[Bf-python] UV mapping, mirror image and Python
Toni Alatalo
antont at kyperjokki.fi
Thu Jan 10 19:48:29 CET 2008
Carsten Wartmann kirjoitti:
> Christian Monfort schrieb:
>
>> When using "UV/Image Editor" in Blender UI, you can mirror image along X
>> and/or Y axis by pressing M-KEY.
>>
> You need to do it directly in python. It is not just a call to the API,
> instead you iterate over your UV-Coordinates and multiply every
> Coordinate with -1 (of course only the wanted axis).
>
just mentioning for completeness,
that i suppose another possibility is to add the func to the api,
especially if it already is a clean separate function on the c side it's
simple to add such things,
but as the op is so simple, and the data is not much (hence c speed not
needed), it might not be necessary at all. but just for info
> Carsten
single-handedly yours (baby in other hand :)
~Toni
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