[Bf-taskforce25] Materials and Textures management.

Eclectiel L eclect25 at yahoo.com
Sat Jun 13 18:54:25 CEST 2009


No problem, next time I'll try a PDF, or divide it into smaller pages.

Eclectiel.



----- Original Message ----
From: joe <joeedh at gmail.com>
To: The Blender 2.5 TaskForce <bf-taskforce25 at blender.org>
Sent: Saturday, June 13, 2009 1:50:20 PM
Subject: Re: [Bf-taskforce25] Materials and Textures management.

>Can you split it into pages, or better yet make a PDF?
>
>Joe

On Sat, Jun 13, 2009 at 10:25 AM, Eclectiel L<eclect25 at yahoo.com> wrote:
>
> Some adjustments to the proposed Materials/Textures workflow to
> make it more clear and straightforward. Solving some problems
> in the previous proposal:
> http://img19.imageshack.us/img19/4328/materialsareav2adjustme.png
>
>
> Cheers,
>
> Eclectiel.
>
>
>
>>----- Original Message ----
>>From: Eclectiel L <eclect25 at yahoo.com>
>>To: bf-taskforce25 at blender.org
>>Sent: Friday, June 12, 2009 4:01:35 PM
>>Subject: [Bf-taskforce25] Materials and Textures management.
>>
>>
>>>From Brecht:
>>> Though some things do definitely require an extra level in the
>>> hierarchy, in particular materials, textures, bones and particle
>>> systems.
>>....
>>> It would be interesting to see mockups for these cases too
>>> (supporting unlimited number of materials/textures, even though they are
>>> limited now, this is likely to change).
>>....
>>
>>Made an attempt for Materials and Textures management. Here
>>are some mockups:
>>
>>Page 1:
>>http://img32.imageshack.us/img32/1619/materialsareav2page1.png
>>
>>Page 2:
>>http://img401.imageshack.us/img401/546/materialsareav2page2.png
>>
>>
>>I see materials and textures as something separated from
>>objects, they are there either they are assigned to an object or not, that's
>>one of the reasons why I chose a separate area, while keeping in the
>>Properties editor the relationship between materials and the materials IDs of
>>the selected object. And also the Properties editor started to need room for
>>what I wanted to achieve.
>>
>>Even though the mockups are themed similar to the actual 2.5 look,
>>this proposal is mostly intended to show functionality, not much
>>the final aspect.
>>
>>
>>
>>Cheers,
>>
>>Eclectiel.
>
>
>
>
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