[Bf-taskforce25] DEBUG building with Cmake+MSVC+Python 2.6 doesn't work here
Dalai Felinto
dfelinto at gmail.com
Thu Jul 2 05:43:03 CEST 2009
>tried cleaning and rebuilding ?
Yes, but didn't solve it. I updated lib/windows too.
>What steps do you do to recreate ?
The same I do to build trunk with cmake+msvc: run cmake, check
everything but gameplayer, select my system (msvc 2008), ...
To recreate the crash it's a matter of launching Blender or BGE. Since
the std::cout is present only in the debug mode I can't tell if they
are also affecting the Release build. But the BGE definitively works
only in the Release mode.
Dalai
http://blenderecia.orgfree.com
On 01/07/2009, at 12:23, Shaul Kedem <shaul.kedem at gmail.com> wrote:
> tried cleaning and rebuilding ?
>
> What steps do you do to recreate ?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-taskforce25/attachments/20090702/a6cf2985/attachment.htm
More information about the Bf-taskforce25
mailing list