[Bf-taskforce25] Blender spring cleaning

JimmyVolatile spam at useful.no
Tue May 12 11:46:43 CEST 2009


Small suggestion:
Just make the render window remember its placement each time.

   - After a render is done, you drag simply the window to where you think
   it's better fit and it will keep re-appearing at that position for each
   render (i.e. Blender stores the position of the window's top left corner).
   - In case the the render is larger than the available space, the window's
   top left corner is offset from the desired position to make sure all of it
   appears within the edges of the screen.
   - If the window/render is larger than the screen resolution, the window
   is offset, as before (appears maximized) and content is scaled down to fit
   within the window borders.

This way, the window configuration works transparently to the user,
utilizing the actions s/he would make use of anyway :)
/Jimmy Volatile

On Tue, May 12, 2009 at 9:28 AM, joe <joeedh at gmail.com> wrote:
>
> Ah I use the render window placement all the time, I'd be sad to see it
> go.  I do agree about the composite buttons though. . .I think we should
> either make Do Composite be an alias to the node editor's button, or (my
> preference) remove the node editor button alltogether.
> Joe On Sat, May 9, 2009 at 12:48 AM, William Reynish <william at reynish.com>
> wrote: > Hi All, > > Now that spring time is upon us, it's a nice
> opportunity to do some > cleaning up in Blenders functionality. Over the
> years, some features > have been superseded by others 2.5 is a good
> release to make some > clean cuts, now that forward compatibility is out
> of the window. > > Certain features have been replaced by better
> alternatives, but until > now the older implementations haven't been
> removed yet. We have things > like 'Old Track' and 'CurveFollow' controls
> which have been replaced > by more flexible constraints instead. Keeping
> these old features is > really just adding bloat, and confusing to the end
> user. > > The reason they've been kept until now has been to ensure a
> transition > period, but really these features have been redundant since
> what, > 2003? It's about time we have the guts to just go ahead and remove> them. Yes, in the short term it's annoying to have features disappear,> but in the long run we'll have a better, cleaner Blender.>> When talking about outdated features, I'm specifically thinking about> these for now:>> Curve animation (superseded by the Follow Path constraint)> Old Track (superseded by the Track To constraint)> Render windows placement controls (useless really, and irrelevant as> Blender renders using the image editor by default)> 'Do Composite' (There are at least three ways of turning on and off> the compositor. There's the 'Use Nodes' button in the compositor> itself, you can make a direct link from the RenderLayer to the> Composite node, and you can use the 'Do Composite' button. There's too> much redundancy here.)>> These are the ones I could think of off the top of my head, but I'm> sure there are probably more? Anyone else have suggestions for> features in need of a little cleaning out?>> It's a nice time to fight back against bloat and feature creep.>> Cheers,>> -William> _______________________________________________> Bf-taskforce25 mailing list>
> Bf-taskforce25 at blender.org >
> http://lists.blender.org/mailman/listinfo/bf-taskforce25 >_______________________________________________Bf-taskforce25 mailing list
> Bf-taskforce25 at blender.org
> http://lists.blender.org/mailman/listinfo/bf-taskforce25
>


--
Mvh Jarl Arntzen » +47 97082449 » Skype: jarlarntzen
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-taskforce25/attachments/20090512/871d1050/attachment.htm 


More information about the Bf-taskforce25 mailing list