[Bf-scripts-dev] sculpt mesh 12 is now available

joeedh joeeagar at prodigy.net
Wed Nov 10 13:25:03 CET 2004


Tom Musgrove wrote:

> Okay it has mirroring on the x direction, which can be toggled on and 
> off via the popup menu.
>
> It now maintains the subsurf when using the tool (I'll make that a 
> toggleable obtion as well since turning it off speeds things up).
>
> You can download it here - it works great.
>
> http://wiki.blender.org/pub/Blenderdev/SculpMesh/sculpt_mesh_local_faster12.zip 
>
>
> http://wiki.blender.org/bin/view.pl/Blenderdev/SculpMesh
>
> LetterRip

SO COOL!!!!

NMesh.NMesh doc (subsurfs is a per-mesh thing, not per-object and 
properties are for the gameengine):


      getSubDivLevels()

Get the mesh subdivision levels for realtime display and rendering.


    *Returns:*
        list of ints: [display, render]. 



      setSubDivLevels(subdiv)

Set the mesh subdivision levels for realtime display and rendering.


    *Parameters:*
        |*subdiv*| - new subdiv levels: [display, render]. Both are
        clamped to lie in the range [1, 6].
        /           (type=list of 2 ints)/ 



joeedh


More information about the Bf-scripts-dev mailing list