[Bf-python] Evaluating triangles within another object

lynx.abraxas at freenet.de lynx.abraxas at freenet.de
Sun May 17 07:49:38 CEST 2009


Hello!


I'd  like  to  calculate  an  average normal of mesh triangles that are within
another object. Is there a better way than using isinside() for  all  vertices
of the first object. Perhaps there is some way to use the boolean intersection
modifier without the creation of new vertices.

Any help or hints appreciated
Lynx




More information about the Bf-python mailing list