[Bf-taskforce25] FCurvifying Materials
Ton Roosendaal
ton at blender.org
Tue Feb 3 19:16:20 CET 2009
Hi,
BTW: the entire armature module is now ready for adding operators too.
:)
There are no very evil ops there, but it's important to understand what
the tools there were meant to do, and to group some options efficiently
with properties.
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute BV Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 3 Feb, 2009, at 16:21, Roland Hess wrote:
> Joshua -- You'd mentioned on irc that I could start working on fcurves
> for materials. I didn't think to ask at the time, but what exactly do
> you mean by that, from a practical standpoint? Point me to a sample
> from
> another module and I'll tackle it.
>
> Roland
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