[Bf-python] Evaluating triangles within another object
lynx.abraxas at freenet.de
lynx.abraxas at freenet.de
Sun May 17 07:49:38 CEST 2009
Hello!
I'd like to calculate an average normal of mesh triangles that are within
another object. Is there a better way than using isinside() for all vertices
of the first object. Perhaps there is some way to use the boolean intersection
modifier without the creation of new vertices.
Any help or hints appreciated
Lynx
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