[Bf-python] edge.verts links to 2 equal verts

Campbell Barton ideasman42 at gmail.com
Sun Feb 26 18:25:04 CET 2012


fixed edge.verts (stupid mistake), and printing
verts/edges/faces/loops now prints their index and real memory
location (which wont change each execution as before).

On Mon, Feb 27, 2012 at 1:56 AM, INTERLICHTSPIELHAUS
<interlichtspielhaus at gmail.com> wrote:
> hi
>
> looping through the edges and their vertices
>
>  , each edge.verts links to the same vertices
>
>
> "
> #cube in edit mode
> import bpy
> import bmesh
>
> object = bpy.context.object
> mesh = object.data
> bmesh = bmesh.from_mesh(mesh)
>
> for e in bmesh.edges:
>     print('EDGE',e.index,e)
>
>     for v in e.verts:
>         print('VERT',v.index,v)
> "
>
> EDGE 0 <BMEdge object at 0xae28c50>
> VERT 4 <BMVert object at 0xae28ad0>
> VERT 4 <BMVert object at 0xae28ad0>
> EDGE 1 <BMEdge object at 0xae28bf0>
> VERT 5 <BMVert object at 0xae28c50>
> VERT 5 <BMVert object at 0xae28c50>
> EDGE 2 <BMEdge object at 0xae28ad0>
> VERT 1 <BMVert object at 0xae28bf0>
> VERT 1 <BMVert object at 0xae28bf0>
> EDGE 3 <BMEdge object at 0xae28c50>
> VERT 0 <BMVert object at 0xae28ad0>
> VERT 0 <BMVert object at 0xae28ad0>
> EDGE 4 <BMEdge object at 0xae28bf0>
> VERT 5 <BMVert object at 0xae28c50>
> VERT 5 <BMVert object at 0xae28c50>
> EDGE 5 <BMEdge object at 0xae28ad0>
> VERT 6 <BMVert object at 0xae28bf0>
> VERT 6 <BMVert object at 0xae28bf0>
> EDGE 6 <BMEdge object at 0xae28c50>
> VERT 2 <BMVert object at 0xae28ad0>
> VERT 2 <BMVert object at 0xae28ad0>
> EDGE 7 <BMEdge object at 0xae28bf0>
> VERT 6 <BMVert object at 0xae28c50>
> VERT 6 <BMVert object at 0xae28c50>
> EDGE 8 <BMEdge object at 0xae28ad0>
> VERT 7 <BMVert object at 0xae28bf0>
> VERT 7 <BMVert object at 0xae28bf0>
> EDGE 9 <BMEdge object at 0xae28c50>
> VERT 3 <BMVert object at 0xae28ad0>
> VERT 3 <BMVert object at 0xae28ad0>
> EDGE 10 <BMEdge object at 0xae28bf0>
> VERT 7 <BMVert object at 0xae28c50>
> VERT 7 <BMVert object at 0xae28c50>
> EDGE 11 <BMEdge object at 0xae28ad0>
> VERT 0 <BMVert object at 0xae28bf0>
> VERT 0 <BMVert object at 0xae28bf0>
>
> regards
> inS
>
>
>
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>



-- 
- Campbell



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