[Bf-taskforce25] Strange vertex selection problem in Edit mode

joe joeedh at gmail.com
Tue Jul 28 18:48:47 CEST 2009


Could you explain the rig a little? just an armature parent?

Joe

On Tue, Jul 28, 2009 at 10:34 AM, Benoit Bolsee<benoit.bolsee at online.be> wrote:
> Hi,
>
> I'd like to report a very strange vertex selection problem that I have with
> one particular model in blender 2.5.
> The file can be
> found here:  http://www.graphicall.org/ftp/ben2610/industrial_robot_B25.blend
>
> If you edit the robot, you will see that there is an offset between the
> cursor and the selected vertex (if you manage to select one!). The offset is
> not fixed, it increases as you move away from a 'neutral' point that is
> somewhere on the main arm, just as if there was a multiplication factor
> somewhere..
>
> Would be nice if you can identify and fix this problem because it makes the
> mesh editing almost impossible.
>
> /benoit
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