[Bf-taskforce25] Current GUI glitches (probably already known, but just for the record ; )

William Reynish william at reynish.com
Wed Jul 22 00:08:05 CEST 2009


On 21 Jul, 2009, at 6:49 PM, Brian Staub wrote:

> Hi.
>
> I want to bring a few GUI issues to the attention of the Devs, who  
> are doing an in-cred-ible job btw(!), which they might be aware  
> of... but just for the record.
> These issues are apparent in the intel OS X builds from inazuma on  
> graphicall.
>
> 1)  when dragging around sub-panels to rearrange them, the dragging  
> distance for the panel and mouse cursor do not stay in sync.
> in other words, the sub-panel drags at a rate faster than the rate  
> of the mouse, which often makes it hard to place a sub-panel at the
> right location because the sub-panel will reach the edge of the  
> screen before the cursor.
>
> screenshot of Transform sub-panel being dragged
> http://i307.photobucket.com/albums/nn291/bobStaub/displacedSub-Panel00.jpg

Strange, I use OS X and have never seen this issue. I even have the  
exact same machine and OS version as you.


>
> 2) recently committed was a nice fix for preserving blank space in  
> panels left over from collapsing sub-panels until the user scrolls  
> to the top of the panel.
> it currently has issues which makes the panel auto scroll until  
> there is no blank space.
>
> 3) when reducing the size of headers where the buttons are not  
> entirely visible, icons disappear.

Yeah, there are a few areas where Blender prematurely clips icons and  
text. Also in the bottom of the outliner, items disappear.



>
> screenshot
> http://i307.photobucket.com/albums/nn291/bobStaub/iconsInHeaderDisappear.jpg
>
> lastly, and a personal preference, i think the scroll bars would  
> look nicer without a mouse-down state where the shadow changes  
> direction.
> i think it to be a little distracting.
>
> thank you for any consideration, and congrats on the excellent  
> progress so far  =)
>
> brian
>
> system specs:
> OS X 10.5.7 w. py2.5
> 17" 'Unibody' MacbookPro, 2.66 GHz Intel Core 2 Duo w/ 6MB shared L2  
> cache on 1.07 GHz FSB
> 4 GB DDR3 SDRAM
> 128 GB Solid State Drive
> NVIDIA GeForce 9600M GT discrete graphics w/ 512 MB VRAM and NVIDIA  
> GeForce 9400M integrated graphics w/ 256 MB VRAM, 1920 x 1200 native  
> resolution
>
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> Bf-taskforce25 at blender.org
> http://lists.blender.org/mailman/listinfo/bf-taskforce25

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