[Bf-python] BMesh API
Treyer Lukas
treyer at arch.ethz.ch
Wed Apr 24 14:05:21 CEST 2013
I've think I want to store Vectors. I could pack them into a float
and store them in 4 layers, as suggested (maybe as int's). Instead
of max/min I would need the corners of the bounding rectangle.
TL,TR,BL,BR
Of course it would be much easier to write
face.calc_center_bounds()
which would store its bounds in face.bounds ;-)
Then also the precision of my coordniates would be 2^32 instead of 2^8…
Or would you suggest to store 12 layers??
> Couldn't you add 4 faces.layers.float (vmax, vmin,hmax, hmin) ?
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