[Bf-translations-svn] SVN commit: /data/svn/bf-translations [921] branches/de/de.po: Updated German translation
bf-translations at blender.org
bf-translations at blender.org
Fri Aug 17 14:21:42 CEST 2012
Revision: 921
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=921
Author: mf0102
Date: 2012-08-17 12:21:41 +0000 (Fri, 17 Aug 2012)
Log Message:
-----------
Updated German translation
Changed "Eckpunkt" -> "Vertex" to be consistent with plural form "Vertices"
Translated "Shape Keys" as "Formschl?\195?\188ssel"
Modified Paths:
--------------
branches/de/de.po
Modified: branches/de/de.po
===================================================================
--- branches/de/de.po 2012-08-17 07:46:32 UTC (rev 920)
+++ branches/de/de.po 2012-08-17 12:21:41 UTC (rev 921)
@@ -1,4 +1,4 @@
-
+# German Blender translation
msgid ""
msgstr ""
"Project-Id-Version: German Blender Translation\n"
@@ -11,10 +11,7 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Schlüssel Kanal: \n"
"X-Poedit-Language: German\n"
-"X-Poedit-Country: GERMANY\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:40
#: bpy.types.Image.mapping:'REFLECTION'
@@ -243,7 +240,7 @@
#: source/blender/windowmanager/intern/wm_window.c:535
msgid "Blender User Preferences"
-msgstr "Blender Benutzereinstellungen"
+msgstr "Blender-Benutzereinstellungen"
#: source/blender/editors/interface/interface_regions.c:506
#: source/blender/editors/interface/interface_regions.c:514
@@ -447,7 +444,7 @@
#: source/blender/editors/interface/interface_templates.c:859
msgid "Apply as Shape Key"
-msgstr "Anwenden als Shape Key"
+msgstr "Als Formschlüssel anwenden"
#: source/blender/editors/space_view3d/view3d_buttons.c:416
msgid "Mean Bevel Weight:"
@@ -604,7 +601,7 @@
#: source/blender/editors/space_view3d/view3d_buttons.c:332
msgid "Vertex:"
-msgstr "Eckpunkt:"
+msgstr "Vertex:"
#: source/blender/editors/gpencil/gpencil_buttons.c:145
msgid "%s (Hidden)"
@@ -1034,7 +1031,7 @@
#: KM_HIERARCHY.VIEW_3D.EMPTY
#: release/scripts/startup/bl_ui/space_view3d.py:1156
msgid "Vertex Paint"
-msgstr "Eckpunktmalerei"
+msgstr "Vertexmalerei"
# Bump Space (Textur/Objekt/Ansicht)
#: source/blender/editors/space_graph/graph_buttons.c:588
@@ -1500,7 +1497,7 @@
#: source/blender/nodes/shader/nodes/node_shader_geom.c:46
#: bpy.types.DynamicPaintSurface.init_color_type:'VERTEX_COLOR'
msgid "Vertex Color"
-msgstr "Eckpunktfarbe"
+msgstr "Vertexfarbe"
#: source/blender/editors/space_info/space_info.c:291
msgid "Open Recent..."
@@ -2201,7 +2198,7 @@
#: source/blender/editors/space_view3d/view3d_buttons.c:938
msgid "Copy active vertex to other selected verts"
-msgstr "Gewicht dieser Gruppe auf ausgewählte Eckpunkte übertragen"
+msgstr "Gewicht dieser Gruppe auf ausgewählte Vertices übertragen"
#: source/blender/nodes/shader/nodes/node_shader_background.c:38
#: bpy.types.ShaderNode.type:'BACKGROUND'
@@ -4226,7 +4223,7 @@
#: source/blender/editors/space_view3d/view3d_buttons.c:936
msgid "Normalize active vertex weights"
-msgstr "Aktive Eckpunkt-Gewichtung normalisieren"
+msgstr "Aktive Vertex-Gewichte normalisieren"
#: source/blender/editors/space_image/image_buttons.c:856
msgid "Hard coded Non-Linear, Gamma: 1.0"
@@ -4257,7 +4254,7 @@
#: source/blender/nodes/shader/nodes/node_shader_geom.c:47
msgid "Vertex Alpha"
-msgstr "Eckpunkt-Alpha"
+msgstr "Vertex-Alpha"
#: source/blender/makesrna/intern/rna_constraint.c:74
msgid "Relationship"
@@ -6031,7 +6028,7 @@
#: bpy.types.Scene.audio_distance_model:'NONE'
msgid "No distance attenuation"
-msgstr ""
+msgstr "Keine Entfernungsdämpfung"
#: bpy.types.ParticleSettings.use_size_deflect
#, fuzzy
@@ -6040,7 +6037,7 @@
#: bpy.types.UV_OT_cylinder_project.radius
msgid "Radius of the sphere or cylinder"
-msgstr ""
+msgstr "Radius der Kugel oder des Zylinders"
#: bpy.types.Bone.bbone_x
#: bpy.types.EditBone.bbone_x
@@ -6053,7 +6050,7 @@
#: bpy.types.SpaceDopeSheetEditor.mode:'SHAPEKEY'
msgid "ShapeKey Editor"
-msgstr ""
+msgstr "Formschlüssel-Editor"
#: bpy.types.MeshPolygon.normal
#: bpy.types.MeshTessFace.normal
@@ -6169,7 +6166,7 @@
#: bpy.types.ParticleSystem.vertex_group_density
msgid "Vertex group to control density"
-msgstr ""
+msgstr "Vertexgruppe zur Kontrolle der Dichte"
#: bpy.types.ImageFormatSettings.use_preview
msgid "When rendering animations, save JPG preview images in same directory"
@@ -6369,7 +6366,7 @@
#: bpy.types.PAINT_OT_vertex_paint_toggle
msgid "Toggle the vertex paint mode in 3D view"
-msgstr "Eckpunkt-Malereimodus in der 3D-Ansicht ein-/ausschalten"
+msgstr "Vertex-Malereimodus in der 3D-Ansicht ein-/ausschalten"
#: bpy.types.WM_OT_properties_add.data_path
#: bpy.types.WM_OT_properties_edit.data_path
@@ -6462,7 +6459,7 @@
#: bpy.types.UV_OT_cube_project.cube_size
msgid "Size of the cube to project on"
-msgstr ""
+msgstr "Größe des Würfels, auf den projeziert wird"
#: bpy.types.Modifier.type:'UV_PROJECT'
#: bpy.types.OBJECT_OT_modifier_add.type:'UV_PROJECT'
@@ -6483,7 +6480,7 @@
#: bpy.types.ParticleSystem.vertex_group_size
msgid "Vertex Group Size"
-msgstr "Eckpunktgruppegröße"
+msgstr "Vertexgruppengröße"
#: bpy.types.AreaLamp.shadow_adaptive_threshold
#: bpy.types.PointLamp.shadow_adaptive_threshold
@@ -6494,7 +6491,7 @@
#: bpy.types.SCREEN_OT_screenshot
msgid "Capture a picture of the active area or whole Blender window"
-msgstr ""
+msgstr "Bild des aktiven Bereichs oder des gesamten Blender-Fensters aufnehmen"
#: release/scripts/startup/bl_ui/properties_texture.py:844
#: release/scripts/startup/bl_ui/space_image.py:632
@@ -6730,7 +6727,7 @@
#: bpy.types.SolidifyModifier.invert_vertex_group
msgid "Vertex Group Invert"
-msgstr "Eckpunktgruppe umkehren"
+msgstr "Vertexgruppe umkehren"
#: bpy.types.SpaceTimeline.show_cache
msgid "Show the status of cached frames in the timeline"
@@ -7192,7 +7189,7 @@
#: release/scripts/startup/bl_ui/properties_data_modifier.py:62
msgid "Bone Envelopes"
-msgstr ""
+msgstr "Knochen-Einhüllende"
#: bpy.types.MESH_OT_subdivide.quadcorner:'STRAIGHT_CUT'
msgid "Straight Cut"
@@ -7214,7 +7211,7 @@
#: bpy.types.CURVE_OT_smooth
msgid "Flatten angles of selected points"
-msgstr ""
+msgstr "Winkel der ausgewählten Punkte abflachen"
#: bpy.types.CyclesRender_PT_performance
#: bpy.types.NODE_PT_quality
@@ -7269,7 +7266,7 @@
#: bpy.types.CLIP_OT_lock_tracks
msgid "Lock/unlock selected tracks"
-msgstr "Ausgewählte Spuren ent-/sperren"
+msgstr "Ausgewählte Spuren (ent-)sperren"
#: bpy.types.ThemeDopeSheet.channel_group
#: bpy.types.ThemeGraphEditor.channel_group
@@ -7303,9 +7300,8 @@
msgstr "sin(x) / x"
#: bpy.types.OBJECT_OT_game_property_clear
-#, fuzzy
msgid "Remove all game properties from all selected objects"
-msgstr "Einen Modifikator vom aktiven Objekt entfernen"
+msgstr "Alle Spieleeigenschaften von allen ausgewählten Objekten entfernen"
#: bpy.types.LampSkySettings.sun_intensity
msgid "Sun intensity"
@@ -7321,7 +7317,7 @@
#: bpy.types.CLIP_OT_detect_features.placement:'FRAME'
msgid "Place markers across the whole frame"
-msgstr ""
+msgstr "Markierungen über das ganze Frame plazieren"
#: bpy.types.WM_OT_demo_mode
msgctxt "Operator"
@@ -7335,6 +7331,7 @@
msgstr "Ansicht"
#: bpy.types.NlaTrack
+# TODO: Original-Zeichenkette überarbeiten! -- Michael Färber
msgid "A animation layer containing Actions referenced as NLA strips"
msgstr ""
@@ -7349,7 +7346,7 @@
#: bpy.types.ParticleSettings.use_dead
msgid "Show particles after they have died"
-msgstr "Partikel anzeigen, nachdem sie aufgelöst worden sind"
+msgstr "Partikel anzeigen, nachdem sie gestorben sind"
#: bpy.types.EnvironmentMap.is_valid
msgid "True if this map is ready for use, False if it needs rendering"
@@ -7357,7 +7354,7 @@
#: bpy.types.ArmatureSensor.value
msgid "Compare Value"
-msgstr "Werte vergleichen"
+msgstr "Wert vergleichen"
#: bpy.types.Lamp.node_tree
#: bpy.types.Material.node_tree
@@ -7378,7 +7375,7 @@
#: bpy.types.POSE_OT_select_parent
msgid "Select bones that are parents of the currently selected bones"
-msgstr ""
+msgstr "Knochen auswählen, die Eltern der momentan ausgewählten Knochen sind"
#: bpy.types.OBJECT_OT_scatter.group
msgid "Group name to use for object placement, defaults to object name when that matches a group"
@@ -7390,11 +7387,11 @@
#: bpy.types.KeyboardSensor
msgid "Sensor to detect keyboard events"
-msgstr ""
+msgstr "Sensor zum Erkennen von Tastaturereignissen"
#: bpy.types.ThemeUserInterface.icon_alpha
msgid "Transparency of icons in the interface, to reduce contrast"
-msgstr ""
+msgstr "Transparenz der Icons in der Benutzeroberfläche, um Kontrast zu reduzieren"
#: bpy.types.RenderSettings.use_stamp_time
msgid "Stamp Time"
@@ -7502,7 +7499,7 @@
#: bpy.types.OBJECT_OT_vertex_group_remove
msgid "Delete the active vertex group"
-msgstr "Aktive Eckpunktgruppe löschen"
+msgstr "Aktive Vertexgruppe löschen"
#: bpy.types.ANIM_OT_keying_set_export.filter_text
#: bpy.types.WM_OT_keyconfig_export.filter_text
@@ -7856,7 +7853,7 @@
#: bpy.types.MESH_OT_vertex_color_remove
msgctxt "Operator"
msgid "Remove Vertex Color"
-msgstr "Eckpunktfarbe löschen"
+msgstr "Vertexfarbe löschen"
#: bpy.types.FluidFluidSettings.initial_velocity
#: bpy.types.OBJECT_OT_quick_fluid.initial_velocity
@@ -7902,7 +7899,7 @@
#: bpy.types.ArmatureModifier.invert_vertex_group
#: bpy.types.MeshDeformModifier.invert_vertex_group
msgid "Invert vertex group influence"
-msgstr "Eckpunktgruppen-Einfluss umkehren"
+msgstr "Vertexgruppen-Einfluss umkehren"
#: release/scripts/startup/bl_ui/properties_data_modifier.py:453
msgid "Waves:"
@@ -7947,7 +7944,7 @@
#: bpy.types.TextCurve.family
msgid "Object Font"
-msgstr "Objektschrift"
+msgstr "Objektschriftart"
#: bpy.types.SpaceClipEditor.pivot_point:'MEDIAN_POINT'
#: bpy.types.SpaceImageEditor.pivot_point:'MEDIAN'
@@ -8169,7 +8166,7 @@
#: bpy.types.Brush.use_custom_icon
msgid "Custom Icon"
-msgstr "Benutzerdefiniertes Symbol"
+msgstr "Benutzerdefiniertes Icon"
#: bpy.types.Sound
msgid "Sound datablock referencing an external or packed sound file"
@@ -8753,7 +8750,7 @@
#: bpy.types.OBJECT_OT_vertex_group_remove.all
#: bpy.types.OBJECT_OT_vertex_group_remove_from.all
msgid "Remove from all vertex groups"
-msgstr "Von allen Eckpunktgruppen löschen"
+msgstr "Aus allen Vertexgruppen löschen"
#: bpy.types.ClothSettings.vel_damping
msgid "Damp velocity to help cloth reach the resting position faster (1.0 = no damping, 0.0 = fully dampened)"
@@ -9306,7 +9303,7 @@
#: release/scripts/startup/bl_ui/properties_particle.py:1190
#: release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py:243
msgid "Vertex Group:"
-msgstr "Eckpunktgruppe:"
+msgstr "Vertexgruppe:"
#: bpy.types.VIEW3D_OT_viewnumpad.align_active
msgid "Align Active"
@@ -10011,7 +10008,7 @@
#: bpy.types.ParticleSystem.vertex_group_length
msgid "Vertex Group Length"
-msgstr "Eckpunktgruppen-Länge"
@@ Diff output truncated at 10240 characters. @@
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