[Bf-scripts-dev] adding objects to a particular layer
Willian Padovani Germano
wgermano at ig.com.br
Sat Feb 12 04:23:42 CET 2005
Melchior FRANZ wrote:
>I let a script generate several objects and parent them under another
>objects. Unfortunately, all the new objects are put into layer 0, not
>the layer where the parent is. How can I query/set the layer of/for an
>object?
>
>
Check object.Layer in the link below. It is not very friendly, a 20 bit
bitmask where each bit set means the object is visible in the
corresponding layer. By default, from looking at the C file, objects
are created at the first layer, number 1. We'd better add
object.setLayer() and object.layer that accept lists of ints, as
available with Window.ViewLayer().
http://www.blender.org/modules/documentation/236PythonDoc/Object.Object-class.html#Layer
--
Willian
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