[Bf-taskforce25] Mockup note

joe joeedh at gmail.com
Sun Mar 15 03:09:36 CET 2009


I admit, I found the dupliframes with the labels in the buttons
version a lot easier to read quickly.  But that could just be because
the label font and color isn't very easy to read in that mockup.  And
I really like the "thinner" dupli buttons in the label-in-button
version.

Joe

On Sat, Mar 14, 2009 at 6:49 AM, Ton Roosendaal <ton at blender.org> wrote:
> Hi,
>
> William showed this test he already did before;
> http://www.reynish.com/files/blender25/properties_text_outside.png
>
> Compare this to the inside version;
> http://wiki.blender.org/uploads/8/88/2_5_mockups_01.png
>
> I would definitely propose to not immediately reject this idea, and
> investigate layout opportunities with both concepts. For example;
>
> Checl the "Pass Index" button. In both mockups it has text outside,
> probably because it communicates well, right?
>
> Check in 2.48 panels like for SSS, which have longer and variated names
> inside the button, long names in number buttons don't make it easier to
> read.
>
> Now imagine translated UIs that might be even give worse cases. Try
> some translations in 2.48 and check how it looks?
>
> Without the label inside the button, the functionality of those buttons
> (= edit number values) are visually clearly communicated. (See
> start/end/on/off buttons in the mockups). I don't think fit's law fails
> on that really.
>
> And we also could prefer add the metrics types, or degrees, or
> percentage symbols inside the buttons.
>
> And then there's the fact that, if a button cannot hold the name +
> value anymore, stuff have to get truncated... is the name or value then
> going to be shortened?
> We should allow users to input things with the optimal precision
> possible, not being dependent on what the name of a value is.
>
> Also consider that using 'white space' is an important layout concept
> as well. Text outside buttons takes more space, but also allows a less
> crowded visual appearance, so you can find and read things easier.
>
> Further it gives a nice consistancy with other buttons, allowing
> alignment.
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The Netherlands
>
> On 14 Mar, 2009, at 2:14, Matt Ebb wrote:
>
>> On Sat, Mar 14, 2009 at 2:39 AM, Ton Roosendaal <ton at blender.org>
>> wrote:
>>> Hi William,
>>>
>>> http://wiki.blender.org/uploads/8/88/2_5_mockups_01.png
>>>
>>> For nice aligned layouts it would work better to more strictly
>>> separate
>>> button values (numbers, menu options, settings) from their labels.
>>>
>>
>>> They do this quite consistantly, only tool buttons get their entire
>>> text inside, which makes sense.
>>
>> I disagree here. For things that are redundant like 'Location X'
>> 'Location Y'
>> 'Location Z' , it definitely makes sense to drop the 'Location' and
>> leave it as a separate label. Repeating that text on every button
>> overcrowds things, and makes it harder to skim-read down the left edge
>> for the useful information (x/y/z).
>>
>> However for other buttons, I think it's better to keep the label on
>> the number field. The space in the UI that the text occupies is going
>> to be used anyway, and so putting it on the button itself keeps a very
>> clear connection between the value and the property (which can
>> potentially get messy and unclear in more complicated layouts), but
>> also, keeping the button size large is a good thing.
>>
>> The speed of accessing a target on screen with the mouse is a function
>> of distance to the target and the size of the target (Fitt's law), so
>> the larger the button, the easier it is to hit it quickly. Having
>> smaller buttons means you have to be much more exact with clicks,
>> which is a bit of a waste if the space is already being used by the
>> text, just not clickable. This is also the reason why the check-box
>> toggle buttons are currently drawn with the button background and not
>> just the checkbox - it's much easier to hit, and it's also apparent
>> that the entire region is clickable.
>>
>> cheers,
>>
>> Matt
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>
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