[Bf-python] obj.setLocation(x, y, z) and obj.LocX=x don't seem to work
Goat Man
goatman.py at gmail.com
Wed Oct 6 03:40:58 CEST 2010
if the mesh is dynamic you need to call update.
ob.getData().update()
and its not a bad idea to remake the display lists
ob.makeDisplayList()
On Wed, Oct 6, 2010 at 12:27 AM, Glen Pike <glen at engineeredarts.co.uk>wrote:
> Hmm,
>
> Okay...
>
> Not sure about dynamic meshes - check you are not still in Editing mode
>
> http://www.blender.org/documentation/249PythonDoc/Window-module.html#EditMode
>
> 1. Try moving an object you have not created with a script - you
> probably did that already.
> 2. Try placing your mesh at a non-zero location - might be a problem
> when creating it.
> 3. When you get your mesh, can you see the location from
> getLocation()?
>
> Apart from that I can't really help much, sorry.
>
> Glen
>
>
>
>
> On 05/10/2010 17:09, andrew2006 at flight.us wrote:
>
>
> On October 5, 2010 at 3:38 PM Glen Pike <glen at engineeredarts.co.uk><glen at engineeredarts.co.uk>wrote:
>
> > You might need to call Blender.Redraw(-1)
>
>
>
> Tried Redraw(-1) -- no difference
>
>
>
>
> >
> > http://www.blender.org/documentation/249PythonDoc/frames.html
> >
> >
> >
> > On 05/10/2010 16:27, andrew2006 at flight.us wrote:
> > >
> > > hi, all
> > >
> > > i am very new to both blender, python and blender python.
> > >
> > > I have a rudimentary script creating a mesh primitive (cylinder)
> > >
> > > I get the object handle like so: obj=Blender.Object.Get('cylmesh')
> > >
> > > then I do
> > >
> > > obj.setLocation(x,y,0.5)
> > >
> > > -- or, alternatively ---
> > >
> > > obj.LocX=x
> > > obj.LocY=y
> > >
> > > (my "x" and "y" are non-zero)
> > >
> > > but the mesh stays at the origin
> > >
> > > the "setLocation()" call doesn't seem to have an effect, nor do the
> > > "Loc[X,Y,Z]" assignments
> > >
> > > yet, there are no errors reported
> > >
> > > blender version: 2.49b
> > >
> > > tia
> > >
> > > andrew
> > >
> > >
> > > _______________________________________________
> > > Bf-python mailing list
> > > Bf-python at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-python
> >
>
>
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