[Bf-translations-dev] Material and Texture slot translation

Bastien Montagne montagne29 at wanadoo.fr
Sun Feb 10 09:38:36 CET 2013


Most probably monday evening (tomorrow) :)

Bastien

On 10/02/2013 02:19, Gabriel Gazzán wrote:
> What's the deadline for commiting translations to be included in 2.66?
>
> Thanks,
> g
>
>
>     Special branches from blender trunk (r54415) update!
>
>     Translators: most of the UI messages defined in py scripts for
>     operators entries now have the correct context! This means you
>     have a bunch of messages (~400) now 'fuzzy', which you should
>     check (should be rather quick, most of them only need to be
>     unfuzzied).
>
>     Also, all py UI messages using "formating" (like "Playhead: %d" in
>     sequencer toolbox) were completely wrong previously, now they
>     should be handled correctly (that about 20 new messages).
>
>     Sorry for doing this that late in release cycle, but unfortunately
>     this is a consequence of stupid nasty "data names translated in
>     uilists" bug...
>
>
>
> _______________________________________________
> Remember to *NEVER* commit to our svn's /trunk, but *ALWAYS* to relevant language po file under /branches!
>
> Found a missing msgid? Edit this doc: http://goo.gl/XcWcr
>
> Have some disambiguation issue (i.e. same english word that should be translated in more than one way, depending on the context)? Edit this doc: http://goo.gl/VzppJ
> _______________________________________________
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> Bf-translations-dev at blender.org
> http://lists.blender.org/mailman/listinfo/bf-translations-dev
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