[Bf-translations-dev] [Bf-translations-svn] SVN commit: /data/svn/bf-translations [1291] branches/ja: 92% translated, 641 fuzzy, 611 not translated.

Bastien Montagne montagne29 at wanadoo.fr
Sun Dec 16 13:57:04 CET 2012


Hi Satoshi,

I’d very much like to get a list of those msgids you added, if they get 
translated, they should really be auto-generated by our tools.

Also please note that, when you find such issues, best thing to do is to 
report them on this tracker: 
http://projects.blender.org/tracker/?atid=519&group_id=183&func=browse

Regards,
Bastien

On 16/12/2012 08:57, bf-translations at blender.org wrote:
> Revision: 1291
>            http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1291
> Author:   yamyam
> Date:     2012-12-16 07:57:27 +0000 (Sun, 16 Dec 2012)
> Log Message:
> -----------
> 92% translated, 641 fuzzy, 611 not translated.
>
> Added some msgids by myself. Because They weren't generated from
> blender sources automatically.
> I don't know such solution is correctly, but it works well at least
> in my environment...
>
> Modified Paths:
> --------------
>      branches/ja/ja.mo
>      branches/ja/ja.po
>
> Modified: branches/ja/ja.mo
> ===================================================================
> (Binary files differ)
>
> Modified: branches/ja/ja.po
> ===================================================================
> --- branches/ja/ja.po	2012-12-15 18:29:13 UTC (rev 1290)
> +++ branches/ja/ja.po	2012-12-16 07:57:27 UTC (rev 1291)
> @@ -24,10 +24,10 @@
>   "PO-Revision-Date: 2012-09-09 13:49+0900\n"
>   "Last-Translator: \n"
>   "Language-Team: Japanese Translation Team (https://sites.google.com/site/blugjp/blender-translators)\n"
> -"Language: ja\n"
>   "MIME-Version: 1.0\n"
>   "Content-Type: text/plain; charset=UTF-8\n"
>   "Content-Transfer-Encoding: 8bit\n"
> +"Language: ja\n"
>   "Plural-Forms: nplurals=1; plural=0;\n"
>   "X-Generator: Pootle 2.1.6\n"
>
> @@ -140,8 +140,7 @@
>
>   #: source/blender/blenkernel/intern/fmodifier.c:493
>   #: source/blender/editors/space_view3d/view3d_buttons.c:1135
> -#: bpy.types.FModifier.type:'ENVELOPE'
> -#: bpy.types.Armature.draw_type:'ENVELOPE'
> +#: bpy.types.FModifier.type:'ENVELOPE' bpy.types.Armature.draw_type:'ENVELOPE'
>   #: bpy.types.GRAPH_OT_fmodifier_add.type:'ENVELOPE'
>   #: bpy.types.NLA_OT_fmodifier_add.type:'ENVELOPE'
>   msgid "Envelope"
> @@ -156,8 +155,7 @@
>   msgstr "反復"
>
>   #: source/blender/blenkernel/intern/fmodifier.c:748
> -#: bpy.types.FModifier.type:'NOISE'
> -#: bpy.types.FieldSettings.noise
> +#: bpy.types.FModifier.type:'NOISE' bpy.types.FieldSettings.noise
>   #: bpy.types.Texture.type:'NOISE'
>   #: bpy.types.GRAPH_OT_fmodifier_add.type:'NOISE'
>   #: bpy.types.NLA_OT_fmodifier_add.type:'NOISE'
> @@ -170,12 +168,10 @@
>   #: bpy.types.ImageTexture.filter_type
>   #: bpy.types.MaterialRaytraceTransparency.filter
>   #: bpy.types.MovieTrackingStabilization.filter_type
> -#: bpy.types.CompositorNode.type:'FILTER'
> -#: bpy.types.CompositorNodeFilter
> +#: bpy.types.CompositorNode.type:'FILTER' bpy.types.CompositorNodeFilter
>   #: bpy.types.CompositorNodeRotate.filter_type
>   #: bpy.types.CompositorNodeStabilize.filter_type
> -#: bpy.types.CompositorNodeTransform.filter_type
> -#: bpy.types.SEQUENCER_PT_filter
> +#: bpy.types.CompositorNodeTransform.filter_type bpy.types.SEQUENCER_PT_filter
>   #: bpy.types.SpaceUserPreferences.filter_text
>   msgid "Filter"
>   msgstr "フィルター"
> @@ -187,8 +183,7 @@
>   msgstr "Python"
>
>   #: source/blender/blenkernel/intern/fmodifier.c:865
> -#: bpy.types.FModifier.type:'LIMITS'
> -#: bpy.types.SimpleDeformModifier.limits
> +#: bpy.types.FModifier.type:'LIMITS' bpy.types.SimpleDeformModifier.limits
>   #: bpy.types.GRAPH_OT_fmodifier_add.type:'LIMITS'
>   #: bpy.types.NLA_OT_fmodifier_add.type:'LIMITS'
>   #: release/scripts/startup/bl_ui/properties_data_camera.py:188
> @@ -229,14 +224,10 @@
>   msgid "Debug"
>   msgstr "デバッグ"
>
> -#: source/blender/blenkernel/intern/report.c:51
> -#: bpy.types.Area.type:'INFO'
> -#: bpy.types.ConsoleLine.type:'INFO'
> -#: bpy.types.GPencilLayer.info
> -#: bpy.types.KeyMap.space_type:'INFO'
> -#: bpy.types.Space.type:'INFO'
> -#: bpy.types.Theme.theme_area:'INFO'
> -#: bpy.types.Theme.info
> +#: source/blender/blenkernel/intern/report.c:51 bpy.types.Area.type:'INFO'
> +#: bpy.types.ConsoleLine.type:'INFO' bpy.types.GPencilLayer.info
> +#: bpy.types.KeyMap.space_type:'INFO' bpy.types.Space.type:'INFO'
> +#: bpy.types.Theme.theme_area:'INFO' bpy.types.Theme.info
>   msgid "Info"
>   msgstr "情報"
>
> @@ -612,14 +603,10 @@
>
>   #: source/blender/editors/animation/fmodifier_ui.c:512
>   #: source/blender/editors/space_node/drawnode.c:1816
> -#: bpy.types.CameraActuator.min
> -#: bpy.types.ConstraintActuator.limit_min
> -#: bpy.types.ObjectActuator.force_min_x
> -#: bpy.types.ObjectActuator.force_min_y
> -#: bpy.types.ObjectActuator.force_min_z
> -#: bpy.types.RandomActuator.int_min
> -#: bpy.types.RandomActuator.float_min
> -#: bpy.types.WM_OT_properties_edit.min
> +#: bpy.types.CameraActuator.min bpy.types.ConstraintActuator.limit_min
> +#: bpy.types.ObjectActuator.force_min_x bpy.types.ObjectActuator.force_min_y
> +#: bpy.types.ObjectActuator.force_min_z bpy.types.RandomActuator.int_min
> +#: bpy.types.RandomActuator.float_min bpy.types.WM_OT_properties_edit.min
>   #: release/scripts/startup/bl_ui/properties_data_armature.py:274
>   #: release/scripts/startup/bl_ui/properties_data_mesh.py:256
>   #: release/scripts/startup/bl_ui/properties_object_constraint.py:253
> @@ -640,19 +627,15 @@
>   #: release/scripts/startup/bl_ui/properties_object_constraint.py:620
>   #: release/scripts/startup/bl_ui/properties_object_constraint.py:633
>   #: release/scripts/startup/bl_ui/properties_particle.py:1080
> -#: intern/cycles/blender/addon/ui.py:112
> -#: intern/cycles/blender/addon/ui.py:125
> +#: intern/cycles/blender/addon/ui.py:112 intern/cycles/blender/addon/ui.py:125
>   msgid "Min"
>   msgstr "最小"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:513
>   #: source/blender/editors/space_node/drawnode.c:1817
> -#: bpy.types.CameraActuator.max
> -#: bpy.types.ConstraintActuator.limit_max
> -#: bpy.types.ObjectActuator.force_max_x
> -#: bpy.types.ObjectActuator.force_max_y
> -#: bpy.types.ObjectActuator.force_max_z
> -#: bpy.types.RandomActuator.int_max
> +#: bpy.types.CameraActuator.max bpy.types.ConstraintActuator.limit_max
> +#: bpy.types.ObjectActuator.force_max_x bpy.types.ObjectActuator.force_max_y
> +#: bpy.types.ObjectActuator.force_max_z bpy.types.RandomActuator.int_max
>   #: bpy.types.RandomActuator.float_max
>   #: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
>   #: bpy.types.BRUSH_OT_curve_preset.shape:'MAX'
> @@ -683,8 +666,7 @@
>   #: release/scripts/startup/bl_ui/properties_particle.py:1081
>   #: release/scripts/startup/bl_ui/properties_physics_cloth.py:186
>   #: release/scripts/startup/bl_ui/properties_physics_cloth.py:191
> -#: intern/cycles/blender/addon/ui.py:111
> -#: intern/cycles/blender/addon/ui.py:124
> +#: intern/cycles/blender/addon/ui.py:111 intern/cycles/blender/addon/ui.py:124
>   msgid "Max"
>   msgstr "最大"
>
> @@ -710,12 +692,10 @@
>
>   #: source/blender/editors/animation/fmodifier_ui.c:744
>   #: source/blender/editors/space_image/image_buttons.c:712
> -#: bpy.types.ParticleSettings.frame_start
> -#: bpy.types.BuildModifier.frame_start
> +#: bpy.types.ParticleSettings.frame_start bpy.types.BuildModifier.frame_start
>   #: bpy.types.OBJECT_OT_paths_calculate.start_frame
>   #: bpy.types.POSE_OT_paths_calculate.start_frame
> -#: bpy.types.PointCache.frame_start
> -#: bpy.types.WorldMistSettings.start
> +#: bpy.types.PointCache.frame_start bpy.types.WorldMistSettings.start
>   #: release/scripts/startup/bl_ui/properties_animviz.py:119
>   #: release/scripts/startup/bl_ui/properties_animviz.py:51
>   #: release/scripts/startup/bl_ui/properties_data_armature.py:229
> @@ -742,14 +722,11 @@
>
>   #: source/blender/editors/animation/fmodifier_ui.c:745
>   #: source/blender/editors/space_node/drawnode.c:359
> -#: bpy.types.ParticleSettings.frame_end
> -#: bpy.types.KeyMapItem.type:'END'
> +#: bpy.types.ParticleSettings.frame_end bpy.types.KeyMapItem.type:'END'
>   #: bpy.types.KeyMapItem.key_modifier:'END'
>   #: bpy.types.OBJECT_OT_paths_calculate.end_frame
> -#: bpy.types.POSE_OT_paths_calculate.end_frame
> -#: bpy.types.PointCache.frame_end
> -#: bpy.types.SceneGameData.exit_key:'END'
> -#: bpy.types.KeyboardSensor.key:'END'
> +#: bpy.types.POSE_OT_paths_calculate.end_frame bpy.types.PointCache.frame_end
> +#: bpy.types.SceneGameData.exit_key:'END' bpy.types.KeyboardSensor.key:'END'
>   #: bpy.types.KeyboardSensor.modifier_key_1:'END'
>   #: bpy.types.KeyboardSensor.modifier_key_2:'END'
>   #: release/scripts/startup/bl_ui/properties_animviz.py:120
> @@ -775,14 +752,12 @@
>   msgstr "終了"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:750
> -#: bpy.types.MocapConstraint.smooth_in
> -#: bpy.types.WipeSequence.direction:'IN'
> +#: bpy.types.MocapConstraint.smooth_in bpy.types.WipeSequence.direction:'IN'
>   msgid "In"
>   msgstr "入力"
>
>   #: source/blender/editors/animation/fmodifier_ui.c:751
> -#: bpy.types.MocapConstraint.smooth_out
> -#: bpy.types.WipeSequence.direction:'OUT'
> +#: bpy.types.MocapConstraint.smooth_out bpy.types.WipeSequence.direction:'OUT'
>   msgid "Out"
>   msgstr "出力"
>
> @@ -1167,15 +1142,11 @@
>   msgstr "%s (ロック)"
>
>   #: source/blender/editors/gpencil/gpencil_buttons.c:215
> -#: bpy.types.DupliObject.type:'FRAMES'
> -#: bpy.types.GPencilLayer.frames
> -#: bpy.types.Object.dupli_type:'FRAMES'
> -#: bpy.types.ImageUser.frame_duration
> +#: bpy.types.DupliObject.type:'FRAMES' bpy.types.GPencilLayer.frames
> +#: bpy.types.Object.dupli_type:'FRAMES' bpy.types.ImageUser.frame_duration
>   #: bpy.types.CompositorNodeImage.frame_duration
> -#: bpy.types.MARKER_OT_duplicate.frames
> -#: bpy.types.MARKER_OT_move.frames
> -#: bpy.types.ParticleEdit.fade_frames
> -#: KM_HIERARCHY.EMPTY
> +#: bpy.types.MARKER_OT_duplicate.frames bpy.types.MARKER_OT_move.frames
> +#: bpy.types.ParticleEdit.fade_frames KM_HIERARCHY.EMPTY
>   #: release/scripts/startup/bl_ui/properties_data_curve.py:202
>   #: release/scripts/startup/bl_ui/properties_particle.py:553
>   #: release/scripts/startup/bl_ui/space_clip.py:343
> @@ -1236,10 +1207,8 @@
>
>   #: source/blender/editors/interface/interface_handlers.c:4848
>   #: source/blender/editors/screen/screen_ops.c:2955
> -#: bpy.types.KeyMap.region_type:'HEADER'
> -#: bpy.types.Region.type:'HEADER'
> -#: bpy.types.ThemePanelColors.header
> -#: bpy.types.ThemeSpaceGeneric.header
> +#: bpy.types.KeyMap.region_type:'HEADER' bpy.types.Region.type:'HEADER'
> +#: bpy.types.ThemePanelColors.header bpy.types.ThemeSpaceGeneric.header
>   #: KM_HIERARCHY.EMPTY
>   msgid "Header"
>   msgstr "ヘッダー"
> @@ -1255,8 +1224,7 @@
>   msgstr "単一キーフレームの上書き"
>
>   #: source/blender/editors/interface/interface_handlers.c:4671
> -#: bpy.types.ACTION_OT_delete
> -#: bpy.types.GRAPH_OT_delete
> +#: bpy.types.ACTION_OT_delete bpy.types.GRAPH_OT_delete
>   msgctxt "Operator"
>   msgid "Delete Keyframes"
>   msgstr "キーフレーム削除"
> @@ -1278,8 +1246,7 @@
>   msgstr "キーフレームを削除"
>
>   #: source/blender/editors/interface/interface_handlers.c:4693
> -#: bpy.types.ACTION_OT_keyframe_insert
> -#: bpy.types.GRAPH_OT_keyframe_insert
> +#: bpy.types.ACTION_OT_keyframe_insert bpy.types.GRAPH_OT_keyframe_insert
>   msgctxt "Operator"
>   msgid "Insert Keyframes"
>   msgstr "キーフレームを挿入"
> @@ -1491,8 +1458,7 @@
>   msgstr "'%s'用の有効なpoファイルがありません:%s"
>
>   #: source/blender/editors/interface/interface_regions.c:2111
> -#: bpy.types.CompositorNodeInvert.invert_rgb
> -#: bpy.types.CompositorNodeRGB
> +#: bpy.types.CompositorNodeInvert.invert_rgb bpy.types.CompositorNodeRGB
>   #: bpy.types.ShaderNodeRGB
>   msgid "RGB"
>   msgstr "RGB"
> @@ -1692,22 +1658,16 @@
>   #: source/blender/nodes/texture/nodes/node_texture_math.c:39
>   #: source/blender/nodes/texture/nodes/node_texture_math.c:44
>   #: bpy.types.Filter2DActuator.motion_blur_factor
> -#: bpy.types.PropertyActuator.value
> -#: bpy.types.RandomActuator.int_value
>
> @@ Diff output truncated at 10240 characters. @@
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