[Bf-python] help - Implement a custom BRDF in Blender.

Ismail.Baris at dlr.de Ismail.Baris at dlr.de
Thu Mar 23 11:07:21 CET 2017


Hello Thomas,

thank you for that helpful and comprehensive reply.

Best wishes

Ismail

-----Ursprüngliche Nachricht-----
Von: bf-python-bounces at blender.org [mailto:bf-python-bounces at blender.org] Im Auftrag von Thomas Dinges
Gesendet: Donnerstag, 23. März 2017 10:50
An: Blender Foundation Python list
Betreff: Re: [Bf-python] help - Implement a custom BRDF in Blender.

Hey,

That's not possible via OSL.

BRDFs can only be implemented via C++ into Cycles. You can find an example of how this could look here:
https://developer.blender.org/rB23c276832b1bb43712756c0ea3af954557ab05e7

For further questions about Cycles, please use the bf-cycles mailing list.

Best regards,

Thomas


Am 23.03.2017 um 10:45 schrieb Dalai Felinto:
> Hi,
> You can't do it in Python, but you can do it with OSL (OpenShadingLanguage).
>
> Regards,
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
>
>
> 2017-03-23 10:43 GMT+01:00  <Ismail.Baris at dlr.de>:
>> Hello everybody,
>>
>>
>>
>> For the purpose of remote sensing, I would like to implement a custom 
>> BRDF (written in python) to Blender. Is it usually possible without 
>> changing the core of Blender?
>>
>>
>>
>> If you'd like to help me with that, I'd be very happy!
>>
>>
>>
>> Thank you very much!
>>
>>
>>
>> Ismail
>>
>>
>>
>>
>>
>>
>> _______________________________________________
>> Bf-python mailing list
>> Bf-python at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-python
>>
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