constructors (Re: [Bf-python] More Proposed API changes.)
Joe Eagar
joeedh at gmail.com
Mon Mar 12 15:52:43 CET 2007
Toni Alatalo wrote:
> >>* A new or casual user has to remember that a slightly different
> word is used to make the data and >>another is used to loop on it..
>
> i guess this hints what the difference in our thinking is: i want bpy
> to be as normal Py as possible, while still making sense within the
> Blender architecture. this might be different from what a Blender user
> with no other Py experience expects. but still i would not differ from
> other py lightly: even people who write simple scripts may have used
> Py elsewhere too, like for web pages or games. and usually there
> always is a constructor
The problem with constructors, is they imply independent types. Nothing
in bpy is "independant", nearly everything is part of linked lists. A
constructor of a type should create an independant, garbage-collectable
instance of that type. It shouldn't do other things, like automatically
add the instance to
a linked list. This is why the iterator.new() stuff is better, it tells
the user what's really going on.
So if a user does, "mesh = bpy.Mesh()", is he going to realize that mesh
is automatically added to bpy.meshes? What will he think, when he
realizes it isn't garbaged collected?
Anyway, just my 2 cents.
Joe
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