[Bf-scripts-dev] updating the 3d view in textured draw type after modifying a texture

Melchior FRANZ melchior.franz at gmail.com
Mon Mar 3 10:36:21 CET 2008


Hi,

what command do I have to call to make a textured object
accept changes to a texture in the UV window (via setPixelI())?
I tried all sorts of redraw and update commands, but none worked
so far. Still searching ...

BTW: switching to "Texture painting" and making a single click
on the texture does the trick.

m.


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