #: source/blender/editors/space_view3d/view3d_header.c:498
 #: bpy.types.PropertyActuator.mode
@@ -5057,10 +5055,9 @@
 msgstr "Zu verknüpfende Meshdaten durchsuchen"
 
 #: source/blender/editors/interface/interface_handlers.c:4597
-#, fuzzy
 msgctxt "Operator"
 msgid "Reset Single to Default Value"
-msgstr "Auf Standartwert zurücksetzen"
+msgstr ""
 
 #: source/blender/editors/gpencil/gpencil_buttons.c:147
 msgid "%s (Locked)"
@@ -6409,7 +6406,7 @@
 #: bpy.types.SpaceLogicEditor.show_sensors_linked_controller
 #: bpy.types.SpaceLogicEditor.show_controllers_linked_controller
 msgid "Show Linked to Controller"
-msgstr "Zeige mit Kontrollern verbundene"
+msgstr "Zeige mit Controller verknüpfte"
 
 #: bpy.types.ParticleSettings.rotation_mode:'OB_X'
 msgid "Object X"
@@ -6531,7 +6528,7 @@
 
 #: bpy.types.Bone.head_local
 msgid "Location of head end of the bone relative to armature"
-msgstr ""
+msgstr "Position des Kopfendes des Knochens relativ zum Skelett"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:808
 msgid "Insert Keyframe..."
@@ -7347,7 +7344,7 @@
 
 #: bpy.types.ParticleSettings.use_dead
 msgid "Show particles after they have died"
-msgstr "Partikel anzeigen, nachdem sie gestorben sind"
+msgstr "Partikel zeigen, nachdem sie gestorben sind"
 
 #: bpy.types.EnvironmentMap.is_valid
 msgid "True if this map is ready for use, False if it needs rendering"
@@ -7845,7 +7842,7 @@
 
 #: bpy.types.ParticleSettings.length_random
 msgid "Give path length a random variation"
-msgstr ""
+msgstr "Der Pfadlänge eine zufällige Variation geben"
 
 #: bpy.types.UserPreferencesView.use_directional_menus
 msgid "Contents Follow Opening Direction"
@@ -8330,7 +8327,7 @@
 #: bpy.types.LOGIC_OT_controller_move
 msgctxt "Operator"
 msgid "Move Controller"
-msgstr "Kontroller bewegen"
+msgstr "Controller bewegen"
 
 #: bpy.types.UV_OT_cube_project.scale_to_bounds
 #: bpy.types.UV_OT_cylinder_project.scale_to_bounds
@@ -8612,7 +8609,7 @@
 
 #: bpy.types.EditBone.select_head
 msgid "Head Select"
-msgstr ""
+msgstr "Kopf auswählen"
 
 #: bpy.types.ImageUser.frame_duration
 #: bpy.types.CompositorNodeImage.frame_duration
@@ -8912,7 +8909,7 @@
 
 #: bpy.types.NorController
 msgid "Nor Controller"
-msgstr "Nor Kontroller"
+msgstr "NOR-Controller"
 
 #: bpy.types.Armature.ghost_type:'RANGE'
 msgid "Display Ghosts of poses within specified range"
@@ -8922,11 +8919,11 @@
 #: bpy.types.ParticleBrush.size
 #: bpy.types.UnifiedPaintSettings.size
 msgid "Radius of the brush in pixels"
-msgstr ""
+msgstr "Pinselradius in Pixeln"
 
 #: bpy.types.SpaceUVEditor.lock_bounds
 msgid "Constrain to Image Bounds"
-msgstr "Beschränken auf Bildrand"
+msgstr "Auf Bildränder beschränken"
 
 #: bpy.types.Mesh.total_edge_sel
 msgid "Selected Edge Total"
@@ -8942,11 +8939,11 @@
 
 #: bpy.types.AnimViz.motion_path
 msgid "Motion Path settings for visualization"
-msgstr "Bewegungspfad Einstellungen für animierte Visualisierungen"
+msgstr "Bewegungspfad-Einstellungen für Visualisierung"
 
 #: release/scripts/startup/bl_ui/space_userpref.py:245
 msgid "Sub Level"
-msgstr "Unterstufe"
+msgstr ""
 
 #: bpy.types.ClothSettings.goal_max
 #: bpy.types.SoftBodySettings.goal_max
@@ -8955,7 +8952,7 @@
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:519
 msgid "Show Particles When:"
-msgstr "Partiel anzeigen, wenn:"
+msgstr "Partikel zeigen, wenn:"
 
 #: bpy.types.Curve.eval_time
 msgid "Parametric position along the length of the curve that Objects 'following' it should be at (position is evaluated by dividing by the 'Path Length' value)"
@@ -8963,7 +8960,7 @@
 
 #: bpy.types.DecimateModifier
 msgid "Decimate Modifier"
-msgstr "Dezimieren Modifikator"
+msgstr "Dezimier-Modifikator"
 
 #: bpy.types.MovieTrackingSettings.clean_error
 msgid "Effect on tracks which have a larger re-projection error"
@@ -8979,7 +8976,7 @@
 
 #: bpy.types.PoseBone.head
 msgid "Pose Head Position"
-msgstr ""
+msgstr "Posen-Kopfposition"
 
 #: bpy.types.UserPreferencesEdit.grease_pencil_eraser_radius
 msgid "Radius of eraser 'brush'"
@@ -9019,7 +9016,7 @@
 
 #: bpy.types.WaveModifier.damping_time
 msgid "Damping Time"
-msgstr "Zeit-Dämpfung"
+msgstr "Dämpfungszeit"
 
 #: bpy.types.DynamicPaintBrushSettings.proximity_falloff
 msgid "Proximity falloff type"
@@ -9032,7 +9029,7 @@
 #: bpy.types.MessageActuator.subject
 #: bpy.types.MessageSensor.subject
 msgid "Subject"
-msgstr "Objekt"
+msgstr "Subjekt"
 
 #: bpy.types.VoxelData.interpolation:'NEREASTNEIGHBOR'
 msgid "Nearest Neighbor"
@@ -9089,9 +9086,8 @@
 msgstr "Auswahl umkehren"
 
 #: bpy.types.WM_OT_demo_mode_setup.exit
-#, fuzzy
 msgid "Exit"
-msgstr "Beenden-Taste"
+msgstr "Beenden"
 
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:849
 msgid "See Bone Constraints tab to Add Constraints to active bone"
@@ -9099,7 +9095,7 @@
 
 #: bpy.types.SpaceUVEditor.show_normalized_coords
 msgid "Normalized Coordinates"
-msgstr "Koordinaten normalisieren"
+msgstr "Normalisierte Koordinaten"
 
 #: bpy.types.SpaceClipEditor.mask_draw_type:'DASH'
 #: bpy.types.SpaceImageEditor.mask_draw_type:'DASH'
@@ -9113,20 +9109,20 @@
 
 #: bpy.types.DupliObject.hide
 msgid "Don't show dupli object in viewport or render"
-msgstr ""
+msgstr "Dupli-Objekt in Ansichtsfenster oder Renderresultat nicht zeigen"
 
 #: bpy.types.OBJECT_OT_select_grouped.type:'PROPERTIES'
 #: bpy.types.IMAGE_PT_game_properties
 msgid "Game Properties"
-msgstr ""
+msgstr "Spieleigenschaften"
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:665
 msgid "Material Index Offset:"
-msgstr ""
+msgstr "Materialindex-Versatz:"
 
 #: bpy.types.DATA_PT_iksolver_itasc
 msgid "iTaSC parameters"
-msgstr ""
+msgstr "iTaSC-Parameter"
 
 #: bpy.types.UserPreferencesInput.ndof_fly_helicopter
 msgid "Device up/down directly controls your Z position"
@@ -9628,7 +9624,7 @@
 #: bpy.types.Bone.use_connect
 #: bpy.types.EditBone.use_connect
 msgid "When bone has a parent, bone's head is stuck to the parent's tail"
-msgstr ""
+msgstr "Wenn Knochen einen Elternteil hat, haftet der Knochenkopf am Fuß des Elternteils"
 
 #: bpy.types.TextCurve.offset_x
 msgid "Horizontal offset from the object origin"
@@ -10407,7 +10403,7 @@
 
 #: bpy.types.ParticleSettings.lifetime_random
 msgid "Give the particle life a random variation"
-msgstr ""
+msgstr "Dem Partikel-Leben eine zufällige Variation geben"
 
 #: bpy.types.Mesh.use_mirror_x
 msgid "X Axis mirror editing"
@@ -11113,11 +11109,11 @@
 #: bpy.types.UV_OT_weld
 msgctxt "Operator"
 msgid "Weld"
-msgstr "Naht"
+msgstr ""
 
 #: bpy.types.DriverVariable.type:'ROTATION_DIFF'
 msgid "Use the angle between two bones"
-msgstr ""
+msgstr "Den Winkel zwischen zwei Knochen benützen"
 
 #: bpy.types.WipeSequence
 msgid "Sequence strip creating a wipe transition"
@@ -11133,7 +11129,7 @@
 
 #: bpy.types.RaySensor.use_x_ray
 msgid "X-Ray Mode"
-msgstr "Röntgenstrahlen Modus"
+msgstr "Röntgenstrahlen-Modus"
 
 #: release/scripts/startup/bl_ui/space_userpref.py:302
 msgid "Euclidean Distance"
@@ -11147,7 +11143,7 @@
 #: bpy.types.Image.file_format:'CINEON'
 #: bpy.types.ImageFormatSettings.file_format:'CINEON'
 msgid "Output image in Cineon format"
-msgstr "Bildausgabe im Cineon  Format"
+msgstr "Bild im Cineon-Format ausgeben"
 
 #: bpy.types.SEQUENCER_OT_change_effect_type.type
 #: bpy.types.SEQUENCER_OT_effect_strip_add.type
@@ -11161,11 +11157,11 @@
 
 #: bpy.types.Image.has_data
 msgid "True if this image has data"
-msgstr "True, wenn dieses Bild Daten hat"
+msgstr "Wahr, wenn dieses Bild Daten hat"
 
 #: bpy.types.SpaceUVEditor.use_snap_to_pixels
 msgid "Snap to Pixels"
-msgstr "An Pixel einrasten"
+msgstr "An Pixeln einrasten"
 
 #: bpy.types.ArmatureActuator.influence
 msgid "Influence of this constraint"
@@ -11173,7 +11169,7 @@
 
 #: bpy.types.SpaceGraphEditor.has_ghost_curves
 msgid "Has Ghost Curves"
-msgstr "Hat Ghost-Kurven"
+msgstr "Hat Geister-Kurven"
 
 #: bpy.types.DynamicPaintSurface.is_active
 msgid "Is Active"
@@ -11589,7 +11585,7 @@
 #: bpy.types.FILE_OT_hidedot
 msgctxt "Operator"
 msgid "Toggle Hide Dot Files"
-msgstr ".Dateien verstecken/zeigen"
+msgstr "Punkt-Dateien verbergen/zeigen"
 
 #: bpy.types.UserPreferencesInput.ndof_tilt_invert_axis
 msgid "Invert tilt axis"
@@ -11597,11 +11593,11 @@
 
 #: bpy.types.SoftBodySettings.plastic
 msgid "Permanent deform"
-msgstr "Dauerhaft defomieren"
+msgstr "Dauerhafte Deformation"
 
 #: bpy.types.SpaceView3D.show_only_render
 msgid "Display only objects which will be rendered"
-msgstr ""
+msgstr "Nur Objekte anzeigen, die gerendert werden"
 
 #: bpy.types.CompositorNodeColorCorrection.master_contrast
 msgid "Master contrast"
@@ -11615,7 +11611,7 @@
 #: bpy.types.POSE_OT_rotation_mode_set.type:'QUATERNION'
 #: bpy.types.PoseBone.rotation_mode:'QUATERNION'
 msgid "Quaternion (WXYZ)"
-msgstr ""
+msgstr "Quaternion (WXYZ)"
 
 #: bpy.types.WindowManager.addon_support:'TESTING'

@@ Diff output truncated at 10240 characters. @@


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