[Bf-taskforce25] User Preferences Mockup and Suggestion
Roland Hess
me at harkyman.com
Thu Apr 2 04:57:37 CEST 2009
Okay, I haven't looked at the mockup, so this is not a + or - comment on it.
However, I want to remind everyone that we have access within the
current paradigm to something that I think would satisfy all concerns.
Let's say that we leave prefs as an editor type, as it should be for the
sake of consistency. Then we create a non-removable Screen type that
consists of nothing more than a full-screen User Prefs editor. This
Screen, though accessible from the Screens menu, does not "count" when
cycling with Ctrl-Left/Right Arrow so it does not interfere with
workflow. Selecting "Preferences" from the main header edit menu (or
however we choose to set it up) shortcuts to that Screen, and an "exit"
button on the prefs returns to the previously active Screen.
All requirements are satisfied:
- the paradigm remains unbroken;
- User Prefs obtains the look and feel people expect;
- You can still just change a window to User Prefs, as it's still a
standard Editor, if you like;
And, if you don't like having a "return to last Screen" button, because
it's not accessible elsewhere, then let's add that functionality
everywhere. Along with the normal hotkeys for Next/Previous Screen, we
should also have one for toggling between the last Screen used and the
current one. I know that I would have used that a lot in my own work.
Roland
harkyman
P.S. I think it's a great testament to Blender's design that solutions
like this are possible within the current structure and set of paradigms.
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