[Bf-python] help - Implement a custom BRDF in Blender.
Ismail.Baris at dlr.de
Ismail.Baris at dlr.de
Thu Mar 23 11:07:21 CET 2017
Hello Thomas,
thank you for that helpful and comprehensive reply.
Best wishes
Ismail
-----Ursprüngliche Nachricht-----
Von: bf-python-bounces at blender.org [mailto:bf-python-bounces at blender.org] Im Auftrag von Thomas Dinges
Gesendet: Donnerstag, 23. März 2017 10:50
An: Blender Foundation Python list
Betreff: Re: [Bf-python] help - Implement a custom BRDF in Blender.
Hey,
That's not possible via OSL.
BRDFs can only be implemented via C++ into Cycles. You can find an example of how this could look here:
https://developer.blender.org/rB23c276832b1bb43712756c0ea3af954557ab05e7
For further questions about Cycles, please use the bf-cycles mailing list.
Best regards,
Thomas
Am 23.03.2017 um 10:45 schrieb Dalai Felinto:
> Hi,
> You can't do it in Python, but you can do it with OSL (OpenShadingLanguage).
>
> Regards,
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
>
>
> 2017-03-23 10:43 GMT+01:00 <Ismail.Baris at dlr.de>:
>> Hello everybody,
>>
>>
>>
>> For the purpose of remote sensing, I would like to implement a custom
>> BRDF (written in python) to Blender. Is it usually possible without
>> changing the core of Blender?
>>
>>
>>
>> If you'd like to help me with that, I'd be very happy!
>>
>>
>>
>> Thank you very much!
>>
>>
>>
>> Ismail
>>
>>
>>
>>
>>
>>
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