[Bf-translations-svn] SVN commit: /data/svn/bf-translations [926] branches/de/de.po: Updated German translation

bf-translations at blender.org bf-translations at blender.org
Sat Aug 18 01:43:30 CEST 2012


Revision: 926
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=926
Author:   mf0102
Date:     2012-08-17 23:43:28 +0000 (Fri, 17 Aug 2012)
Log Message:
-----------
Updated German translation

Modified Paths:
--------------
    branches/de/de.po

Modified: branches/de/de.po
===================================================================
--- branches/de/de.po	2012-08-17 21:35:45 UTC (rev 925)
+++ branches/de/de.po	2012-08-17 23:43:28 UTC (rev 926)
@@ -4237,7 +4237,7 @@
 #: bpy.types.SceneRenderLayer.use_pass_ambient_occlusion
 #: intern/cycles/blender/addon/ui.py:85
 msgid "AO"
-msgstr "Ambient Occlusion"
+msgstr "AO"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:927
 msgid "Copy this group's weight to other selected verts"
@@ -7604,7 +7604,7 @@
 
 #: bpy.types.CopyLocationConstraint.use_z
 msgid "Copy the target's Z location"
-msgstr ""
+msgstr "Z-Position des Ziels kopieren"
 
 #: bpy.types.Armature.frameStep
 msgid "Number of frames to skip - for previewing retargets quickly (1 is fully sampled)"
@@ -9484,7 +9484,7 @@
 #: release/scripts/startup/bl_ui/space_dopesheet.py:280
 #: release/scripts/startup/bl_ui/space_graph.py:206
 msgid "Handle Type"
-msgstr "Typ behandeln"
+msgstr ""
 
 #: bpy.types.Bone.use_local_location
 #: bpy.types.EditBone.use_local_location
@@ -11906,7 +11906,7 @@
 #: bpy.types.TEXT_OT_to_3d_object
 msgctxt "Operator"
 msgid "To 3D Object"
-msgstr "Zum 3D Objekt"
+msgstr "Zu 3D-Objekt"
 
 #: bpy.types.MovieClipUser.use_render_undistorted
 #, fuzzy
@@ -14217,7 +14217,7 @@
 
 #: bpy.types.ThemeUserInterface
 msgid "Theme settings for user interface elements"
-msgstr ""
+msgstr "Themeneinstellungen für Benutzeroberflächen-Elemente"
 
 #: bpy.types.MESH_OT_primitive_grid_add.y_subdivisions
 msgid "Y Subdivisions"
@@ -15338,7 +15338,7 @@
 
 #: bpy.types.ThemeNodeEditor
 msgid "Theme settings for the Node Editor"
-msgstr ""
+msgstr "Themeneinstellungen für den Knoteneditor"
 
 #: bpy.types.FILE_OT_rename
 msgid "Rename file or file directory"
@@ -20286,9 +20286,8 @@
 msgstr ""
 
 #: bpy.types.Material.cycles
-#, fuzzy
 msgid "Cycles material settings"
-msgstr "Einstellungen kopieren"
+msgstr "Cycles-Materialeinstellungen"
 
 #: bpy.types.AnimData.use_nla
 msgid "NLA stack is evaluated when evaluating this block"
@@ -20296,7 +20295,7 @@
 
 #: bpy.types.LOGIC_OT_actuator_add.type
 msgid "Type of actuator to add"
-msgstr "Hinzufügbare Auslösertypen"
+msgstr ""
 
 #: bpy.types.ArrayModifier.use_merge_vertices
 #: bpy.types.ArrayModifier.use_merge_vertices_cap
@@ -20373,9 +20372,8 @@
 msgstr ""
 
 #: bpy.types.DomainFluidSettings.simulation_scale
-#, fuzzy
 msgid "Size of the simulation domain in meters"
-msgstr "Geschwindigkeit der Animation in Frames pro Sekunde"
+msgstr "Größe der Simulationsdomäne in Metern"
 
 #: bpy.types.POSE_OT_paths_calculate.end_frame
 msgid "Last frame to calculate bone paths on"
@@ -20398,7 +20396,7 @@
 
 #: bpy.types.Itasc.damping_epsilon
 msgid "Epsilon"
-msgstr ""
+msgstr "Epsilon"
 
 #: bpy.types.TEXT_OT_mark_all
 msgid "Mark all specified text"
@@ -20410,7 +20408,7 @@
 
 #: bpy.types.ClothSettings.pre_roll
 msgid "Simulation starts on this frame"
-msgstr ""
+msgstr "Simulation beginnt bei diesem Frame"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1046
 msgid "Object & Data & Materials+Tex"
@@ -27469,7 +27467,7 @@
 
 #: bpy.types.ThemeProperties
 msgid "Theme settings for the Properties"
-msgstr ""
+msgstr "Themeneinstellungen für die Eigenschaften"
 
 #: bpy.types.SOUND_OT_mixdown
 msgctxt "Operator"
@@ -31122,7 +31120,7 @@
 
 #: bpy.types.ThemeTimeline
 msgid "Theme settings for the Timeline"
-msgstr ""
+msgstr "Themeneinstellungen für den Zeitstrahl"
 
 #: bpy.types.UserPreferencesSystem.author
 msgid "Author"
@@ -34060,7 +34058,7 @@
 
 #: bpy.types.GRAPH_OT_snap.type:'HORIZONTAL'
 msgid "Flatten Handles"
-msgstr "Flache Anfasser"
+msgstr ""
 
 #: bpy.types.NODE_OT_group_socket_add.in_out
 #: bpy.types.NODE_OT_group_socket_move_down.in_out
@@ -41050,7 +41048,7 @@
 
 #: bpy.types.ThemeNLAEditor
 msgid "Theme settings for the NLA Editor"
-msgstr ""
+msgstr "Themeneinstellungen für den NLA-Editor"
 
 #: bpy.types.RenderSettings.use_color_unpremultiply
 msgid "For premultiplied alpha render output, do color space conversion on colors without alpha, to avoid fringing on light backgrounds"
@@ -41071,7 +41069,7 @@
 #: bpy.types.StucciTexture.noise_type
 #: bpy.types.WoodTexture.noise_type
 msgid "Noise Type"
-msgstr "Rauschen-Typ"
+msgstr "Rausch-Typ"
 
 #: bpy.types.MovieClip.frame_offset
 msgid "Offset of footage first frame relative to it's file name (affects only how footage is loading, does not change data associated with a clip)"
@@ -41092,7 +41090,7 @@
 #: bpy.types.EXPORT_ANIM_OT_bvh.rotate_mode:'ZXY'
 #: bpy.types.IMPORT_ANIM_OT_bvh.rotate_mode:'ZXY'
 msgid "Euler (ZXY)"
-msgstr ""
+msgstr "Euler (ZXY)"
 
 #: bpy.types.MovieTrackingSettings.speed:'REALTIME'
 msgid "Track with realtime speed"
@@ -41816,7 +41814,7 @@
 #: bpy.types.POSE_OT_rotation_mode_set.type:'ZXY'
 #: bpy.types.PoseBone.rotation_mode:'ZXY'
 msgid "ZXY Euler"
-msgstr ""
+msgstr "ZXY Euler"
 
 #: bpy.types.OBJECT_OT_drop_named_material
 msgctxt "Operator"
@@ -42134,7 +42132,7 @@
 
 #: bpy.types.ThemeSequenceEditor
 msgid "Theme settings for the Sequence Editor"
-msgstr ""
+msgstr "Themeneinstellungen für den Sequenzeditor"
 
 #: bpy.types.VoronoiTexture.color_mode
 #: bpy.types.ShaderNodeTexVoronoi.coloring
@@ -46785,7 +46783,7 @@
 
 #: bpy.types.CopyScaleConstraint.use_z
 msgid "Copy the target's Z scale"
-msgstr ""
+msgstr "Z-Skalierung des Ziels kopieren"
 
 #: bpy.types.UserPreferencesView.open_left_mouse_delay
 msgid "Time in 1/10 seconds to hold the Left Mouse Button before opening the toolbox"
@@ -50203,7 +50201,7 @@
 
 #: bpy.types.CopyLocationConstraint.use_x
 msgid "Copy the target's X location"
-msgstr ""
+msgstr "X-Position des Ziels kopieren"
 
 #: bpy.types.MARKER_OT_camera_bind
 msgid "Bind the active camera to selected markers(s)"
@@ -51104,7 +51102,7 @@
 
 #: bpy.types.ThemeView3D
 msgid "Theme settings for the 3D View"
-msgstr ""
+msgstr "Themeneinstellungen für die 3D-Ansicht"
 
 #: bpy.types.CompositorNode.type:'TRANSLATE'
 #: bpy.types.CompositorNodeTranslate
@@ -52026,7 +52024,7 @@
 
 #: bpy.types.SpaceView3D.show_relationship_lines
 msgid "Relationship Lines"
-msgstr "Verknüpfungslinien"
+msgstr "Beziehungslinien"
 
 #: bpy.types.ParticleTarget.name
 msgid "Particle target name"
@@ -52073,7 +52071,7 @@
 #: bpy.types.EXPORT_SCENE_OT_obj
 msgctxt "Operator"
 msgid "Export OBJ"
-msgstr "Exportiere OBJ"
+msgstr "OBJ exportieren"
 
 #: bpy.types.Bone
 msgid "Bone in an Armature datablock"
@@ -52081,12 +52079,12 @@
 
 #: bpy.types.GameObjectSettings.step_height
 msgid "Step Height"
-msgstr "Schritt hoch"
+msgstr ""
 
 #: bpy.types.Image.file_format:'FRAMESERVER'
 #: bpy.types.ImageFormatSettings.file_format:'FRAMESERVER'
 msgid "Output image to a frameserver"
-msgstr "Bildausgabe von einem Frameserver"
+msgstr "Bild zu einem Frameserver ausgeben"
 
 #: bpy.types.MovieTrackingStabilization.filter_type
 #: bpy.types.CompositorNodeStabilize.filter_type
@@ -52138,7 +52136,7 @@
 
 #: bpy.types.CyclesRenderSettings.samples
 msgid "Number of samples to render for each pixel"
-msgstr ""
+msgstr "Anzahl zu rendernder Abtastwerte für jedes Pixel"
 
 #: bpy.types.ParticleSettings.child_type
 msgid "Children From"
@@ -52159,9 +52157,8 @@
 msgstr ""
 
 #: bpy.types.SimpleDeformModifier.deform_method:'TWIST'
-#, fuzzy
 msgid "Rotate around the Z axis of the modifier space"
-msgstr "Seed des Rauschens"
+msgstr "Um Z-Achse des Modifikator-Raums rotieren"
 
 #: bpy.types.MESH_OT_wireframe
 msgctxt "Operator"
@@ -52187,12 +52184,12 @@
 
 #: bpy.types.HemiLamp
 msgid "Hemi Lamp"
-msgstr "Halbkugel Lampe"
+msgstr "Halbkugel-Lampe"
 
 #: bpy.types.WM_OT_save_as_mainfile.compress
 #: bpy.types.WM_OT_save_mainfile.compress
 msgid "Write compressed .blend file"
-msgstr ""
+msgstr "Komprimierte .blend-Datei schreiben"
 
 #: bpy.types.MESH_OT_faces_shade_smooth
 #, fuzzy
@@ -52205,7 +52202,7 @@
 
 #: bpy.types.MaterialSlot.material
 msgid "Material datablock used by this material slot"
-msgstr ""
+msgstr "Von diesem Material-Slot benützter Material-Datenblock"
 
 #: bpy.types.SEQUENCER_OT_lock
 msgctxt "Operator"
@@ -54533,7 +54530,7 @@
 
 #: bpy.types.WorldLighting.use_ambient_occlusion
 msgid "Use Ambient Occlusion"
-msgstr ""
+msgstr "Ambient Occlusion verwenden"
 
 #: bpy.types.SceneGameData.frame_color
 msgid "Framing Color"
@@ -54564,7 +54561,7 @@
 
 #: bpy.types.CLIP_OT_clear_track_path
 msgid "Clear tracks after/before current position or clear the whole track"
-msgstr ""
+msgstr "Spuren nach/vor der aktuellen Position löschen oder die ganze Spur löschen"
 
 #: bpy.types.IMPORT_SCENE_OT_obj.use_smooth_groups
 msgid "Smooth Groups"
@@ -54572,11 +54569,11 @@
 
 #: release/scripts/startup/bl_ui/properties_game.py:332
 msgid "Dome Type"
-msgstr "Halbkugeltyp"
+msgstr ""
 
 #: bpy.types.ToolSettings.snap_element
 msgid "Snap Element"
-msgstr "Einrastelement"
+msgstr ""
 
 #: bpy.types.ParentActuator.mode:'SETPARENT'
 msgid "Set Parent"
@@ -54590,7 +54587,7 @@
 
 #: bpy.types.Filter2DActuator.mode:'DILATION'
 msgid "Dilation"
-msgstr "Ausdehnung"
+msgstr "Dilatation"
 
 #: bpy.types.Brush.auto_smooth_factor
 msgid "Amount of smoothing to automatically apply to each stroke"
@@ -54598,7 +54595,7 @@
 
 #: bpy.types.SpeedControlSequence.use_as_speed
 msgid "Interpret the value as speed instead of a frame number"
-msgstr ""
+msgstr "Den Wert als Geschwindigkeit statt als Framenummer interpretieren"
 
 #: release/scripts/startup/bl_ui/space_userpref.py:418
 msgid "Screencast:"
@@ -54619,7 +54616,7 @@
 #: bpy.types.OBJECT_OT_vertex_group_set_active
 msgctxt "Operator"
 msgid "Set Active Vertex Group"
-msgstr "Aktive Vertexgruppe festlegen"
+msgstr "Aktive Vertexgruppe setzen"
 
 #: bpy.types.GRAPH_OT_sound_bake.attack
 msgid "Attack time"
@@ -54631,11 +54628,11 @@
 
 #: bpy.types.EditObjectActuator.use_3d_tracking
 msgid "Enable 3D tracking"
-msgstr "Aktiviert 3D Verfolgung"
+msgstr "3D-Verfolgung aktivieren"
 
 #: bpy.types.FModifierEnvelopeControlPoint
 msgid "Envelope Control Point"
-msgstr ""
+msgstr "Einhüllenden-Kontrollpunkt"
 
 #: bpy.types.RenderSettings.frame_map_old
 msgid "Frame Map Old"
@@ -54647,7 +54644,7 @@
 
 #: bpy.types.GameObjectSettings.damping
 msgid "General movement damping"
-msgstr ""
+msgstr "Allgemeine Bewegungsdämpfung"
 
 #: bpy.types.VIEW3D_PT_tools_surfaceedit
 msgid "Surface Tools"
@@ -54655,7 +54652,7 @@
 
 #: bpy.types.DopeSheet.show_summary
 msgid "Display an additional 'summary' line (DopeSheet Editors only)"
-msgstr ""
+msgstr "Zusätzliche 'Zusammenfassung'-Zeile anzeigen (nur DopeSheet-Editoren)"
 
 #: bpy.types.SpaceView3D.show_textured_solid
 msgid "Textured Solid"
@@ -54663,7 +54660,7 @@

@@ Diff output truncated at 10240 characters. @@


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