[Bf-translations-svn] SVN commit: /data/svn/bf-translations [922] branches/de/de.po: Updated German translation

bf-translations at blender.org bf-translations at blender.org
Fri Aug 17 22:44:19 CEST 2012


Revision: 922
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=922
Author:   mf0102
Date:     2012-08-17 20:44:18 +0000 (Fri, 17 Aug 2012)
Log Message:
-----------
Updated German translation

Modified Paths:
--------------
    branches/de/de.po

Modified: branches/de/de.po
===================================================================
--- branches/de/de.po	2012-08-17 12:21:41 UTC (rev 921)
+++ branches/de/de.po	2012-08-17 20:44:18 UTC (rev 922)
@@ -1,12 +1,23 @@
 # German Blender translation
+# --------------------------
+#
+# See http://wiki.blender.org/index.php/Dev:DE/Doc/How_to/Translate_Blender
+# for translation guidelines, and please consider them!
+#
+# Contributors:
+# * CoDEmanX <codemanx at gmx.de>
+# * Martin Reininger <martinreininger at gmx.net>
+# * Michael Färber <01mf02 at gmail.com>
+#
+# Auf gute Zusammenarbeit! ;)
 msgid ""
 msgstr ""
 "Project-Id-Version: German Blender Translation\n"
-"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2012-08-13 19:58+0000\n"
+"Report-Msgid-Bugs-To: Michael Färber <01mf02 at gmail.com>\n"
+"POT-Creation-Date: 2012-08-17 21:00+0000\n"
 "PO-Revision-Date: \n"
-"Last-Translator: Martin Reininger <martinreininger at gmx.net>\n"
-"Language-Team: \n"
+"Last-Translator: Michael Färber <01mf02 at gmail.com>\n"
+"Language-Team: German translation team\n"
 "Language: de\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
@@ -59,7 +70,7 @@
 #: source/blender/editors/space_node/node_templates.c:375
 #: source/blender/editors/space_node/node_templates.c:432
 msgid "Add node to input"
-msgstr "Eingangsknoten hinzufügen"
+msgstr "Knoten zu Eingabe hinzufügen"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:398
 #, fuzzy
@@ -105,7 +116,7 @@
 
 #: source/blender/editors/interface/interface_regions.c:2189
 msgid "G "
-msgstr "G"
+msgstr "G "
 
 #: source/blender/windowmanager/intern/wm_operators.c:2207
 #, fuzzy
@@ -2256,7 +2267,7 @@
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:382
 msgid "Mean Radius:"
-msgstr "Durchschnitts-Radius"
+msgstr "Durchschnitts-Radius:"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:1068
 #: source/blender/blenkernel/intern/fmodifier.c:496
@@ -2265,7 +2276,7 @@
 #: bpy.types.GRAPH_OT_fmodifier_add.type:'ENVELOPE'
 #: bpy.types.NLA_OT_fmodifier_add.type:'ENVELOPE'
 msgid "Envelope"
-msgstr "Umspannen"
+msgstr "Einhüllende"
 
 #: source/blender/editors/interface/interface_handlers.c:4552
 msgctxt "Operator"
@@ -2376,9 +2387,8 @@
 msgstr "Min Y"
 
 #: source/blender/editors/io/io_collada.c:155
-#, fuzzy
 msgid "Export Data Options:"
-msgstr "Textzeichenoptionen:"
+msgstr "Datenexportoptionen:"
 
 #: source/blender/nodes/shader/nodes/node_shader_camera.c:38
 #, fuzzy
@@ -3318,9 +3328,8 @@
 msgstr "Volumen"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:399
-#, fuzzy
 msgid "Mean Radius Y:"
-msgstr "Durchschnitts-Radius"
+msgstr "Durchschnitts-Radius Y:"
 
 #: source/blender/editors/animation/fmodifier_ui.c:739
 #: source/blender/editors/space_node/drawnode.c:327
@@ -4723,9 +4732,8 @@
 msgstr "Zu verknüpfendes Bild durchsuchen"
 
 #: source/blender/editors/space_view3d/view3d_buttons.c:396
-#, fuzzy
 msgid "Mean Radius X:"
-msgstr "Durchschnitts-Radius"
+msgstr "Durchschnitts-Radius X:"
 
 #: source/blender/editors/animation/fmodifier_ui.c:532
 msgid "Min:"
@@ -7317,7 +7325,7 @@
 
 #: bpy.types.CLIP_OT_detect_features.placement:'FRAME'
 msgid "Place markers across the whole frame"
-msgstr "Markierungen über das ganze Frame plazieren"
+msgstr "Marker über das ganze Frame plazieren"
 
 #: bpy.types.WM_OT_demo_mode
 msgctxt "Operator"
@@ -7894,7 +7902,7 @@
 
 #: bpy.types.RenderSettings.bake_type
 msgid "Bake Mode"
-msgstr "Backenmodus"
+msgstr "Backmodus"
 
 #: bpy.types.ArmatureModifier.invert_vertex_group
 #: bpy.types.MeshDeformModifier.invert_vertex_group
@@ -8324,7 +8332,7 @@
 
 #: bpy.types.RenderSettings.resolution_x
 msgid "Number of horizontal pixels in the rendered image"
-msgstr ""
+msgstr "Anzahl von horizontalen Pixeln im gerenderten Bild"
 
 #: bpy.types.LOGIC_OT_controller_move
 msgctxt "Operator"
@@ -9618,7 +9626,7 @@
 
 #: bpy.types.SceneGameData.frame_type:'LETTERBOX'
 msgid "Show the entire viewport in the display window, using bar horizontally or vertically"
-msgstr ""
+msgstr "Gesamtes Ansichtsfenster im Anzeigefenster anzeigen, dabei Balken horizontal oder vertikal anzeigen"
 
 #: release/scripts/startup/bl_ui/properties_texture.py:614
 msgid "Distance Metric:"
@@ -9684,7 +9692,7 @@
 
 #: bpy.types.SceneGameData.show_mouse
 msgid "Start player with a visible mouse cursor"
-msgstr ""
+msgstr "Player mit einem sichtbaren Mauszeiger starten"
 
 #: bpy.types.SoftBodySettings.aerodynamics_type:'LIFT_FORCE'
 msgid "Edges receive a lift force when passing through surrounding media"
@@ -11037,7 +11045,7 @@
 
 #: bpy.types.SmokeDomainSettings.fluid_group
 msgid "Fluid Group"
-msgstr "Flüssigkeit Gruppe"
+msgstr "Flüssigkeitsgruppe"
 
 #: bpy.types.VIEW3D_OT_enable_manipulator
 msgid "Enable the transform manipulator for use"
@@ -12724,7 +12732,7 @@
 #: bpy.types.SoundSequence.sound
 #: release/scripts/startup/bl_ui/space_sequencer.py:213
 msgid "Sound"
-msgstr "Sound"
+msgstr "Klang"
 
 #: bpy.types.AnimData.action_blend_type:'ADD'
 #: bpy.types.NlaStrip.blend_type:'ADD'
@@ -14254,7 +14262,7 @@
 #: bpy.types.VIEW3D_PT_tools_vertexpaint
 #: bpy.types.VIEW3D_PT_tools_weightpaint_options
 msgid "Options"
-msgstr ""
+msgstr "Optionen"
 
 #: bpy.types.GPencilStrokePoint.pressure
 msgid "Pressure of tablet at point when drawing it"
@@ -15077,7 +15085,7 @@
 
 #: release/scripts/startup/bl_ui/space_userpref.py:327
 msgid "Auto Keyframing:"
-msgstr ""
+msgstr "Auto-Schlüsselframing:"
 
 #: bpy.types.GameObjectSettings.use_rotate_from_normal
 msgid "Rotate From Normal"
@@ -16657,7 +16665,7 @@
 
 #: bpy.types.RenderSettings.use_bake_selected_to_active
 msgid "Selected to Active"
-msgstr ""
+msgstr "Ausgewählte zum Aktiven"
 
 #: bpy.types.SpaceDopeSheetEditor.show_pose_markers
 msgid "Show Pose Markers"
@@ -18720,7 +18728,7 @@
 
 #: bpy.types.SceneGameData.use_frame_rate
 msgid "Respect the frame rate rather than rendering as many frames as possible"
-msgstr ""
+msgstr "Framerate respektieren, anstatt so viele Frames als möglich zu rendern"
 
 #: bpy.types.UV_OT_export_layout.export_all
 msgid "Export all UVs in this mesh (not just visible ones)"
@@ -21981,7 +21989,7 @@
 
 #: bpy.types.OceanModifier.frame_start
 msgid "Bake Start"
-msgstr "Backen"
+msgstr ""
 
 #: bpy.types.ParticleSystem.child_particles
 #: release/scripts/startup/bl_ui/properties_scene.py:225
@@ -22638,7 +22646,7 @@
 
 #: bpy.types.SceneGameData.show_framerate_profile
 msgid "Show Framerate and Profile"
-msgstr "Bildrate und Profile anzeigen"
+msgstr "Framerate und Profil anzeigen"
 
 #: release/scripts/startup/bl_ui/space_view3d.py:1467
 msgid "Reset unkeyed"
@@ -24109,9 +24117,8 @@
 msgstr "Alle Gruppen"
 
 #: bpy.types.SceneGameData.use_desktop
-#, fuzzy
 msgid "Use the current desktop resolution in fullscreen mode"
-msgstr "Vollbildmodus für aktuelles Fenster aktivieren/deaktivieren"
+msgstr "Aktuelle Bildschirmauflösung im Vollbildmodus nutzen"
 
 #: bpy.types.SpaceView3D.show_manipulator
 #: bpy.types.UserPreferencesView.show_manipulator
@@ -24985,7 +24992,7 @@
 
 #: bpy.types.SceneGameData.show_fullscreen
 msgid "Start player in a new fullscreen display"
-msgstr ""
+msgstr "Player im Vollbildmodus starten"
 
 #: bpy.types.Image.bindcode
 #, fuzzy
@@ -28975,7 +28982,7 @@
 
 #: bpy.types.SceneGameData.frequency
 msgid "Display clock frequency of fullscreen display"
-msgstr ""
+msgstr "Anzeige-Taktfrequenz bei Vollbildanzeige"
 
 #: bpy.types.MESH_OT_subdivide.smoothness
 #, fuzzy
@@ -29191,7 +29198,7 @@
 
 #: release/scripts/startup/bl_ui/properties_game.py:424
 msgid "Physics Visualization"
-msgstr "Physik Visualisierung"
+msgstr "Physik-Visualisierung"
 
 #: bpy.types.MESH_OT_select_interior_faces
 #, fuzzy
@@ -30169,7 +30176,7 @@
 
 #: bpy.types.SceneGameData.frame_type
 msgid "Select the type of Framing you want"
-msgstr ""
+msgstr "Rahmentyp auswählen"
 
 #: bpy.types.ImageTexture.repeat_x
 msgid "Repetition multiplier in the X direction"
@@ -30686,7 +30693,7 @@
 
 #: bpy.types.PAINT_OT_brush_select.weight_paint_tool
 msgid "Weight Paint Tool"
-msgstr "Gewichtung-Malwerkzeug"
+msgstr "Gewichtungs-Malwerkzeug"
 
 #: bpy.types.SceneGameRecastData.sample_dist
 msgid "Sample Distance"
@@ -31722,8 +31729,9 @@
 msgstr "VGruppe B"
 
 #: bpy.types.SceneGameData.use_desktop
+# Change to "Use screen resolution"? -- Michael Färber
 msgid "Desktop"
-msgstr ""
+msgstr "Bildschirm"
 
 #: bpy.types.ClampToConstraint
 #, fuzzy
@@ -32495,7 +32503,7 @@
 
 #: release/scripts/startup/bl_ui/properties_render.py:219
 msgid "Frame Rate:"
-msgstr "Bildrate:"
+msgstr "Framerate:"
 
 #: bpy.types.UV_OT_seams_from_islands.mark_sharp
 msgid "Mark Sharp"
@@ -32560,7 +32568,7 @@
 
 #: release/scripts/startup/bl_ui/properties_game.py:429
 msgid "Framing:"
-msgstr ""
+msgstr "Rahmen:"
 
 #: bpy.types.MESH_OT_convex_hull
 #, fuzzy
@@ -37105,7 +37113,7 @@
 
 #: bpy.types.ThemeFileBrowser.scrollbar
 msgid "Scrollbar"
-msgstr ""
+msgstr "Bildlaufleiste"
 
 #: bpy.types.FFmpegSettings.use_autosplit
 msgid "Autosplit output at 2GB boundary"
@@ -38032,7 +38040,7 @@
 
 #: bpy.types.SceneGameData.material_mode:'MULTITEXTURE'
 msgid "Multitexture materials"
-msgstr "Mehrfachtextur"
+msgstr "Mehrfachtextur-Materialien"
 
 #: bpy.types.DynamicPaintSurface.brush_group
 msgid "Brush Group"
@@ -39246,7 +39254,7 @@
 
 #: release/scripts/startup/bl_ui/properties_game.py:419
 msgid "Animation Frame Rate"
-msgstr "Animations-Bildrate"
+msgstr "Animations-Framerate"
 
 #: bpy.types.RenderSettings.use_file_extension
 msgid "File Extensions"
@@ -39436,7 +39444,7 @@
 
 #: release/scripts/startup/bl_ui/properties_game.py:308
 msgid "Bit Depth"
-msgstr ""
+msgstr "Bittiefe"
 
 #: bpy.types.UserPreferencesView.use_global_pivot
 msgid "Lock the same rotation/scaling pivot in all 3D Views"
@@ -41364,7 +41372,7 @@
 
 #: bpy.types.SceneGameData.material_mode:'MULTITEXTURE'
 msgid "Multitexture"
-msgstr ""
+msgstr "Mehrfachtextur"
 
 #: release/scripts/startup/bl_ui/properties_data_curve.py:363
 msgid "Word"
@@ -41427,7 +41435,7 @@
 
 #: bpy.types.SceneGameData.resolution_y
 msgid "Number of vertical pixels in the screen"
-msgstr ""
+msgstr "Anzahl von vertikalen Pixeln am Bildschirm"
 
 #: bpy.types.FFmpegSettings.video_bitrate
 msgid "Video bitrate (kb/s)"
@@ -41799,9 +41807,8 @@
 msgstr ""
 
 #: bpy.types.Scene.audio_distance_model
-#, fuzzy
 msgid "Distance Model"
-msgstr "Entfernung"
+msgstr "Entfernungsmodell"
 
 #: bpy.types.PointCache.frame_end
 msgid "Frame on which the simulation stops"
@@ -43108,7 +43115,7 @@
 
 #: bpy.types.RenderSettings.fps_base
 msgid "Framerate base"
-msgstr "Grund-Bildrate"

@@ Diff output truncated at 10240 characters. @@


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