[Bf-python] Text Editor Project and BPyTextPlugin

Dietrich Bollmann diresu at web.de
Wed Jul 23 08:31:41 CEST 2008


On Tue, 2008-07-22 at 22:37 -0600, John R. Nyquist wrote:
> It's funny you bring up emacs. I just sent this comic to a friend last
> night:
> http://xkcd.com/378/

:)

> I'm a vi person myself  ;-)

That's baaad!!!!   :)

...emacs is just a habit.  Whenever I try some different editor for a
nicer interface, more buttons, code correction by parsing the written
stuff in realtime, ... I get mad about my finger habits and finally get
back to good old emacs...

I actually tried several times to switch to some other editor - and even
lost a job because my boss thought that the only language proving the
intelligence of its user is java and the only good ide intellij -
because it is expensive.

By the way, is there a decent python mode for vi - and do you prefer to
use it rather than blenders build-in editor?

Cheers, Dietrich

...sorry for spamming the list with unrelated stuff...

> Regards,
> John
> 
> 
> On Tue, Jul 22, 2008 at 9:40 PM, Dietrich Bollmann <diresu at web.de>
> wrote:
>         Hi Ian,
>         
>         [admitting that I only saw the video and never tried your
>         tools myself]:
>         Your editing functionality looks very impressive and helpful!
>         
>         Thank you very much!
>         
>         As somebody completely accustomed to do everything with emacs
>         I only
>         wonder why every tool needs its own editor nowadays (see for
>         example
>         processing, grace, ...).
>         
>         I find it kind of annoying to have to learn another editor for
>         every
>         language / system I am dealing with and rather accept to do
>         without some
>         very specialised functionality than to renounce my good old
>         emacs
>         functionality I am used to.  Of course I don't want to say
>         that
>         everybody should only use emacs :) the same is valid (for
>         other people
>         used to those tools) for vi, eclipse, ...
>         
>         So here a question:  Do your scripts depend tightly on Blender
>         - or
>         could it be possible to integrate them easily into another
>         editor
>         (python / blender mode) also?
>         
>         Thanks :)
>         
>         And good luck :)
>         
>         Dietrich
>         
>         
>         
>         On Tue, 2008-07-22 at 10:18 +0100, Ian Thompson wrote:
>         > Hi,
>         >
>         > I am working on the text editor in Blender and have produced
>         a system
>         > of scripts to ease python development in Blender. The system
>         works
>         > around a BPy module, namely BPyTextPlugin. If possible I
>         would like to
>         > get some feedback on the implementation of this module.
>         >
>         > A topic of concern was that it caches results inside the
>         module.
>         > However, I was careful not to include pointers to any
>         Blender objects
>         > (which may become invalid). The only external pointers are
>         to modules
>         > imported by the system. If you have any questions, please
>         reply here
>         > or email, or catch me on IRC (I'm "quorn").
>         >
>         > The BPyTextPlugin module can be found here:
>         >
>         https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-quorn/release/scripts/bpymodules/BPyTextPlugin.py
>         >
>         > With example scripts (starting "textplugin_") found here:
>         >
>         https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-quorn/release/scripts/
>         >
>         > Note that to run these scripts you will need a recent build
>         of my
>         > soc-2008-quorn branch. Alternatively there is a video of the
>         features
>         > available here (and a little more information):
>         >
>         http://wiki.blender.org/index.php/User:Quorn/SummerOfCode2008
>         >
>         > I look forward to hearing your opinion.
>         >
>         > Ian
>         > _______________________________________________
>         > Bf-python mailing list
>         > Bf-python at blender.org
>         > http://lists.blender.org/mailman/listinfo/bf-python
>         
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> 
> 
> 
> -- 
> =======================
> John R. Nyquist
> Nyquist Art + Logic
> http://nyquist.net/
> http://bitsofblender.com/
> =======================
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